class_multimesh.rst 20 KB

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  2. .. DO NOT EDIT THIS FILE!!!
  3. .. Generated automatically from Godot engine sources.
  4. .. Generator: https://github.com/godotengine/godot/tree/4.0/doc/tools/make_rst.py.
  5. .. XML source: https://github.com/godotengine/godot/tree/4.0/doc/classes/MultiMesh.xml.
  6. .. _class_MultiMesh:
  7. MultiMesh
  8. =========
  9. **Inherits:** :ref:`Resource<class_Resource>` **<** :ref:`RefCounted<class_RefCounted>` **<** :ref:`Object<class_Object>`
  10. Provides high-performance drawing of a mesh multiple times using GPU instancing.
  11. .. rst-class:: classref-introduction-group
  12. Description
  13. -----------
  14. MultiMesh provides low-level mesh instancing. Drawing thousands of :ref:`MeshInstance3D<class_MeshInstance3D>` nodes can be slow, since each object is submitted to the GPU then drawn individually.
  15. MultiMesh is much faster as it can draw thousands of instances with a single draw call, resulting in less API overhead.
  16. As a drawback, if the instances are too far away from each other, performance may be reduced as every single instance will always render (they are spatially indexed as one, for the whole object).
  17. Since instances may have any behavior, the AABB used for visibility must be provided by the user.
  18. \ **Note:** A MultiMesh is a single object, therefore the same maximum lights per object restriction applies. This means, that once the maximum lights are consumed by one or more instances, the rest of the MultiMesh instances will **not** receive any lighting.
  19. \ **Note:** Blend Shapes will be ignored if used in a MultiMesh.
  20. .. rst-class:: classref-introduction-group
  21. Tutorials
  22. ---------
  23. - :doc:`Animating thousands of fish with MultiMeshInstance <../tutorials/performance/vertex_animation/animating_thousands_of_fish>`
  24. - :doc:`Optimization using MultiMeshes <../tutorials/performance/using_multimesh>`
  25. .. rst-class:: classref-reftable-group
  26. Properties
  27. ----------
  28. .. table::
  29. :widths: auto
  30. +--------------------------------------------------------+--------------------------------------------------------------------------------+--------------------------+
  31. | :ref:`PackedFloat32Array<class_PackedFloat32Array>` | :ref:`buffer<class_MultiMesh_property_buffer>` | ``PackedFloat32Array()`` |
  32. +--------------------------------------------------------+--------------------------------------------------------------------------------+--------------------------+
  33. | :ref:`PackedColorArray<class_PackedColorArray>` | :ref:`color_array<class_MultiMesh_property_color_array>` | |
  34. +--------------------------------------------------------+--------------------------------------------------------------------------------+--------------------------+
  35. | :ref:`PackedColorArray<class_PackedColorArray>` | :ref:`custom_data_array<class_MultiMesh_property_custom_data_array>` | |
  36. +--------------------------------------------------------+--------------------------------------------------------------------------------+--------------------------+
  37. | :ref:`int<class_int>` | :ref:`instance_count<class_MultiMesh_property_instance_count>` | ``0`` |
  38. +--------------------------------------------------------+--------------------------------------------------------------------------------+--------------------------+
  39. | :ref:`Mesh<class_Mesh>` | :ref:`mesh<class_MultiMesh_property_mesh>` | |
  40. +--------------------------------------------------------+--------------------------------------------------------------------------------+--------------------------+
  41. | :ref:`PackedVector2Array<class_PackedVector2Array>` | :ref:`transform_2d_array<class_MultiMesh_property_transform_2d_array>` | |
  42. +--------------------------------------------------------+--------------------------------------------------------------------------------+--------------------------+
  43. | :ref:`PackedVector3Array<class_PackedVector3Array>` | :ref:`transform_array<class_MultiMesh_property_transform_array>` | |
  44. +--------------------------------------------------------+--------------------------------------------------------------------------------+--------------------------+
  45. | :ref:`TransformFormat<enum_MultiMesh_TransformFormat>` | :ref:`transform_format<class_MultiMesh_property_transform_format>` | ``0`` |
  46. +--------------------------------------------------------+--------------------------------------------------------------------------------+--------------------------+
  47. | :ref:`bool<class_bool>` | :ref:`use_colors<class_MultiMesh_property_use_colors>` | ``false`` |
  48. +--------------------------------------------------------+--------------------------------------------------------------------------------+--------------------------+
  49. | :ref:`bool<class_bool>` | :ref:`use_custom_data<class_MultiMesh_property_use_custom_data>` | ``false`` |
  50. +--------------------------------------------------------+--------------------------------------------------------------------------------+--------------------------+
