class_dictionary.rst 23 KB

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  1. :github_url: hide
  2. .. DO NOT EDIT THIS FILE!!!
  3. .. Generated automatically from Godot engine sources.
  4. .. Generator: https://github.com/godotengine/godot/tree/4.0/doc/tools/make_rst.py.
  5. .. XML source: https://github.com/godotengine/godot/tree/4.0/doc/classes/Dictionary.xml.
  6. .. _class_Dictionary:
  7. Dictionary
  8. ==========
  9. A built-in data structure that holds key-value pairs.
  10. .. rst-class:: classref-introduction-group
  11. Description
  12. -----------
  13. Dictionaries are associative containers that contain values referenced by unique keys. Dictionaries will preserve the insertion order when adding new entries. In other programming languages, this data structure is often referred to as a hash map or an associative array.
  14. You can define a dictionary by placing a comma-separated list of ``key: value`` pairs inside curly braces ``{}``.
  15. Creating a dictionary:
  16. .. tabs::
  17. .. code-tab:: gdscript
  18. var my_dict = {} # Creates an empty dictionary.
  19. var dict_variable_key = "Another key name"
  20. var dict_variable_value = "value2"
  21. var another_dict = {
  22. "Some key name": "value1",
  23. dict_variable_key: dict_variable_value,
  24. }
  25. var points_dict = {"White": 50, "Yellow": 75, "Orange": 100}
  26. # Alternative Lua-style syntax.
  27. # Doesn't require quotes around keys, but only string constants can be used as key names.
  28. # Additionally, key names must start with a letter or an underscore.
  29. # Here, `some_key` is a string literal, not a variable!
  30. another_dict = {
  31. some_key = 42,
  32. }
  33. .. code-tab:: csharp
  34. var myDict = new Godot.Collections.Dictionary(); // Creates an empty dictionary.
  35. var pointsDict = new Godot.Collections.Dictionary
  36. {
  37. {"White", 50},
  38. {"Yellow", 75},
  39. {"Orange", 100}
  40. };
  41. You can access a dictionary's value by referencing its corresponding key. In the above example, ``points_dict["White"]`` will return ``50``. You can also write ``points_dict.White``, which is equivalent. However, you'll have to use the bracket syntax if the key you're accessing the dictionary with isn't a fixed string (such as a number or variable).
  42. .. tabs::
  43. .. code-tab:: gdscript
  44. @export_enum("White", "Yellow", "Orange") var my_color: String
  45. var points_dict = {"White": 50, "Yellow": 75, "Orange": 100}
  46. func _ready():
  47. # We can't use dot syntax here as `my_color` is a variable.
  48. var points = points_dict[my_color]
  49. .. code-tab:: csharp
  50. [Export(PropertyHint.Enum, "White,Yellow,Orange")]
  51. public string MyColor { get; set; }
  52. private Godot.Collections.Dictionary _pointsDict = new Godot.Collections.Dictionary
  53. {
  54. {"White", 50},
  55. {"Yellow", 75},
  56. {"Orange", 100}
  57. };
  58. public override void _Ready()
  59. {
  60. int points = (int)_pointsDict[MyColor];
  61. }
  62. In the above code, ``points`` will be assigned the value that is paired with the appropriate color selected in ``my_color``.
  63. Dictionaries can contain more complex data:
  64. .. tabs::
  65. .. code-tab:: gdscript
  66. var my_dict = {
  67. "First Array": [1, 2, 3, 4] # Assigns an Array to a String key.
  68. }
  69. .. code-tab:: csharp
  70. var myDict = new Godot.Collections.Dictionary
  71. {
  72. {"First Array", new Godot.Collections.Array{1, 2, 3, 4}}
  73. };
  74. To add a key to an existing dictionary, access it like an existing key and assign to it:
  75. .. tabs::
  76. .. code-tab:: gdscript
  77. var points_dict = {"White": 50, "Yellow": 75, "Orange": 100}
  78. points_dict["Blue"] = 150 # Add "Blue" as a key and assign 150 as its value.
  79. .. code-tab:: csharp
  80. var pointsDict = new Godot.Collections.Dictionary
  81. {
  82. {"White", 50},
  83. {"Yellow", 75},
  84. {"Orange", 100}
  85. };
  86. pointsDict["Blue"] = 150; // Add "Blue" as a key and assign 150 as its value.
