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- :github_url: hide
- .. DO NOT EDIT THIS FILE!!!
- .. Generated automatically from Godot engine sources.
- .. Generator: https://github.com/godotengine/godot/tree/4.2/doc/tools/make_rst.py.
- .. XML source: https://github.com/godotengine/godot/tree/4.2/doc/classes/VisualShaderNodeParticleMeshEmitter.xml.
- .. _class_VisualShaderNodeParticleMeshEmitter:
- VisualShaderNodeParticleMeshEmitter
- ===================================
- **Inherits:** :ref:`VisualShaderNodeParticleEmitter<class_VisualShaderNodeParticleEmitter>` **<** :ref:`VisualShaderNode<class_VisualShaderNode>` **<** :ref:`Resource<class_Resource>` **<** :ref:`RefCounted<class_RefCounted>` **<** :ref:`Object<class_Object>`
- A visual shader node that makes particles emitted in a shape defined by a :ref:`Mesh<class_Mesh>`.
- .. rst-class:: classref-introduction-group
- Description
- -----------
- :ref:`VisualShaderNodeParticleEmitter<class_VisualShaderNodeParticleEmitter>` that makes the particles emitted in a shape of the assigned :ref:`mesh<class_VisualShaderNodeParticleMeshEmitter_property_mesh>`. It will emit from the mesh's surfaces, either all or only the specified one.
- .. rst-class:: classref-reftable-group
- Properties
- ----------
- .. table::
- :widths: auto
- +-------------------------+----------------------------------------------------------------------------------------------+----------+
- | :ref:`Mesh<class_Mesh>` | :ref:`mesh<class_VisualShaderNodeParticleMeshEmitter_property_mesh>` | |
- +-------------------------+----------------------------------------------------------------------------------------------+----------+
- | :ref:`int<class_int>` | :ref:`surface_index<class_VisualShaderNodeParticleMeshEmitter_property_surface_index>` | ``0`` |
- +-------------------------+----------------------------------------------------------------------------------------------+----------+
- | :ref:`bool<class_bool>` | :ref:`use_all_surfaces<class_VisualShaderNodeParticleMeshEmitter_property_use_all_surfaces>` | ``true`` |
- +-------------------------+----------------------------------------------------------------------------------------------+----------+
- .. rst-class:: classref-section-separator
- ----
- .. rst-class:: classref-descriptions-group
- Property Descriptions
- ---------------------
- .. _class_VisualShaderNodeParticleMeshEmitter_property_mesh:
- .. rst-class:: classref-property
- :ref:`Mesh<class_Mesh>` **mesh**
- .. rst-class:: classref-property-setget
- - void **set_mesh** **(** :ref:`Mesh<class_Mesh>` value **)**
- - :ref:`Mesh<class_Mesh>` **get_mesh** **(** **)**
- The :ref:`Mesh<class_Mesh>` that defines emission shape.
- .. rst-class:: classref-item-separator
- ----
- .. _class_VisualShaderNodeParticleMeshEmitter_property_surface_index:
- .. rst-class:: classref-property
- :ref:`int<class_int>` **surface_index** = ``0``
- .. rst-class:: classref-property-setget
- - void **set_surface_index** **(** :ref:`int<class_int>` value **)**
- - :ref:`int<class_int>` **get_surface_index** **(** **)**
- Index of the surface that emits particles. :ref:`use_all_surfaces<class_VisualShaderNodeParticleMeshEmitter_property_use_all_surfaces>` must be ``false`` for this to take effect.
- .. rst-class:: classref-item-separator
- ----
- .. _class_VisualShaderNodeParticleMeshEmitter_property_use_all_surfaces:
- .. rst-class:: classref-property
- :ref:`bool<class_bool>` **use_all_surfaces** = ``true``
- .. rst-class:: classref-property-setget
- - void **set_use_all_surfaces** **(** :ref:`bool<class_bool>` value **)**
- - :ref:`bool<class_bool>` **is_use_all_surfaces** **(** **)**
- If ``true``, the particles will emit from all surfaces of the mesh.
- .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
- .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
- .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
- .. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
- .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
- .. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`
- .. |bitfield| replace:: :abbr:`BitField (This value is an integer composed as a bitmask of the following flags.)`
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