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- :github_url: hide
- .. DO NOT EDIT THIS FILE!!!
- .. Generated automatically from Godot engine sources.
- .. Generator: https://github.com/godotengine/godot/tree/4.2/doc/tools/make_rst.py.
- .. XML source: https://github.com/godotengine/godot/tree/4.2/doc/classes/VisualShaderNodeVectorOp.xml.
- .. _class_VisualShaderNodeVectorOp:
- VisualShaderNodeVectorOp
- ========================
- **Inherits:** :ref:`VisualShaderNodeVectorBase<class_VisualShaderNodeVectorBase>` **<** :ref:`VisualShaderNode<class_VisualShaderNode>` **<** :ref:`Resource<class_Resource>` **<** :ref:`RefCounted<class_RefCounted>` **<** :ref:`Object<class_Object>`
- A vector operator to be used within the visual shader graph.
- .. rst-class:: classref-introduction-group
- Description
- -----------
- A visual shader node for use of vector operators. Operates on vector ``a`` and vector ``b``.
- .. rst-class:: classref-reftable-group
- Properties
- ----------
- .. table::
- :widths: auto
- +---------------------------------------------------------+-------------------------------------------------------------------+-------+
- | :ref:`Operator<enum_VisualShaderNodeVectorOp_Operator>` | :ref:`operator<class_VisualShaderNodeVectorOp_property_operator>` | ``0`` |
- +---------------------------------------------------------+-------------------------------------------------------------------+-------+
- .. rst-class:: classref-section-separator
- ----
- .. rst-class:: classref-descriptions-group
- Enumerations
- ------------
- .. _enum_VisualShaderNodeVectorOp_Operator:
- .. rst-class:: classref-enumeration
- enum **Operator**:
- .. _class_VisualShaderNodeVectorOp_constant_OP_ADD:
- .. rst-class:: classref-enumeration-constant
- :ref:`Operator<enum_VisualShaderNodeVectorOp_Operator>` **OP_ADD** = ``0``
- Adds two vectors.
- .. _class_VisualShaderNodeVectorOp_constant_OP_SUB:
- .. rst-class:: classref-enumeration-constant
- :ref:`Operator<enum_VisualShaderNodeVectorOp_Operator>` **OP_SUB** = ``1``
- Subtracts a vector from a vector.
- .. _class_VisualShaderNodeVectorOp_constant_OP_MUL:
- .. rst-class:: classref-enumeration-constant
- :ref:`Operator<enum_VisualShaderNodeVectorOp_Operator>` **OP_MUL** = ``2``
- Multiplies two vectors.
- .. _class_VisualShaderNodeVectorOp_constant_OP_DIV:
- .. rst-class:: classref-enumeration-constant
- :ref:`Operator<enum_VisualShaderNodeVectorOp_Operator>` **OP_DIV** = ``3``
- Divides vector by vector.
- .. _class_VisualShaderNodeVectorOp_constant_OP_MOD:
- .. rst-class:: classref-enumeration-constant
- :ref:`Operator<enum_VisualShaderNodeVectorOp_Operator>` **OP_MOD** = ``4``
- Returns the remainder of the two vectors.
- .. _class_VisualShaderNodeVectorOp_constant_OP_POW:
- .. rst-class:: classref-enumeration-constant
- :ref:`Operator<enum_VisualShaderNodeVectorOp_Operator>` **OP_POW** = ``5``
- Returns the value of the first parameter raised to the power of the second, for each component of the vectors.
- .. _class_VisualShaderNodeVectorOp_constant_OP_MAX:
- .. rst-class:: classref-enumeration-constant
- :ref:`Operator<enum_VisualShaderNodeVectorOp_Operator>` **OP_MAX** = ``6``
- Returns the greater of two values, for each component of the vectors.
- .. _class_VisualShaderNodeVectorOp_constant_OP_MIN:
- .. rst-class:: classref-enumeration-constant
- :ref:`Operator<enum_VisualShaderNodeVectorOp_Operator>` **OP_MIN** = ``7``
- Returns the lesser of two values, for each component of the vectors.
- .. _class_VisualShaderNodeVectorOp_constant_OP_CROSS:
- .. rst-class:: classref-enumeration-constant
- :ref:`Operator<enum_VisualShaderNodeVectorOp_Operator>` **OP_CROSS** = ``8``
- Calculates the cross product of two vectors.
- .. _class_VisualShaderNodeVectorOp_constant_OP_ATAN2:
- .. rst-class:: classref-enumeration-constant
- :ref:`Operator<enum_VisualShaderNodeVectorOp_Operator>` **OP_ATAN2** = ``9``
- Returns the arc-tangent of the parameters.
- .. _class_VisualShaderNodeVectorOp_constant_OP_REFLECT:
- .. rst-class:: classref-enumeration-constant
- :ref:`Operator<enum_VisualShaderNodeVectorOp_Operator>` **OP_REFLECT** = ``10``
- Returns the vector that points in the direction of reflection. ``a`` is incident vector and ``b`` is the normal vector.
- .. _class_VisualShaderNodeVectorOp_constant_OP_STEP:
- .. rst-class:: classref-enumeration-constant
- :ref:`Operator<enum_VisualShaderNodeVectorOp_Operator>` **OP_STEP** = ``11``
- Vector step operator. Returns ``0.0`` if ``a`` is smaller than ``b`` and ``1.0`` otherwise.
- .. _class_VisualShaderNodeVectorOp_constant_OP_ENUM_SIZE:
- .. rst-class:: classref-enumeration-constant
- :ref:`Operator<enum_VisualShaderNodeVectorOp_Operator>` **OP_ENUM_SIZE** = ``12``
- Represents the size of the :ref:`Operator<enum_VisualShaderNodeVectorOp_Operator>` enum.
- .. rst-class:: classref-section-separator
- ----
- .. rst-class:: classref-descriptions-group
- Property Descriptions
- ---------------------
- .. _class_VisualShaderNodeVectorOp_property_operator:
- .. rst-class:: classref-property
- :ref:`Operator<enum_VisualShaderNodeVectorOp_Operator>` **operator** = ``0``
- .. rst-class:: classref-property-setget
- - void **set_operator** **(** :ref:`Operator<enum_VisualShaderNodeVectorOp_Operator>` value **)**
- - :ref:`Operator<enum_VisualShaderNodeVectorOp_Operator>` **get_operator** **(** **)**
- The operator to be used. See :ref:`Operator<enum_VisualShaderNodeVectorOp_Operator>` for options.
- .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
- .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
- .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
- .. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
- .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
- .. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`
- .. |bitfield| replace:: :abbr:`BitField (This value is an integer composed as a bitmask of the following flags.)`
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