  87. Finally, dictionaries can contain different types of keys and values in the same dictionary:
  88. .. tabs::
  89. .. code-tab:: gdscript
  90. # This is a valid dictionary.
  91. # To access the string "Nested value" below, use `my_dict.sub_dict.sub_key` or `my_dict["sub_dict"]["sub_key"]`.
  92. # Indexing styles can be mixed and matched depending on your needs.
  93. var my_dict = {
  94. "String Key": 5,
  95. 4: [1, 2, 3],
  96. 7: "Hello",
  97. "sub_dict": {"sub_key": "Nested value"},
  98. }
  99. .. code-tab:: csharp
  100. // This is a valid dictionary.
  101. // To access the string "Nested value" below, use `((Godot.Collections.Dictionary)myDict["sub_dict"])["sub_key"]`.
  102. var myDict = new Godot.Collections.Dictionary {
  103. {"String Key", 5},
  104. {4, new Godot.Collections.Array{1,2,3}},
  105. {7, "Hello"},
  106. {"sub_dict", new Godot.Collections.Dictionary{{"sub_key", "Nested value"}}}
  107. };
  108. The keys of a dictionary can be iterated with the ``for`` keyword:
  109. .. tabs::
  110. .. code-tab:: gdscript
  111. var groceries = {"Orange": 20, "Apple": 2, "Banana": 4}
  112. for fruit in groceries:
  113. var amount = groceries[fruit]
  114. .. code-tab:: csharp
  115. var groceries = new Godot.Collections.Dictionary{{"Orange", 20}, {"Apple", 2}, {"Banana", 4}};
  116. foreach (var (fruit, amount) in groceries)
  117. {
  118. // `fruit` is the key, `amount` is the value.
  119. }
  120. \ **Note:** Dictionaries are always passed by reference. To get a copy of a dictionary which can be modified independently of the original dictionary, use :ref:`duplicate<class_Dictionary_method_duplicate>`.
  121. \ **Note:** Erasing elements while iterating over dictionaries is **not** supported and will result in unpredictable behavior.
  122. .. rst-class:: classref-introduction-group
  123. Tutorials
  124. ---------
  125. - `GDScript basics: Dictionary <../tutorials/scripting/gdscript/gdscript_basics.html#dictionary>`__
  126. - `3D Voxel Demo <https://godotengine.org/asset-library/asset/676>`__
  127. - `OS Test Demo <https://godotengine.org/asset-library/asset/677>`__
  128. .. rst-class:: classref-reftable-group
  129. Constructors
  130. ------------
  131. .. table::
  132. :widths: auto
  133. +-------------------------------------+-----------------------------------------------------------------------------------------------------------------+
  134. | :ref:`Dictionary<class_Dictionary>` | :ref:`Dictionary<class_Dictionary_constructor_Dictionary>` **(** **)** |
  135. +-------------------------------------+-----------------------------------------------------------------------------------------------------------------+
  136. | :ref:`Dictionary<class_Dictionary>` | :ref:`Dictionary<class_Dictionary_constructor_Dictionary>` **(** :ref:`Dictionary<class_Dictionary>` from **)** |
  137. +-------------------------------------+-----------------------------------------------------------------------------------------------------------------+
  138. .. rst-class:: classref-reftable-group
  139. Methods
  140. -------
  141. .. table::
  142. :widths: auto
  143. +-------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------+
  144. | void | :ref:`clear<class_Dictionary_method_clear>` **(** **)** |
  145. +-------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------+
  146. | :ref:`Dictionary<class_Dictionary>` | :ref:`duplicate<class_Dictionary_method_duplicate>` **(** :ref:`bool<class_bool>` deep=false **)** |const| |
  147. +-------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------+
  148. | :ref:`bool<class_bool>` | :ref:`erase<class_Dictionary_method_erase>` **(** :ref:`Variant<class_Variant>` key **)** |
  149. +-------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------+
  150. | :ref:`Variant<class_Variant>` | :ref:`find_key<class_Dictionary_method_find_key>` **(** :ref:`Variant<class_Variant>` value **)** |const| |
  151. +-------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------+
  152. | :ref:`Variant<class_Variant>` | :ref:`get<class_Dictionary_method_get>` **(** :ref:`Variant<class_Variant>` key, :ref:`Variant<class_Variant>` default=null **)** |const| |
  153. +-------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------+
  154. | :ref:`bool<class_bool>` | :ref:`has<class_Dictionary_method_has>` **(** :ref:`Variant<class_Variant>` key **)** |const| |
