123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183 |
- :github_url: hide
- .. DO NOT EDIT THIS FILE!!!
- .. Generated automatically from Godot engine sources.
- .. Generator: https://github.com/godotengine/godot/tree/4.2/doc/tools/make_rst.py.
- .. XML source: https://github.com/godotengine/godot/tree/4.2/doc/classes/PhysicsTestMotionParameters2D.xml.
- .. _class_PhysicsTestMotionParameters2D:
- PhysicsTestMotionParameters2D
- =============================
- **Inherits:** :ref:`RefCounted<class_RefCounted>` **<** :ref:`Object<class_Object>`
- Provides parameters for :ref:`PhysicsServer2D.body_test_motion<class_PhysicsServer2D_method_body_test_motion>`.
- .. rst-class:: classref-introduction-group
- Description
- -----------
- By changing various properties of this object, such as the motion, you can configure the parameters for :ref:`PhysicsServer2D.body_test_motion<class_PhysicsServer2D_method_body_test_motion>`.
- .. rst-class:: classref-reftable-group
- Properties
- ----------
- .. table::
- :widths: auto
- +---------------------------------------+----------------------------------------------------------------------------------------------------+-----------------------------------+
- | :ref:`bool<class_bool>` | :ref:`collide_separation_ray<class_PhysicsTestMotionParameters2D_property_collide_separation_ray>` | ``false`` |
- +---------------------------------------+----------------------------------------------------------------------------------------------------+-----------------------------------+
- | :ref:`RID[]<class_RID>` | :ref:`exclude_bodies<class_PhysicsTestMotionParameters2D_property_exclude_bodies>` | ``[]`` |
- +---------------------------------------+----------------------------------------------------------------------------------------------------+-----------------------------------+
- | :ref:`int[]<class_int>` | :ref:`exclude_objects<class_PhysicsTestMotionParameters2D_property_exclude_objects>` | ``[]`` |
- +---------------------------------------+----------------------------------------------------------------------------------------------------+-----------------------------------+
- | :ref:`Transform2D<class_Transform2D>` | :ref:`from<class_PhysicsTestMotionParameters2D_property_from>` | ``Transform2D(1, 0, 0, 1, 0, 0)`` |
- +---------------------------------------+----------------------------------------------------------------------------------------------------+-----------------------------------+
- | :ref:`float<class_float>` | :ref:`margin<class_PhysicsTestMotionParameters2D_property_margin>` | ``0.08`` |
- +---------------------------------------+----------------------------------------------------------------------------------------------------+-----------------------------------+
- | :ref:`Vector2<class_Vector2>` | :ref:`motion<class_PhysicsTestMotionParameters2D_property_motion>` | ``Vector2(0, 0)`` |
- +---------------------------------------+----------------------------------------------------------------------------------------------------+-----------------------------------+
- | :ref:`bool<class_bool>` | :ref:`recovery_as_collision<class_PhysicsTestMotionParameters2D_property_recovery_as_collision>` | ``false`` |
- +---------------------------------------+----------------------------------------------------------------------------------------------------+-----------------------------------+
- .. rst-class:: classref-section-separator
- ----
- .. rst-class:: classref-descriptions-group
- Property Descriptions
- ---------------------
- .. _class_PhysicsTestMotionParameters2D_property_collide_separation_ray:
- .. rst-class:: classref-property
- :ref:`bool<class_bool>` **collide_separation_ray** = ``false``
- .. rst-class:: classref-property-setget
- - void **set_collide_separation_ray_enabled** **(** :ref:`bool<class_bool>` value **)**
- - :ref:`bool<class_bool>` **is_collide_separation_ray_enabled** **(** **)**
- If set to ``true``, shapes of type :ref:`PhysicsServer2D.SHAPE_SEPARATION_RAY<class_PhysicsServer2D_constant_SHAPE_SEPARATION_RAY>` are used to detect collisions and can stop the motion. Can be useful when snapping to the ground.
- If set to ``false``, shapes of type :ref:`PhysicsServer2D.SHAPE_SEPARATION_RAY<class_PhysicsServer2D_constant_SHAPE_SEPARATION_RAY>` are only used for separation when overlapping with other bodies. That's the main use for separation ray shapes.