  51. | :ref:`int<class_int>` | :ref:`visible_instance_count<class_MultiMesh_property_visible_instance_count>` | ``-1`` |
  52. +--------------------------------------------------------+--------------------------------------------------------------------------------+--------------------------+
  53. .. rst-class:: classref-reftable-group
  54. Methods
  55. -------
  56. .. table::
  57. :widths: auto
  58. +---------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  59. | :ref:`AABB<class_AABB>` | :ref:`get_aabb<class_MultiMesh_method_get_aabb>` **(** **)** |const| |
  60. +---------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  61. | :ref:`Color<class_Color>` | :ref:`get_instance_color<class_MultiMesh_method_get_instance_color>` **(** :ref:`int<class_int>` instance **)** |const| |
  62. +---------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  63. | :ref:`Color<class_Color>` | :ref:`get_instance_custom_data<class_MultiMesh_method_get_instance_custom_data>` **(** :ref:`int<class_int>` instance **)** |const| |
  64. +---------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  65. | :ref:`Transform3D<class_Transform3D>` | :ref:`get_instance_transform<class_MultiMesh_method_get_instance_transform>` **(** :ref:`int<class_int>` instance **)** |const| |
  66. +---------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  67. | :ref:`Transform2D<class_Transform2D>` | :ref:`get_instance_transform_2d<class_MultiMesh_method_get_instance_transform_2d>` **(** :ref:`int<class_int>` instance **)** |const| |
  68. +---------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  69. | void | :ref:`set_instance_color<class_MultiMesh_method_set_instance_color>` **(** :ref:`int<class_int>` instance, :ref:`Color<class_Color>` color **)** |
  70. +---------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  71. | void | :ref:`set_instance_custom_data<class_MultiMesh_method_set_instance_custom_data>` **(** :ref:`int<class_int>` instance, :ref:`Color<class_Color>` custom_data **)** |
  72. +---------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  73. | void | :ref:`set_instance_transform<class_MultiMesh_method_set_instance_transform>` **(** :ref:`int<class_int>` instance, :ref:`Transform3D<class_Transform3D>` transform **)** |
  74. +---------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  75. | void | :ref:`set_instance_transform_2d<class_MultiMesh_method_set_instance_transform_2d>` **(** :ref:`int<class_int>` instance, :ref:`Transform2D<class_Transform2D>` transform **)** |
  76. +---------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  77. .. rst-class:: classref-section-separator
  78. ----
  79. .. rst-class:: classref-descriptions-group
  80. Enumerations
  81. ------------
  82. .. _enum_MultiMesh_TransformFormat:
  83. .. rst-class:: classref-enumeration
  84. enum **TransformFormat**:
  85. .. _class_MultiMesh_constant_TRANSFORM_2D:
  86. .. rst-class:: classref-enumeration-constant
  87. :ref:`TransformFormat<enum_MultiMesh_TransformFormat>` **TRANSFORM_2D** = ``0``
  88. Use this when using 2D transforms.
  89. .. _class_MultiMesh_constant_TRANSFORM_3D:
  90. .. rst-class:: classref-enumeration-constant
  91. :ref:`TransformFormat<enum_MultiMesh_TransformFormat>` **TRANSFORM_3D** = ``1``
  92. Use this when using 3D transforms.
  93. .. rst-class:: classref-section-separator
  94. ----
  95. .. rst-class:: classref-descriptions-group
  96. Property Descriptions
  97. ---------------------
  98. .. _class_MultiMesh_property_buffer:
  99. .. rst-class:: classref-property
  100. :ref:`PackedFloat32Array<class_PackedFloat32Array>` **buffer** = ``PackedFloat32Array()``
  101. .. rst-class:: classref-property-setget
  102. - void **set_buffer** **(** :ref:`PackedFloat32Array<class_PackedFloat32Array>` value **)**
  103. - :ref:`PackedFloat32Array<class_PackedFloat32Array>` **get_buffer** **(** **)**
  104. .. container:: contribute
  105. There is currently no description for this property. Please help us by :ref:`contributing one <doc_updating_the_class_reference>`!
  106. .. rst-class:: classref-item-separator
  107. ----
  108. .. _class_MultiMesh_property_color_array:
  109. .. rst-class:: classref-property
  110. :ref:`PackedColorArray<class_PackedColorArray>` **color_array**
  111. See :ref:`set_instance_color<class_MultiMesh_method_set_instance_color>`.
  112. .. rst-class:: classref-item-separator
  113. ----
  114. .. _class_MultiMesh_property_custom_data_array:
  115. .. rst-class:: classref-property
  116. :ref:`PackedColorArray<class_PackedColorArray>` **custom_data_array**
  117. See :ref:`set_instance_custom_data<class_MultiMesh_method_set_instance_custom_data>`.
  118. .. rst-class:: classref-item-separator
  119. ----
  120. .. _class_MultiMesh_property_instance_count:
  121. .. rst-class:: classref-property
  122. :ref:`int<class_int>` **instance_count** = ``0``
  123. .. rst-class:: classref-property-setget
  124. - void **set_instance_count** **(** :ref:`int<class_int>` value **)**
  125. - :ref:`int<class_int>` **get_instance_count** **(** **)**
  126. Number of instances that will get drawn. This clears and (re)sizes the buffers. Setting data format or flags afterwards will have no effect.