  155. +-------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------+
  156. | :ref:`bool<class_bool>` | :ref:`has_all<class_Dictionary_method_has_all>` **(** :ref:`Array<class_Array>` keys **)** |const| |
  157. +-------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------+
  158. | :ref:`int<class_int>` | :ref:`hash<class_Dictionary_method_hash>` **(** **)** |const| |
  159. +-------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------+
  160. | :ref:`bool<class_bool>` | :ref:`is_empty<class_Dictionary_method_is_empty>` **(** **)** |const| |
  161. +-------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------+
  162. | :ref:`bool<class_bool>` | :ref:`is_read_only<class_Dictionary_method_is_read_only>` **(** **)** |const| |
  163. +-------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------+
  164. | :ref:`Array<class_Array>` | :ref:`keys<class_Dictionary_method_keys>` **(** **)** |const| |
  165. +-------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------+
  166. | void | :ref:`make_read_only<class_Dictionary_method_make_read_only>` **(** **)** |
  167. +-------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------+
  168. | void | :ref:`merge<class_Dictionary_method_merge>` **(** :ref:`Dictionary<class_Dictionary>` dictionary, :ref:`bool<class_bool>` overwrite=false **)** |
  169. +-------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------+
  170. | :ref:`int<class_int>` | :ref:`size<class_Dictionary_method_size>` **(** **)** |const| |
  171. +-------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------+
  172. | :ref:`Array<class_Array>` | :ref:`values<class_Dictionary_method_values>` **(** **)** |const| |
  173. +-------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------+
  174. .. rst-class:: classref-reftable-group
  175. Operators
  176. ---------
  177. .. table::
  178. :widths: auto
  179. +-------------------------------+--------------------------------------------------------------------------------------------------------------------+
  180. | :ref:`bool<class_bool>` | :ref:`operator !=<class_Dictionary_operator_neq_Dictionary>` **(** :ref:`Dictionary<class_Dictionary>` right **)** |
  181. +-------------------------------+--------------------------------------------------------------------------------------------------------------------+
  182. | :ref:`bool<class_bool>` | :ref:`operator ==<class_Dictionary_operator_eq_Dictionary>` **(** :ref:`Dictionary<class_Dictionary>` right **)** |
  183. +-------------------------------+--------------------------------------------------------------------------------------------------------------------+
  184. | :ref:`Variant<class_Variant>` | :ref:`operator []<class_Dictionary_operator_idx_Variant>` **(** :ref:`Variant<class_Variant>` key **)** |
  185. +-------------------------------+--------------------------------------------------------------------------------------------------------------------+
  186. .. rst-class:: classref-section-separator
  187. ----
  188. .. rst-class:: classref-descriptions-group
  189. Constructor Descriptions
  190. ------------------------
  191. .. _class_Dictionary_constructor_Dictionary:
  192. .. rst-class:: classref-constructor
  193. :ref:`Dictionary<class_Dictionary>` **Dictionary** **(** **)**
  194. Constructs an empty **Dictionary**.
  195. .. rst-class:: classref-item-separator
  196. ----
  197. .. rst-class:: classref-constructor
  198. :ref:`Dictionary<class_Dictionary>` **Dictionary** **(** :ref:`Dictionary<class_Dictionary>` from **)**
  199. Returns the same dictionary as ``from``. If you need a copy of the dictionary, use :ref:`duplicate<class_Dictionary_method_duplicate>`.
  200. .. rst-class:: classref-section-separator
  201. ----
  202. .. rst-class:: classref-descriptions-group
  203. Method Descriptions
  204. -------------------
  205. .. _class_Dictionary_method_clear:
  206. .. rst-class:: classref-method
  207. void **clear** **(** **)**
  208. Clears the dictionary, removing all entries from it.
  209. .. rst-class:: classref-item-separator
  210. ----
  211. .. _class_Dictionary_method_duplicate:
  212. .. rst-class:: classref-method
  213. :ref:`Dictionary<class_Dictionary>` **duplicate** **(** :ref:`bool<class_bool>` deep=false **)** |const|
  214. Creates and returns a new copy of the dictionary. If ``deep`` is ``true``, inner **Dictionary** and :ref:`Array<class_Array>` keys and values are also copied, recursively.
