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- :github_url: hide
- .. DO NOT EDIT THIS FILE!!!
- .. Generated automatically from Godot engine sources.
- .. Generator: https://github.com/godotengine/godot/tree/4.2/doc/tools/make_rst.py.
- .. XML source: https://github.com/godotengine/godot/tree/4.2/doc/classes/VisualShaderNodeClamp.xml.
- .. _class_VisualShaderNodeClamp:
- VisualShaderNodeClamp
- =====================
- **Inherits:** :ref:`VisualShaderNode<class_VisualShaderNode>` **<** :ref:`Resource<class_Resource>` **<** :ref:`RefCounted<class_RefCounted>` **<** :ref:`Object<class_Object>`
- Clamps a value within the visual shader graph.
- .. rst-class:: classref-introduction-group
- Description
- -----------
- Constrains a value to lie between ``min`` and ``max`` values.
- .. rst-class:: classref-reftable-group
- Properties
- ----------
- .. table::
- :widths: auto
- +--------------------------------------------------+--------------------------------------------------------------+-------+
- | :ref:`OpType<enum_VisualShaderNodeClamp_OpType>` | :ref:`op_type<class_VisualShaderNodeClamp_property_op_type>` | ``0`` |
- +--------------------------------------------------+--------------------------------------------------------------+-------+
- .. rst-class:: classref-section-separator
- ----
- .. rst-class:: classref-descriptions-group
- Enumerations
- ------------
- .. _enum_VisualShaderNodeClamp_OpType:
- .. rst-class:: classref-enumeration
- enum **OpType**:
- .. _class_VisualShaderNodeClamp_constant_OP_TYPE_FLOAT:
- .. rst-class:: classref-enumeration-constant
- :ref:`OpType<enum_VisualShaderNodeClamp_OpType>` **OP_TYPE_FLOAT** = ``0``
- A floating-point scalar.
- .. _class_VisualShaderNodeClamp_constant_OP_TYPE_INT:
- .. rst-class:: classref-enumeration-constant
- :ref:`OpType<enum_VisualShaderNodeClamp_OpType>` **OP_TYPE_INT** = ``1``
- An integer scalar.
- .. _class_VisualShaderNodeClamp_constant_OP_TYPE_UINT:
- .. rst-class:: classref-enumeration-constant
- :ref:`OpType<enum_VisualShaderNodeClamp_OpType>` **OP_TYPE_UINT** = ``2``
- An unsigned integer scalar.
- .. _class_VisualShaderNodeClamp_constant_OP_TYPE_VECTOR_2D:
- .. rst-class:: classref-enumeration-constant
- :ref:`OpType<enum_VisualShaderNodeClamp_OpType>` **OP_TYPE_VECTOR_2D** = ``3``
- A 2D vector type.
- .. _class_VisualShaderNodeClamp_constant_OP_TYPE_VECTOR_3D:
- .. rst-class:: classref-enumeration-constant
- :ref:`OpType<enum_VisualShaderNodeClamp_OpType>` **OP_TYPE_VECTOR_3D** = ``4``
- A 3D vector type.
- .. _class_VisualShaderNodeClamp_constant_OP_TYPE_VECTOR_4D:
- .. rst-class:: classref-enumeration-constant
- :ref:`OpType<enum_VisualShaderNodeClamp_OpType>` **OP_TYPE_VECTOR_4D** = ``5``
- A 4D vector type.
- .. _class_VisualShaderNodeClamp_constant_OP_TYPE_MAX:
- .. rst-class:: classref-enumeration-constant
- :ref:`OpType<enum_VisualShaderNodeClamp_OpType>` **OP_TYPE_MAX** = ``6``
- Represents the size of the :ref:`OpType<enum_VisualShaderNodeClamp_OpType>` enum.
- .. rst-class:: classref-section-separator
- ----
- .. rst-class:: classref-descriptions-group
- Property Descriptions
- ---------------------
- .. _class_VisualShaderNodeClamp_property_op_type:
- .. rst-class:: classref-property
- :ref:`OpType<enum_VisualShaderNodeClamp_OpType>` **op_type** = ``0``
- .. rst-class:: classref-property-setget
- - void **set_op_type** **(** :ref:`OpType<enum_VisualShaderNodeClamp_OpType>` value **)**
- - :ref:`OpType<enum_VisualShaderNodeClamp_OpType>` **get_op_type** **(** **)**
- A type of operands and returned value.
- .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
- .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
- .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
- .. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
- .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
- .. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`
- .. |bitfield| replace:: :abbr:`BitField (This value is an integer composed as a bitmask of the following flags.)`
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