binary_serialization_api.rst 24 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483
  1. .. _doc_binary_serialization_api:
  2. Binary serialization API
  3. ========================
  4. Introduction
  5. ------------
  6. Godot has a simple serialization API based on Variant. It's used for
  7. converting data types to an array of bytes efficiently. This API is used
  8. in the functions ``get_var`` and ``store_var`` of :ref:`class_File`
  9. as well as the packet APIs for :ref:`class_PacketPeer`. This format
  10. is *not* used for binary scenes and resources.
  11. Packet specification
  12. --------------------
  13. The packet is designed to be always padded to 4 bytes. All values are
  14. little-endian-encoded. All packets have a 4-byte header representing an
  15. integer, specifying the type of data:
  16. +--------+--------------------------+
  17. | Type | Value |
  18. +========+==========================+
  19. | 0 | null |
  20. +--------+--------------------------+
  21. | 1 | bool |
  22. +--------+--------------------------+
  23. | 2 | integer |
  24. +--------+--------------------------+
  25. | 3 | float |
  26. +--------+--------------------------+
  27. | 4 | string |
  28. +--------+--------------------------+
  29. | 5 | vector2 |
  30. +--------+--------------------------+
  31. | 6 | rect2 |
  32. +--------+--------------------------+
  33. | 7 | vector3 |
  34. +--------+--------------------------+
  35. | 8 | transform2d |
  36. +--------+--------------------------+
  37. | 9 | plane |
  38. +--------+--------------------------+
  39. | 10 | quat |
  40. +--------+--------------------------+
  41. | 11 | aabb |
  42. +--------+--------------------------+
  43. | 12 | basis |
  44. +--------+--------------------------+
  45. | 13 | transform |
  46. +--------+--------------------------+
  47. | 14 | color |
  48. +--------+--------------------------+
  49. | 15 | node path |
  50. +--------+--------------------------+
  51. | 16 | rid |
  52. +--------+--------------------------+
  53. | 17 | object |
  54. +--------+--------------------------+
  55. | 18 | dictionary |
  56. +--------+--------------------------+
  57. | 19 | array |
  58. +--------+--------------------------+
  59. | 20 | raw array |
  60. +--------+--------------------------+
  61. | 21 | int array |
  62. +--------+--------------------------+
  63. | 22 | real array |
  64. +--------+--------------------------+
  65. | 23 | string array |
  66. +--------+--------------------------+
  67. | 24 | vector2 array |
  68. +--------+--------------------------+
  69. | 25 | vector3 array |
  70. +--------+--------------------------+
  71. | 26 | color array |
  72. +--------+--------------------------+
  73. | 27 | max |
  74. +--------+--------------------------+
  75. Following this is the actual packet contents, which varies for each type of
  76. packet. Note that this assumes Godot is compiled with single-precision floats,
  77. which is the default. If Godot was compiled with double-precision floats, the
  78. length of "Float" fields within data structures should be 8, and the offset
  79. should be ``(offset - 4) * 2 + 4``. The "float" type itself always uses double
  80. precision.
  81. 0: null
  82. ~~~~~~~
  83. 1: :ref:`bool<class_bool>`
  84. ~~~~~~~~~~~~~~~~~~~~~~~~~~
  85. +----------+-------+-----------+---------------------------+
  86. | Offset | Len | Type | Description |
  87. +==========+=======+===========+===========================+
  88. | 4 | 4 | Integer | 0 for False, 1 for True |
  89. +----------+-------+-----------+---------------------------+
  90. 2: :ref:`int<class_int>`
  91. ~~~~~~~~~~~~~~~~~~~~~~~~
  92. +----------+-------+-----------+--------------------------+
  93. | Offset | Len | Type | Description |
  94. +==========+=======+===========+==========================+
  95. | 4 | 8 | Integer | 64-bit signed integer |
  96. +----------+-------+-----------+--------------------------+
  97. 3: :ref:`float<class_float>`
  98. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  99. +----------+-------+---------+-------------------------+
  100. | Offset | Len | Type | Description |
  101. +==========+=======+=========+=========================+
  102. | 4 | 4 | Float | IEE 754 32-Bits Float |
  103. +----------+-------+---------+-------------------------+
  104. 4: :ref:`String<class_string>`
  105. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  106. +----------+-------+-----------+----------------------------+