  215. .. rst-class:: classref-item-separator
  216. ----
  217. .. _class_Dictionary_method_erase:
  218. .. rst-class:: classref-method
  219. :ref:`bool<class_bool>` **erase** **(** :ref:`Variant<class_Variant>` key **)**
  220. Removes the dictionary entry by key, if it exists. Returns ``true`` if the given ``key`` existed in the dictionary, otherwise ``false``.
  221. \ **Note:** Do not erase entries while iterating over the dictionary. You can iterate over the :ref:`keys<class_Dictionary_method_keys>` array instead.
  222. .. rst-class:: classref-item-separator
  223. ----
  224. .. _class_Dictionary_method_find_key:
  225. .. rst-class:: classref-method
  226. :ref:`Variant<class_Variant>` **find_key** **(** :ref:`Variant<class_Variant>` value **)** |const|
  227. Finds and returns the first key whose associated value is equal to ``value``, or ``null`` if it is not found.
  228. \ **Note:** ``null`` is also a valid key. If inside the dictionary, :ref:`find_key<class_Dictionary_method_find_key>` may give misleading results.
  229. .. rst-class:: classref-item-separator
  230. ----
  231. .. _class_Dictionary_method_get:
  232. .. rst-class:: classref-method
  233. :ref:`Variant<class_Variant>` **get** **(** :ref:`Variant<class_Variant>` key, :ref:`Variant<class_Variant>` default=null **)** |const|
  234. Returns the corresponding value for the given ``key`` in the dictionary. If the ``key`` does not exist, returns ``default``, or ``null`` if the parameter is omitted.
  235. .. rst-class:: classref-item-separator
  236. ----
  237. .. _class_Dictionary_method_has:
  238. .. rst-class:: classref-method
  239. :ref:`bool<class_bool>` **has** **(** :ref:`Variant<class_Variant>` key **)** |const|
  240. Returns ``true`` if the dictionary contains an entry with the given ``key``.
  241. .. tabs::
  242. .. code-tab:: gdscript
  243. var my_dict = {
  244. "Godot" : 4,
  245. 210 : null,
  246. }
  247. print(my_dict.has("Godot")) # Prints true
  248. print(my_dict.has(210)) # Prints true
  249. print(my_dict.has(4)) # Prints false
  250. .. code-tab:: csharp
  251. var myDict = new Godot.Collections.Dictionary
  252. {
  253. { "Godot", 4 },
  254. { 210, default },
  255. };
  256. GD.Print(myDict.ContainsKey("Godot")); // Prints true
  257. GD.Print(myDict.ContainsKey(210)); // Prints true
  258. GD.Print(myDict.ContainsKey(4)); // Prints false
  259. In GDScript, this is equivalent to the ``in`` operator:
  260. ::
  261. if "Godot" in {"Godot": 4}:
  262. print("The key is here!") # Will be printed.
  263. \ **Note:** This method returns ``true`` as long as the ``key`` exists, even if its corresponding value is ``null``.
  264. .. rst-class:: classref-item-separator
  265. ----
  266. .. _class_Dictionary_method_has_all:
  267. .. rst-class:: classref-method
  268. :ref:`bool<class_bool>` **has_all** **(** :ref:`Array<class_Array>` keys **)** |const|
  269. Returns ``true`` if the dictionary contains all keys in the given ``keys`` array.
  270. ::
  271. var data = {"width" : 10, "height" : 20}
  272. data.has_all(["height", "width"]) # Returns true
  273. .. rst-class:: classref-item-separator
  274. ----
  275. .. _class_Dictionary_method_hash:
  276. .. rst-class:: classref-method
  277. :ref:`int<class_int>` **hash** **(** **)** |const|
  278. Returns a hashed 32-bit integer value representing the dictionary contents.
  279. .. tabs::
  280. .. code-tab:: gdscript
  281. var dict1 = {"A": 10, "B": 2}
  282. var dict2 = {"A": 10, "B": 2}
  283. print(dict1.hash() == dict2.hash()) # Prints true
  284. .. code-tab:: csharp
  285. var dict1 = new Godot.Collections.Dictionary{{"A", 10}, {"B", 2}};
  286. var dict2 = new Godot.Collections.Dictionary{{"A", 10}, {"B", 2}};
  287. // Godot.Collections.Dictionary has no Hash() method. Use GD.Hash() instead.
  288. GD.Print(GD.Hash(dict1) == GD.Hash(dict2)); // Prints true
  289. \ **Note:** Dictionaries with the same entries but in a different order will not have the same hash.
