class_animationnodeblendtree.rst 13 KB

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  1. :github_url: hide
  2. .. DO NOT EDIT THIS FILE!!!
  3. .. Generated automatically from Godot engine sources.
  4. .. Generator: https://github.com/godotengine/godot/tree/4.2/doc/tools/make_rst.py.
  5. .. XML source: https://github.com/godotengine/godot/tree/4.2/doc/classes/AnimationNodeBlendTree.xml.
  6. .. _class_AnimationNodeBlendTree:
  7. AnimationNodeBlendTree
  8. ======================
  9. **Inherits:** :ref:`AnimationRootNode<class_AnimationRootNode>` **<** :ref:`AnimationNode<class_AnimationNode>` **<** :ref:`Resource<class_Resource>` **<** :ref:`RefCounted<class_RefCounted>` **<** :ref:`Object<class_Object>`
  10. A sub-tree of many type :ref:`AnimationNode<class_AnimationNode>`\ s used for complex animations. Used by :ref:`AnimationTree<class_AnimationTree>`.
  11. .. rst-class:: classref-introduction-group
  12. Description
  13. -----------
  14. This animation node may contain a sub-tree of any other type animation nodes, such as :ref:`AnimationNodeTransition<class_AnimationNodeTransition>`, :ref:`AnimationNodeBlend2<class_AnimationNodeBlend2>`, :ref:`AnimationNodeBlend3<class_AnimationNodeBlend3>`, :ref:`AnimationNodeOneShot<class_AnimationNodeOneShot>`, etc. This is one of the most commonly used animation node roots.
  15. An :ref:`AnimationNodeOutput<class_AnimationNodeOutput>` node named ``output`` is created by default.
  16. .. rst-class:: classref-introduction-group
  17. Tutorials
  18. ---------
  19. - :doc:`Using AnimationTree <../tutorials/animation/animation_tree>`
  20. .. rst-class:: classref-reftable-group
  21. Properties
  22. ----------
  23. .. table::
  24. :widths: auto
  25. +-------------------------------+-------------------------------------------------------------------------+-------------------+
  26. | :ref:`Vector2<class_Vector2>` | :ref:`graph_offset<class_AnimationNodeBlendTree_property_graph_offset>` | ``Vector2(0, 0)`` |
  27. +-------------------------------+-------------------------------------------------------------------------+-------------------+
  28. .. rst-class:: classref-reftable-group
  29. Methods
  30. -------
  31. .. table::
  32. :widths: auto
  33. +-------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  34. | void | :ref:`add_node<class_AnimationNodeBlendTree_method_add_node>` **(** :ref:`StringName<class_StringName>` name, :ref:`AnimationNode<class_AnimationNode>` node, :ref:`Vector2<class_Vector2>` position=Vector2(0, 0) **)** |
  35. +-------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  36. | void | :ref:`connect_node<class_AnimationNodeBlendTree_method_connect_node>` **(** :ref:`StringName<class_StringName>` input_node, :ref:`int<class_int>` input_index, :ref:`StringName<class_StringName>` output_node **)** |
  37. +-------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  38. | void | :ref:`disconnect_node<class_AnimationNodeBlendTree_method_disconnect_node>` **(** :ref:`StringName<class_StringName>` input_node, :ref:`int<class_int>` input_index **)** |
  39. +-------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  40. | :ref:`AnimationNode<class_AnimationNode>` | :ref:`get_node<class_AnimationNodeBlendTree_method_get_node>` **(** :ref:`StringName<class_StringName>` name **)** |const| |
  41. +-------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  42. | :ref:`Vector2<class_Vector2>` | :ref:`get_node_position<class_AnimationNodeBlendTree_method_get_node_position>` **(** :ref:`StringName<class_StringName>` name **)** |const| |
  43. +-------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  44. | :ref:`bool<class_bool>` | :ref:`has_node<class_AnimationNodeBlendTree_method_has_node>` **(** :ref:`StringName<class_StringName>` name **)** |const| |
  45. +-------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  46. | void | :ref:`remove_node<class_AnimationNodeBlendTree_method_remove_node>` **(** :ref:`StringName<class_StringName>` name **)** |
  47. +-------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  48. | void | :ref:`rename_node<class_AnimationNodeBlendTree_method_rename_node>` **(** :ref:`StringName<class_StringName>` name, :ref:`StringName<class_StringName>` new_name **)** |
  49. +-------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  50. | void | :ref:`set_node_position<class_AnimationNodeBlendTree_method_set_node_position>` **(** :ref:`StringName<class_StringName>` name, :ref:`Vector2<class_Vector2>` position **)** |
  51. +-------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  52. .. rst-class:: classref-section-separator
  53. ----
  54. .. rst-class:: classref-descriptions-group
  55. Signals
  56. -------
  57. .. _class_AnimationNodeBlendTree_signal_node_changed:
  58. .. rst-class:: classref-signal
  59. **node_changed** **(** :ref:`StringName<class_StringName>` node_name **)**
  60. Emitted when the input port information is changed.
  61. .. rst-class:: classref-section-separator
  62. ----
  63. .. rst-class:: classref-descriptions-group
  64. Constants
  65. ---------
  66. .. _class_AnimationNodeBlendTree_constant_CONNECTION_OK:
  67. .. rst-class:: classref-constant
  68. **CONNECTION_OK** = ``0``
  69. The connection was successful.
  70. .. _class_AnimationNodeBlendTree_constant_CONNECTION_ERROR_NO_INPUT:
  71. .. rst-class:: classref-constant
  72. **CONNECTION_ERROR_NO_INPUT** = ``1``
  73. The input node is ``null``.
  74. .. _class_AnimationNodeBlendTree_constant_CONNECTION_ERROR_NO_INPUT_INDEX:
  75. .. rst-class:: classref-constant
  76. **CONNECTION_ERROR_NO_INPUT_INDEX** = ``2``
  77. The specified input port is out of range.
  78. .. _class_AnimationNodeBlendTree_constant_CONNECTION_ERROR_NO_OUTPUT:
  79. .. rst-class:: classref-constant
  80. **CONNECTION_ERROR_NO_OUTPUT** = ``3``
  81. The output node is ``null``.
  82. .. _class_AnimationNodeBlendTree_constant_CONNECTION_ERROR_SAME_NODE:
  83. .. rst-class:: classref-constant
  84. **CONNECTION_ERROR_SAME_NODE** = ``4``
  85. Input and output nodes are the same.
  86. .. _class_AnimationNodeBlendTree_constant_CONNECTION_ERROR_CONNECTION_EXISTS:
  87. .. rst-class:: classref-constant
  88. **CONNECTION_ERROR_CONNECTION_EXISTS** = ``5``
  89. The specified connection already exists.
  90. .. rst-class:: classref-section-separator
  91. ----
  92. .. rst-class:: classref-descriptions-group
  93. Property Descriptions
  94. ---------------------
  95. .. _class_AnimationNodeBlendTree_property_graph_offset:
  96. .. rst-class:: classref-property
  97. :ref:`Vector2<class_Vector2>` **graph_offset** = ``Vector2(0, 0)``
  98. .. rst-class:: classref-property-setget
  99. - void **set_graph_offset** **(** :ref:`Vector2<class_Vector2>` value **)**
  100. - :ref:`Vector2<class_Vector2>` **get_graph_offset** **(** **)**
  101. The global offset of all sub animation nodes.
  102. .. rst-class:: classref-section-separator
  103. ----
  104. .. rst-class:: classref-descriptions-group
  105. Method Descriptions
  106. -------------------
  107. .. _class_AnimationNodeBlendTree_method_add_node:
  108. .. rst-class:: classref-method
  109. void **add_node** **(** :ref:`StringName<class_StringName>` name, :ref:`AnimationNode<class_AnimationNode>` node, :ref:`Vector2<class_Vector2>` position=Vector2(0, 0) **)**
  110. Adds an :ref:`AnimationNode<class_AnimationNode>` at the given ``position``. The ``name`` is used to identify the created sub animation node later.
  111. .. rst-class:: classref-item-separator
  112. ----
  113. .. _class_AnimationNodeBlendTree_method_connect_node:
  114. .. rst-class:: classref-method
  115. void **connect_node** **(** :ref:`StringName<class_StringName>` input_node, :ref:`int<class_int>` input_index, :ref:`StringName<class_StringName>` output_node **)**
  116. Connects the output of an :ref:`AnimationNode<class_AnimationNode>` as input for another :ref:`AnimationNode<class_AnimationNode>`, at the input port specified by ``input_index``.
  117. .. rst-class:: classref-item-separator
  118. ----
  119. .. _class_AnimationNodeBlendTree_method_disconnect_node:
  120. .. rst-class:: classref-method
  121. void **disconnect_node** **(** :ref:`StringName<class_StringName>` input_node, :ref:`int<class_int>` input_index **)**
  122. Disconnects the animation node connected to the specified input.
  123. .. rst-class:: classref-item-separator
  124. ----
  125. .. _class_AnimationNodeBlendTree_method_get_node:
  126. .. rst-class:: classref-method
  127. :ref:`AnimationNode<class_AnimationNode>` **get_node** **(** :ref:`StringName<class_StringName>` name **)** |const|
  128. Returns the sub animation node with the specified ``name``.
  129. .. rst-class:: classref-item-separator
  130. ----
  131. .. _class_AnimationNodeBlendTree_method_get_node_position:
  132. .. rst-class:: classref-method
  133. :ref:`Vector2<class_Vector2>` **get_node_position** **(** :ref:`StringName<class_StringName>` name **)** |const|
  134. Returns the position of the sub animation node with the specified ``name``.
  135. .. rst-class:: classref-item-separator
  136. ----
  137. .. _class_AnimationNodeBlendTree_method_has_node:
  138. .. rst-class:: classref-method
  139. :ref:`bool<class_bool>` **has_node** **(** :ref:`StringName<class_StringName>` name **)** |const|
  140. Returns ``true`` if a sub animation node with specified ``name`` exists.
  141. .. rst-class:: classref-item-separator
  142. ----
  143. .. _class_AnimationNodeBlendTree_method_remove_node:
  144. .. rst-class:: classref-method
  145. void **remove_node** **(** :ref:`StringName<class_StringName>` name **)**
  146. Removes a sub animation node.
  147. .. rst-class:: classref-item-separator
  148. ----
  149. .. _class_AnimationNodeBlendTree_method_rename_node:
  150. .. rst-class:: classref-method
  151. void **rename_node** **(** :ref:`StringName<class_StringName>` name, :ref:`StringName<class_StringName>` new_name **)**
  152. Changes the name of a sub animation node.
  153. .. rst-class:: classref-item-separator
  154. ----
  155. .. _class_AnimationNodeBlendTree_method_set_node_position:
  156. .. rst-class:: classref-method
  157. void **set_node_position** **(** :ref:`StringName<class_StringName>` name, :ref:`Vector2<class_Vector2>` position **)**
  158. Modifies the position of a sub animation node.
  159. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
  160. .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
  161. .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
  162. .. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
  163. .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
  164. .. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`
  165. .. |bitfield| replace:: :abbr:`BitField (This value is an integer composed as a bitmask of the following flags.)`