  107. | Offset | Len | Type | Description |
  108. +==========+=======+===========+============================+
  109. | 4 | 4 | Integer | String length (in bytes) |
  110. +----------+-------+-----------+----------------------------+
  111. | 8 | X | Bytes | UTF-8 encoded string |
  112. +----------+-------+-----------+----------------------------+
  113. This field is padded to 4 bytes.
  114. 5: :ref:`Vector2<class_vector2>`
  115. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  116. +----------+-------+---------+----------------+
  117. | Offset | Len | Type | Description |
  118. +==========+=======+=========+================+
  119. | 4 | 4 | Float | X coordinate |
  120. +----------+-------+---------+----------------+
  121. | 8 | 4 | Float | Y coordinate |
  122. +----------+-------+---------+----------------+
  123. 6: :ref:`Rect2<class_rect2>`
  124. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  125. +----------+-------+---------+----------------+
  126. | Offset | Len | Type | Description |
  127. +==========+=======+=========+================+
  128. | 4 | 4 | Float | X coordinate |
  129. +----------+-------+---------+----------------+
  130. | 8 | 4 | Float | Y coordinate |
  131. +----------+-------+---------+----------------+
  132. | 12 | 4 | Float | X size |
  133. +----------+-------+---------+----------------+
  134. | 16 | 4 | Float | Y size |
  135. +----------+-------+---------+----------------+
  136. 7: :ref:`Vector3<class_vector3>`
  137. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  138. +----------+-------+---------+----------------+
  139. | Offset | Len | Type | Description |
  140. +==========+=======+=========+================+
  141. | 4 | 4 | Float | X coordinate |
  142. +----------+-------+---------+----------------+
  143. | 8 | 4 | Float | Y coordinate |
  144. +----------+-------+---------+----------------+
  145. | 12 | 4 | Float | Z coordinate |
  146. +----------+-------+---------+----------------+
  147. 8: :ref:`Transform2D<class_transform2d>`
  148. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  149. +----------+-------+---------+---------------------------------------------------------------+
  150. | Offset | Len | Type | Description |
  151. +==========+=======+=========+===============================================================+
  152. | 4 | 4 | Float | The X component of the X column vector, accessed via [0][0] |
  153. +----------+-------+---------+---------------------------------------------------------------+
  154. | 8 | 4 | Float | The Y component of the X column vector, accessed via [0][1] |
  155. +----------+-------+---------+---------------------------------------------------------------+
  156. | 12 | 4 | Float | The X component of the Y column vector, accessed via [1][0] |
  157. +----------+-------+---------+---------------------------------------------------------------+
  158. | 16 | 4 | Float | The Y component of the Y column vector, accessed via [1][1] |
  159. +----------+-------+---------+---------------------------------------------------------------+
  160. | 20 | 4 | Float | The X component of the origin vector, accessed via [2][0] |
  161. +----------+-------+---------+---------------------------------------------------------------+
  162. | 24 | 4 | Float | The Y component of the origin vector, accessed via [2][1] |
  163. +----------+-------+---------+---------------------------------------------------------------+
  164. 9: :ref:`Plane<class_plane>`
  165. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  166. +----------+-------+---------+---------------+
  167. | Offset | Len | Type | Description |
  168. +==========+=======+=========+===============+
  169. | 4 | 4 | Float | Normal X |
  170. +----------+-------+---------+---------------+
  171. | 8 | 4 | Float | Normal Y |
  172. +----------+-------+---------+---------------+
  173. | 12 | 4 | Float | Normal Z |
  174. +----------+-------+---------+---------------+
  175. | 16 | 4 | Float | Distance |
  176. +----------+-------+---------+---------------+
  177. 10: :ref:`Quat<class_quat>`
  178. ~~~~~~~~~~~~~~~~~~~~~~~~~~~
  179. +----------+-------+---------+---------------+
  180. | Offset | Len | Type | Description |
  181. +==========+=======+=========+===============+
  182. | 4 | 4 | Float | Imaginary X |
  183. +----------+-------+---------+---------------+
  184. | 8 | 4 | Float | Imaginary Y |
  185. +----------+-------+---------+---------------+
  186. | 12 | 4 | Float | Imaginary Z |
  187. +----------+-------+---------+---------------+
  188. | 16 | 4 | Float | Real W |
  189. +----------+-------+---------+---------------+
  190. 11: :ref:`AABB<class_aabb>`
  191. ~~~~~~~~~~~~~~~~~~~~~~~~~~~
  192. +----------+-------+---------+----------------+
  193. | Offset | Len | Type | Description |
  194. +==========+=======+=========+================+