  290. \ **Note:** Dictionaries with equal hash values are *not* guaranteed to be the same, because of hash collisions. On the countrary, dictionaries with different hash values are guaranteed to be different.
  291. .. rst-class:: classref-item-separator
  292. ----
  293. .. _class_Dictionary_method_is_empty:
  294. .. rst-class:: classref-method
  295. :ref:`bool<class_bool>` **is_empty** **(** **)** |const|
  296. Returns ``true`` if the dictionary is empty (its size is ``0``). See also :ref:`size<class_Dictionary_method_size>`.
  297. .. rst-class:: classref-item-separator
  298. ----
  299. .. _class_Dictionary_method_is_read_only:
  300. .. rst-class:: classref-method
  301. :ref:`bool<class_bool>` **is_read_only** **(** **)** |const|
  302. Returns ``true`` if the dictionary is read-only. See :ref:`make_read_only<class_Dictionary_method_make_read_only>`. Dictionaries are automatically read-only if declared with ``const`` keyword.
  303. .. rst-class:: classref-item-separator
  304. ----
  305. .. _class_Dictionary_method_keys:
  306. .. rst-class:: classref-method
  307. :ref:`Array<class_Array>` **keys** **(** **)** |const|
  308. Returns the list of keys in the dictionary.
  309. .. rst-class:: classref-item-separator
  310. ----
  311. .. _class_Dictionary_method_make_read_only:
  312. .. rst-class:: classref-method
  313. void **make_read_only** **(** **)**
  314. Makes the dictionary read-only, i.e. disables modification of the dictionary's contents. Does not apply to nested content, e.g. content of nested dictionaries.
  315. .. rst-class:: classref-item-separator
  316. ----
  317. .. _class_Dictionary_method_merge:
  318. .. rst-class:: classref-method
  319. void **merge** **(** :ref:`Dictionary<class_Dictionary>` dictionary, :ref:`bool<class_bool>` overwrite=false **)**
  320. Adds entries from ``dictionary`` to this dictionary. By default, duplicate keys are not copied over, unless ``overwrite`` is ``true``.
  321. .. rst-class:: classref-item-separator
  322. ----
  323. .. _class_Dictionary_method_size:
  324. .. rst-class:: classref-method
  325. :ref:`int<class_int>` **size** **(** **)** |const|
  326. Returns the number of entries in the dictionary. Empty dictionaries (``{ }``) always return ``0``. See also :ref:`is_empty<class_Dictionary_method_is_empty>`.
  327. .. rst-class:: classref-item-separator
  328. ----
  329. .. _class_Dictionary_method_values:
  330. .. rst-class:: classref-method
  331. :ref:`Array<class_Array>` **values** **(** **)** |const|
  332. Returns the list of values in this dictionary.
  333. .. rst-class:: classref-section-separator
  334. ----
  335. .. rst-class:: classref-descriptions-group
  336. Operator Descriptions
  337. ---------------------
  338. .. _class_Dictionary_operator_neq_Dictionary:
  339. .. rst-class:: classref-operator
  340. :ref:`bool<class_bool>` **operator !=** **(** :ref:`Dictionary<class_Dictionary>` right **)**
  341. Returns ``true`` if the two dictionaries do not contain the same keys and values.
  342. .. rst-class:: classref-item-separator
  343. ----
  344. .. _class_Dictionary_operator_eq_Dictionary:
  345. .. rst-class:: classref-operator
  346. :ref:`bool<class_bool>` **operator ==** **(** :ref:`Dictionary<class_Dictionary>` right **)**
  347. Returns ``true`` if the two dictionaries contain the same keys and values. The order of the entries does not matter.
  348. \ **Note:** In C#, by convention, this operator compares by **reference**. If you need to compare by value, iterate over both dictionaries.
  349. .. rst-class:: classref-item-separator
  350. ----
  351. .. _class_Dictionary_operator_idx_Variant:
  352. .. rst-class:: classref-operator
  353. :ref:`Variant<class_Variant>` **operator []** **(** :ref:`Variant<class_Variant>` key **)**
  354. Returns the corresponding value for the given ``key`` in the dictionary. If the entry does not exist, fails and returns ``null``. For safe access, use :ref:`get<class_Dictionary_method_get>` or :ref:`has<class_Dictionary_method_has>`.
  355. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
  356. .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
  357. .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
  358. .. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
  359. .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
  360. .. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`