  127. By default, all instances are drawn but you can limit this with :ref:`visible_instance_count<class_MultiMesh_property_visible_instance_count>`.
  128. .. rst-class:: classref-item-separator
  129. ----
  130. .. _class_MultiMesh_property_mesh:
  131. .. rst-class:: classref-property
  132. :ref:`Mesh<class_Mesh>` **mesh**
  133. .. rst-class:: classref-property-setget
  134. - void **set_mesh** **(** :ref:`Mesh<class_Mesh>` value **)**
  135. - :ref:`Mesh<class_Mesh>` **get_mesh** **(** **)**
  136. :ref:`Mesh<class_Mesh>` resource to be instanced.
  137. The looks of the individual instances can be modified using :ref:`set_instance_color<class_MultiMesh_method_set_instance_color>` and :ref:`set_instance_custom_data<class_MultiMesh_method_set_instance_custom_data>`.
  138. .. rst-class:: classref-item-separator
  139. ----
  140. .. _class_MultiMesh_property_transform_2d_array:
  141. .. rst-class:: classref-property
  142. :ref:`PackedVector2Array<class_PackedVector2Array>` **transform_2d_array**
  143. See :ref:`set_instance_transform_2d<class_MultiMesh_method_set_instance_transform_2d>`.
  144. .. rst-class:: classref-item-separator
  145. ----
  146. .. _class_MultiMesh_property_transform_array:
  147. .. rst-class:: classref-property
  148. :ref:`PackedVector3Array<class_PackedVector3Array>` **transform_array**
  149. See :ref:`set_instance_transform<class_MultiMesh_method_set_instance_transform>`.
  150. .. rst-class:: classref-item-separator
  151. ----
  152. .. _class_MultiMesh_property_transform_format:
  153. .. rst-class:: classref-property
  154. :ref:`TransformFormat<enum_MultiMesh_TransformFormat>` **transform_format** = ``0``
  155. .. rst-class:: classref-property-setget
  156. - void **set_transform_format** **(** :ref:`TransformFormat<enum_MultiMesh_TransformFormat>` value **)**
  157. - :ref:`TransformFormat<enum_MultiMesh_TransformFormat>` **get_transform_format** **(** **)**
  158. Format of transform used to transform mesh, either 2D or 3D.
  159. .. rst-class:: classref-item-separator
  160. ----
  161. .. _class_MultiMesh_property_use_colors:
  162. .. rst-class:: classref-property
  163. :ref:`bool<class_bool>` **use_colors** = ``false``
  164. .. rst-class:: classref-property-setget
  165. - void **set_use_colors** **(** :ref:`bool<class_bool>` value **)**
  166. - :ref:`bool<class_bool>` **is_using_colors** **(** **)**
  167. If ``true``, the **MultiMesh** will use color data (see :ref:`set_instance_color<class_MultiMesh_method_set_instance_color>`). Can only be set when :ref:`instance_count<class_MultiMesh_property_instance_count>` is ``0`` or less. This means that you need to call this method before setting the instance count, or temporarily reset it to ``0``.
  168. .. rst-class:: classref-item-separator
  169. ----
  170. .. _class_MultiMesh_property_use_custom_data:
  171. .. rst-class:: classref-property
  172. :ref:`bool<class_bool>` **use_custom_data** = ``false``
  173. .. rst-class:: classref-property-setget
  174. - void **set_use_custom_data** **(** :ref:`bool<class_bool>` value **)**
  175. - :ref:`bool<class_bool>` **is_using_custom_data** **(** **)**
  176. If ``true``, the **MultiMesh** will use custom data (see :ref:`set_instance_custom_data<class_MultiMesh_method_set_instance_custom_data>`). Can only be set when :ref:`instance_count<class_MultiMesh_property_instance_count>` is ``0`` or less. This means that you need to call this method before setting the instance count, or temporarily reset it to ``0``.