  195. | 4 | 4 | Float | X coordinate |
  196. +----------+-------+---------+----------------+
  197. | 8 | 4 | Float | Y coordinate |
  198. +----------+-------+---------+----------------+
  199. | 12 | 4 | Float | Z coordinate |
  200. +----------+-------+---------+----------------+
  201. | 16 | 4 | Float | X size |
  202. +----------+-------+---------+----------------+
  203. | 20 | 4 | Float | Y size |
  204. +----------+-------+---------+----------------+
  205. | 24 | 4 | Float | Z size |
  206. +----------+-------+---------+----------------+
  207. 12: :ref:`Basis<class_basis>`
  208. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  209. +----------+-------+---------+---------------------------------------------------------------+
  210. | Offset | Len | Type | Description |
  211. +==========+=======+=========+===============================================================+
  212. | 4 | 4 | Float | The X component of the X column vector, accessed via [0][0] |
  213. +----------+-------+---------+---------------------------------------------------------------+
  214. | 8 | 4 | Float | The Y component of the X column vector, accessed via [0][1] |
  215. +----------+-------+---------+---------------------------------------------------------------+
  216. | 12 | 4 | Float | The Z component of the X column vector, accessed via [0][2] |
  217. +----------+-------+---------+---------------------------------------------------------------+
  218. | 16 | 4 | Float | The X component of the Y column vector, accessed via [1][0] |
  219. +----------+-------+---------+---------------------------------------------------------------+
  220. | 20 | 4 | Float | The Y component of the Y column vector, accessed via [1][1] |
  221. +----------+-------+---------+---------------------------------------------------------------+
  222. | 24 | 4 | Float | The Z component of the Y column vector, accessed via [1][2] |
  223. +----------+-------+---------+---------------------------------------------------------------+
  224. | 28 | 4 | Float | The X component of the Z column vector, accessed via [2][0] |
  225. +----------+-------+---------+---------------------------------------------------------------+
  226. | 32 | 4 | Float | The Y component of the Z column vector, accessed via [2][1] |
  227. +----------+-------+---------+---------------------------------------------------------------+
  228. | 36 | 4 | Float | The Z component of the Z column vector, accessed via [2][2] |
  229. +----------+-------+---------+---------------------------------------------------------------+
  230. 13: :ref:`Transform<class_transform>`
  231. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  232. +----------+-------+---------+---------------------------------------------------------------+
  233. | Offset | Len | Type | Description |
  234. +==========+=======+=========+===============================================================+
  235. | 4 | 4 | Float | The X component of the X column vector, accessed via [0][0] |
  236. +----------+-------+---------+---------------------------------------------------------------+
  237. | 8 | 4 | Float | The Y component of the X column vector, accessed via [0][1] |
  238. +----------+-------+---------+---------------------------------------------------------------+
  239. | 12 | 4 | Float | The Z component of the X column vector, accessed via [0][2] |
  240. +----------+-------+---------+---------------------------------------------------------------+
  241. | 16 | 4 | Float | The X component of the Y column vector, accessed via [1][0] |
  242. +----------+-------+---------+---------------------------------------------------------------+
  243. | 20 | 4 | Float | The Y component of the Y column vector, accessed via [1][1] |
  244. +----------+-------+---------+---------------------------------------------------------------+
  245. | 24 | 4 | Float | The Z component of the Y column vector, accessed via [1][2] |
  246. +----------+-------+---------+---------------------------------------------------------------+
  247. | 28 | 4 | Float | The X component of the Z column vector, accessed via [2][0] |
  248. +----------+-------+---------+---------------------------------------------------------------+
  249. | 32 | 4 | Float | The Y component of the Z column vector, accessed via [2][1] |
  250. +----------+-------+---------+---------------------------------------------------------------+
  251. | 36 | 4 | Float | The Z component of the Z column vector, accessed via [2][2] |
  252. +----------+-------+---------+---------------------------------------------------------------+
  253. | 40 | 4 | Float | The X component of the origin vector, accessed via [3][0] |
  254. +----------+-------+---------+---------------------------------------------------------------+
  255. | 44 | 4 | Float | The Y component of the origin vector, accessed via [3][1] |
