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- :github_url: hide
- .. DO NOT EDIT THIS FILE!!!
- .. Generated automatically from Godot engine sources.
- .. Generator: https://github.com/godotengine/godot/tree/4.2/doc/tools/make_rst.py.
- .. XML source: https://github.com/godotengine/godot/tree/4.2/doc/classes/AudioEffectPhaser.xml.
- .. _class_AudioEffectPhaser:
- AudioEffectPhaser
- =================
- **Inherits:** :ref:`AudioEffect<class_AudioEffect>` **<** :ref:`Resource<class_Resource>` **<** :ref:`RefCounted<class_RefCounted>` **<** :ref:`Object<class_Object>`
- Adds a phaser audio effect to an audio bus.
- Combines the original signal with a copy that is slightly out of phase with the original.
- .. rst-class:: classref-introduction-group
- Description
- -----------
- Combines phase-shifted signals with the original signal. The movement of the phase-shifted signals is controlled using a low-frequency oscillator.
- .. rst-class:: classref-introduction-group
- Tutorials
- ---------
- - :doc:`Audio buses <../tutorials/audio/audio_buses>`
- .. rst-class:: classref-reftable-group
- Properties
- ----------
- .. table::
- :widths: auto
- +---------------------------+--------------------------------------------------------------------+------------+
- | :ref:`float<class_float>` | :ref:`depth<class_AudioEffectPhaser_property_depth>` | ``1.0`` |
- +---------------------------+--------------------------------------------------------------------+------------+
- | :ref:`float<class_float>` | :ref:`feedback<class_AudioEffectPhaser_property_feedback>` | ``0.7`` |
- +---------------------------+--------------------------------------------------------------------+------------+
- | :ref:`float<class_float>` | :ref:`range_max_hz<class_AudioEffectPhaser_property_range_max_hz>` | ``1600.0`` |
- +---------------------------+--------------------------------------------------------------------+------------+
- | :ref:`float<class_float>` | :ref:`range_min_hz<class_AudioEffectPhaser_property_range_min_hz>` | ``440.0`` |
- +---------------------------+--------------------------------------------------------------------+------------+
- | :ref:`float<class_float>` | :ref:`rate_hz<class_AudioEffectPhaser_property_rate_hz>` | ``0.5`` |
- +---------------------------+--------------------------------------------------------------------+------------+
- .. rst-class:: classref-section-separator
- ----
- .. rst-class:: classref-descriptions-group
- Property Descriptions
- ---------------------
- .. _class_AudioEffectPhaser_property_depth:
- .. rst-class:: classref-property
- :ref:`float<class_float>` **depth** = ``1.0``
- .. rst-class:: classref-property-setget
- - void **set_depth** **(** :ref:`float<class_float>` value **)**
- - :ref:`float<class_float>` **get_depth** **(** **)**
- Governs how high the filter frequencies sweep. Low value will primarily affect bass frequencies. High value can sweep high into the treble. Value can range from 0.1 to 4.
- .. rst-class:: classref-item-separator
- ----
- .. _class_AudioEffectPhaser_property_feedback:
- .. rst-class:: classref-property
- :ref:`float<class_float>` **feedback** = ``0.7``
- .. rst-class:: classref-property-setget
- - void **set_feedback** **(** :ref:`float<class_float>` value **)**
- - :ref:`float<class_float>` **get_feedback** **(** **)**
- Output percent of modified sound. Value can range from 0.1 to 0.9.
- .. rst-class:: classref-item-separator
- ----
- .. _class_AudioEffectPhaser_property_range_max_hz:
- .. rst-class:: classref-property
- :ref:`float<class_float>` **range_max_hz** = ``1600.0``
- .. rst-class:: classref-property-setget
- - void **set_range_max_hz** **(** :ref:`float<class_float>` value **)**
- - :ref:`float<class_float>` **get_range_max_hz** **(** **)**
- Determines the maximum frequency affected by the LFO modulations, in Hz. Value can range from 10 to 10000.
- .. rst-class:: classref-item-separator
- ----
- .. _class_AudioEffectPhaser_property_range_min_hz:
- .. rst-class:: classref-property
- :ref:`float<class_float>` **range_min_hz** = ``440.0``
- .. rst-class:: classref-property-setget
- - void **set_range_min_hz** **(** :ref:`float<class_float>` value **)**
- - :ref:`float<class_float>` **get_range_min_hz** **(** **)**
- Determines the minimum frequency affected by the LFO modulations, in Hz. Value can range from 10 to 10000.
- .. rst-class:: classref-item-separator
- ----
- .. _class_AudioEffectPhaser_property_rate_hz:
- .. rst-class:: classref-property
- :ref:`float<class_float>` **rate_hz** = ``0.5``
- .. rst-class:: classref-property-setget
- - void **set_rate_hz** **(** :ref:`float<class_float>` value **)**
- - :ref:`float<class_float>` **get_rate_hz** **(** **)**
- Adjusts the rate in Hz at which the effect sweeps up and down across the frequency range.
- .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
- .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
- .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
- .. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
- .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
- .. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`
- .. |bitfield| replace:: :abbr:`BitField (This value is an integer composed as a bitmask of the following flags.)`
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