  177. .. rst-class:: classref-item-separator
  178. ----
  179. .. _class_MultiMesh_property_visible_instance_count:
  180. .. rst-class:: classref-property
  181. :ref:`int<class_int>` **visible_instance_count** = ``-1``
  182. .. rst-class:: classref-property-setget
  183. - void **set_visible_instance_count** **(** :ref:`int<class_int>` value **)**
  184. - :ref:`int<class_int>` **get_visible_instance_count** **(** **)**
  185. Limits the number of instances drawn, -1 draws all instances. Changing this does not change the sizes of the buffers.
  186. .. rst-class:: classref-section-separator
  187. ----
  188. .. rst-class:: classref-descriptions-group
  189. Method Descriptions
  190. -------------------
  191. .. _class_MultiMesh_method_get_aabb:
  192. .. rst-class:: classref-method
  193. :ref:`AABB<class_AABB>` **get_aabb** **(** **)** |const|
  194. Returns the visibility axis-aligned bounding box in local space.
  195. .. rst-class:: classref-item-separator
  196. ----
  197. .. _class_MultiMesh_method_get_instance_color:
  198. .. rst-class:: classref-method
  199. :ref:`Color<class_Color>` **get_instance_color** **(** :ref:`int<class_int>` instance **)** |const|
  200. Gets a specific instance's color multiplier.
  201. .. rst-class:: classref-item-separator
  202. ----
  203. .. _class_MultiMesh_method_get_instance_custom_data:
  204. .. rst-class:: classref-method
  205. :ref:`Color<class_Color>` **get_instance_custom_data** **(** :ref:`int<class_int>` instance **)** |const|
  206. Returns the custom data that has been set for a specific instance.
  207. .. rst-class:: classref-item-separator
  208. ----
  209. .. _class_MultiMesh_method_get_instance_transform:
  210. .. rst-class:: classref-method
  211. :ref:`Transform3D<class_Transform3D>` **get_instance_transform** **(** :ref:`int<class_int>` instance **)** |const|
  212. Returns the :ref:`Transform3D<class_Transform3D>` of a specific instance.
  213. .. rst-class:: classref-item-separator
  214. ----
  215. .. _class_MultiMesh_method_get_instance_transform_2d:
  216. .. rst-class:: classref-method
  217. :ref:`Transform2D<class_Transform2D>` **get_instance_transform_2d** **(** :ref:`int<class_int>` instance **)** |const|
  218. Returns the :ref:`Transform2D<class_Transform2D>` of a specific instance.
  219. .. rst-class:: classref-item-separator
  220. ----
  221. .. _class_MultiMesh_method_set_instance_color:
  222. .. rst-class:: classref-method
  223. void **set_instance_color** **(** :ref:`int<class_int>` instance, :ref:`Color<class_Color>` color **)**
  224. Sets the color of a specific instance by *multiplying* the mesh's existing vertex colors. This allows for different color tinting per instance.
  225. For the color to take effect, ensure that :ref:`use_colors<class_MultiMesh_property_use_colors>` is ``true`` on the **MultiMesh** and :ref:`BaseMaterial3D.vertex_color_use_as_albedo<class_BaseMaterial3D_property_vertex_color_use_as_albedo>` is ``true`` on the material. If you intend to set an absolute color instead of tinting, make sure the material's albedo color is set to pure white (``Color(1, 1, 1)``).
  226. .. rst-class:: classref-item-separator
  227. ----
  228. .. _class_MultiMesh_method_set_instance_custom_data:
  229. .. rst-class:: classref-method
  230. void **set_instance_custom_data** **(** :ref:`int<class_int>` instance, :ref:`Color<class_Color>` custom_data **)**
  231. Sets custom data for a specific instance. Although :ref:`Color<class_Color>` is used, it is just a container for 4 floating point numbers.
  232. For the custom data to be used, ensure that :ref:`use_custom_data<class_MultiMesh_property_use_custom_data>` is ``true``.
  233. This custom instance data has to be manually accessed in your custom shader using ``INSTANCE_CUSTOM``.
  234. .. rst-class:: classref-item-separator
  235. ----
  236. .. _class_MultiMesh_method_set_instance_transform:
  237. .. rst-class:: classref-method
  238. void **set_instance_transform** **(** :ref:`int<class_int>` instance, :ref:`Transform3D<class_Transform3D>` transform **)**
  239. Sets the :ref:`Transform3D<class_Transform3D>` for a specific instance.
  240. .. rst-class:: classref-item-separator
  241. ----
  242. .. _class_MultiMesh_method_set_instance_transform_2d:
  243. .. rst-class:: classref-method
  244. void **set_instance_transform_2d** **(** :ref:`int<class_int>` instance, :ref:`Transform2D<class_Transform2D>` transform **)**
  245. Sets the :ref:`Transform2D<class_Transform2D>` for a specific instance.
  246. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
  247. .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
  248. .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
  249. .. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
  250. .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
  251. .. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`