  256. +----------+-------+---------+---------------------------------------------------------------+
  257. | 48 | 4 | Float | The Z component of the origin vector, accessed via [3][2] |
  258. +----------+-------+---------+---------------------------------------------------------------+
  259. 14: :ref:`Color<class_color>`
  260. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  261. +----------+-------+---------+--------------------------------------------------------------+
  262. | Offset | Len | Type | Description |
  263. +==========+=======+=========+==============================================================+
  264. | 4 | 4 | Float | Red (typically 0..1, can be above 1 for overbright colors) |
  265. +----------+-------+---------+--------------------------------------------------------------+
  266. | 8 | 4 | Float | Green (typically 0..1, can be above 1 for overbright colors) |
  267. +----------+-------+---------+--------------------------------------------------------------+
  268. | 12 | 4 | Float | Blue (typically 0..1, can be above 1 for overbright colors) |
  269. +----------+-------+---------+--------------------------------------------------------------+
  270. | 16 | 4 | Float | Alpha (0..1) |
  271. +----------+-------+---------+--------------------------------------------------------------+
  272. 15: :ref:`NodePath<class_nodepath>`
  273. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  274. +----------+-------+-----------+-----------------------------------------------------------------------------------------+
  275. | Offset | Len | Type | Description |
  276. +==========+=======+===========+=========================================================================================+
  277. | 4 | 4 | Integer | String length, or new format (val&0x80000000!=0 and NameCount=val&0x7FFFFFFF) |
  278. +----------+-------+-----------+-----------------------------------------------------------------------------------------+
  279. For old format:
  280. ^^^^^^^^^^^^^^^
  281. +----------+-------+---------+------------------------+
  282. | Offset | Len | Type | Description |
  283. +==========+=======+=========+========================+
  284. | 8 | X | Bytes | UTF-8 encoded string |
  285. +----------+-------+---------+------------------------+
  286. Padded to 4 bytes.
  287. For new format:
  288. ^^^^^^^^^^^^^^^
  289. +----------+-------+-----------+-------------------------------------+
  290. | Offset | Len | Type | Description |
  291. +==========+=======+===========+=====================================+
  292. | 4 | 4 | Integer | Sub-name count |
  293. +----------+-------+-----------+-------------------------------------+
  294. | 8 | 4 | Integer | Flags (absolute: val&1 != 0 ) |
  295. +----------+-------+-----------+-------------------------------------+
  296. For each Name and Sub-Name
  297. +----------+-------+-----------+------------------------+
  298. | Offset | Len | Type | Description |
  299. +==========+=======+===========+========================+
  300. | X+0 | 4 | Integer | String length |
  301. +----------+-------+-----------+------------------------+
  302. | X+4 | X | Bytes | UTF-8 encoded string |
  303. +----------+-------+-----------+------------------------+
  304. Every name string is padded to 4 bytes.
  305. 16: :ref:`RID<class_rid>` (unsupported)
  306. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  307. 17: :ref:`Object<class_object>` (unsupported)
  308. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  309. 18: :ref:`Dictionary<class_dictionary>`
  310. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  311. +----------+-------+-----------+---------------------------------------------------------------------+
  312. | Offset | Len | Type | Description |
  313. +==========+=======+===========+=====================================================================+
  314. | 4 | 4 | Integer | val&0x7FFFFFFF = elements, val&0x80000000 = shared (bool) |
  315. +----------+-------+-----------+---------------------------------------------------------------------+
  316. Then what follows is, for amount of "elements", pairs of key and value,
  317. one after the other, using this same format.
  318. 19: :ref:`Array<class_array>`
  319. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  320. +----------+-------+-----------+---------------------------------------------------------------------+
  321. | Offset | Len | Type | Description |
  322. +==========+=======+===========+=====================================================================+
  323. | 4 | 4 | Integer | val&0x7FFFFFFF = elements, val&0x80000000 = shared (bool) |
  324. +----------+-------+-----------+---------------------------------------------------------------------+
  325. Then what follows is, for amount of "elements", values one after the
  326. other, using this same format.