- .. rst-class:: classref-item-separator
- ----
- .. _class_PhysicsTestMotionParameters2D_property_exclude_bodies:
- .. rst-class:: classref-property
- :ref:`RID[]<class_RID>` **exclude_bodies** = ``[]``
- .. rst-class:: classref-property-setget
- - void **set_exclude_bodies** **(** :ref:`RID[]<class_RID>` value **)**
- - :ref:`RID[]<class_RID>` **get_exclude_bodies** **(** **)**
- Optional array of body :ref:`RID<class_RID>` to exclude from collision. Use :ref:`CollisionObject2D.get_rid<class_CollisionObject2D_method_get_rid>` to get the :ref:`RID<class_RID>` associated with a :ref:`CollisionObject2D<class_CollisionObject2D>`-derived node.
- .. rst-class:: classref-item-separator
- ----
- .. _class_PhysicsTestMotionParameters2D_property_exclude_objects:
- .. rst-class:: classref-property
- :ref:`int[]<class_int>` **exclude_objects** = ``[]``
- .. rst-class:: classref-property-setget
- - void **set_exclude_objects** **(** :ref:`int[]<class_int>` value **)**
- - :ref:`int[]<class_int>` **get_exclude_objects** **(** **)**
- Optional array of object unique instance ID to exclude from collision. See :ref:`Object.get_instance_id<class_Object_method_get_instance_id>`.
- .. rst-class:: classref-item-separator
- ----
- .. _class_PhysicsTestMotionParameters2D_property_from:
- .. rst-class:: classref-property
- :ref:`Transform2D<class_Transform2D>` **from** = ``Transform2D(1, 0, 0, 1, 0, 0)``
- .. rst-class:: classref-property-setget
- - void **set_from** **(** :ref:`Transform2D<class_Transform2D>` value **)**
- - :ref:`Transform2D<class_Transform2D>` **get_from** **(** **)**
- Transform in global space where the motion should start. Usually set to :ref:`Node2D.global_transform<class_Node2D_property_global_transform>` for the current body's transform.
- .. rst-class:: classref-item-separator
- ----
- .. _class_PhysicsTestMotionParameters2D_property_margin:
- .. rst-class:: classref-property
- :ref:`float<class_float>` **margin** = ``0.08``
- .. rst-class:: classref-property-setget
- - void **set_margin** **(** :ref:`float<class_float>` value **)**
- - :ref:`float<class_float>` **get_margin** **(** **)**
- Increases the size of the shapes involved in the collision detection.
- .. rst-class:: classref-item-separator
- ----
- .. _class_PhysicsTestMotionParameters2D_property_motion:
- .. rst-class:: classref-property
- :ref:`Vector2<class_Vector2>` **motion** = ``Vector2(0, 0)``
- .. rst-class:: classref-property-setget
- - void **set_motion** **(** :ref:`Vector2<class_Vector2>` value **)**
- - :ref:`Vector2<class_Vector2>` **get_motion** **(** **)**
- Motion vector to define the length and direction of the motion to test.
- .. rst-class:: classref-item-separator
- ----
- .. _class_PhysicsTestMotionParameters2D_property_recovery_as_collision:
- .. rst-class:: classref-property
- :ref:`bool<class_bool>` **recovery_as_collision** = ``false``
- .. rst-class:: classref-property-setget
- - void **set_recovery_as_collision_enabled** **(** :ref:`bool<class_bool>` value **)**
- - :ref:`bool<class_bool>` **is_recovery_as_collision_enabled** **(** **)**
- If set to ``true``, any depenetration from the recovery phase is reported as a collision; this is used e.g. by :ref:`CharacterBody2D<class_CharacterBody2D>` for improving floor detection during floor snapping.
- If set to ``false``, only collisions resulting from the motion are reported, which is generally the desired behavior.
- .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
- .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
- .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
- .. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
- .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
- .. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`
- .. |bitfield| replace:: :abbr:`BitField (This value is an integer composed as a bitmask of the following flags.)`
|