  327. 20: :ref:`PoolByteArray<class_poolbytearray>`
  328. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  329. +---------------+-------+-----------+------------------------+
  330. | Offset | Len | Type | Description |
  331. +===============+=======+===========+========================+
  332. | 4 | 4 | Integer | Array length (Bytes) |
  333. +---------------+-------+-----------+------------------------+
  334. | 8..8+length | 1 | Byte | Byte (0..255) |
  335. +---------------+-------+-----------+------------------------+
  336. The array data is padded to 4 bytes.
  337. 21: :ref:`PoolIntArray<class_poolintarray>`
  338. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  339. +------------------+-------+-----------+---------------------------+
  340. | Offset | Len | Type | Description |
  341. +==================+=======+===========+===========================+
  342. | 4 | 4 | Integer | Array length (Integers) |
  343. +------------------+-------+-----------+---------------------------+
  344. | 8..8+length\*4 | 4 | Integer | 32-bit signed integer |
  345. +------------------+-------+-----------+---------------------------+
  346. 22: :ref:`PoolRealArray<class_poolrealarray>`
  347. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  348. +------------------+-------+-----------+---------------------------+
  349. | Offset | Len | Type | Description |
  350. +==================+=======+===========+===========================+
  351. | 4 | 4 | Integer | Array length (Floats) |
  352. +------------------+-------+-----------+---------------------------+
  353. | 8..8+length\*4 | 4 | Integer | 32-bits IEEE 754 float |
  354. +------------------+-------+-----------+---------------------------+
  355. 23: :ref:`PoolStringArray<class_poolstringarray>`
  356. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  357. +----------+-------+-----------+--------------------------+
  358. | Offset | Len | Type | Description |
  359. +==========+=======+===========+==========================+
  360. | 4 | 4 | Integer | Array length (Strings) |
  361. +----------+-------+-----------+--------------------------+
  362. For each String:
  363. +----------+-------+-----------+------------------------+
  364. | Offset | Len | Type | Description |
  365. +==========+=======+===========+========================+
  366. | X+0 | 4 | Integer | String length |
  367. +----------+-------+-----------+------------------------+
  368. | X+4 | X | Bytes | UTF-8 encoded string |
  369. +----------+-------+-----------+------------------------+
  370. Every string is padded to 4 bytes.
  371. 24: :ref:`PoolVector2Array<class_poolvector2array>`
  372. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  373. +-------------------+-------+-----------+----------------+
  374. | Offset | Len | Type | Description |
  375. +===================+=======+===========+================+
  376. | 4 | 4 | Integer | Array length |
  377. +-------------------+-------+-----------+----------------+
  378. | 8..8+length\*8 | 4 | Float | X coordinate |
  379. +-------------------+-------+-----------+----------------+
  380. | 8..12+length\*8 | 4 | Float | Y coordinate |
  381. +-------------------+-------+-----------+----------------+
  382. 25: :ref:`PoolVector3Array<class_poolvector3array>`
  383. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  384. +--------------------+-------+-----------+----------------+
  385. | Offset | Len | Type | Description |
  386. +====================+=======+===========+================+
  387. | 4 | 4 | Integer | Array length |
  388. +--------------------+-------+-----------+----------------+
  389. | 8..8+length\*12 | 4 | Float | X coordinate |
  390. +--------------------+-------+-----------+----------------+
  391. | 8..12+length\*12 | 4 | Float | Y coordinate |
  392. +--------------------+-------+-----------+----------------+
  393. | 8..16+length\*12 | 4 | Float | Z coordinate |
  394. +--------------------+-------+-----------+----------------+
  395. 26: :ref:`PoolColorArray<class_poolcolorarray>`
  396. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  397. +--------------------+-------+-----------+--------------------------------------------------------------+
  398. | Offset | Len | Type | Description |
  399. +====================+=======+===========+==============================================================+
  400. | 4 | 4 | Integer | Array length |
  401. +--------------------+-------+-----------+--------------------------------------------------------------+
  402. | 8..8+length\*16 | 4 | Float | Red (typically 0..1, can be above 1 for overbright colors) |
  403. +--------------------+-------+-----------+--------------------------------------------------------------+
  404. | 8..12+length\*16 | 4 | Float | Green (typically 0..1, can be above 1 for overbright colors) |
  405. +--------------------+-------+-----------+--------------------------------------------------------------+
  406. | 8..16+length\*16 | 4 | Float | Blue (typically 0..1, can be above 1 for overbright colors) |
  407. +--------------------+-------+-----------+--------------------------------------------------------------+
  408. | 8..20+length\*16 | 4 | Float | Alpha (0..1) |
  409. +--------------------+-------+-----------+--------------------------------------------------------------+