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- .. _doc_binary_serialization_api:
- Binary serialization API
- ========================
- Introduction
- ------------
- Godot has a simple serialization API based on Variant. It's used for
- converting data types to an array of bytes efficiently. This API is used
- in the functions ``get_var`` and ``store_var`` of :ref:`class_File`
- as well as the packet APIs for :ref:`class_PacketPeer`. This format
- is *not* used for binary scenes and resources.
- Packet specification
- --------------------
- The packet is designed to be always padded to 4 bytes. All values are
- little-endian-encoded. All packets have a 4-byte header representing an
- integer, specifying the type of data:
- +--------+--------------------------+
- | Type | Value |
- +========+==========================+
- | 0 | null |
- +--------+--------------------------+
- | 1 | bool |
- +--------+--------------------------+
- | 2 | integer |
- +--------+--------------------------+
- | 3 | float |
- +--------+--------------------------+
- | 4 | string |
- +--------+--------------------------+
- | 5 | vector2 |
- +--------+--------------------------+
- | 6 | rect2 |
- +--------+--------------------------+
- | 7 | vector3 |
- +--------+--------------------------+
- | 8 | transform2d |
- +--------+--------------------------+
- | 9 | plane |
- +--------+--------------------------+
- | 10 | quat |
- +--------+--------------------------+
- | 11 | aabb |
- +--------+--------------------------+
- | 12 | basis |
- +--------+--------------------------+
- | 13 | transform |
- +--------+--------------------------+
- | 14 | color |
- +--------+--------------------------+
- | 15 | node path |
- +--------+--------------------------+
- | 16 | rid |
- +--------+--------------------------+
- | 17 | object |
- +--------+--------------------------+
- | 18 | dictionary |
- +--------+--------------------------+
- | 19 | array |
- +--------+--------------------------+
- | 20 | raw array |
- +--------+--------------------------+
- | 21 | int array |
- +--------+--------------------------+
- | 22 | real array |
- +--------+--------------------------+
- | 23 | string array |
- +--------+--------------------------+
- | 24 | vector2 array |
- +--------+--------------------------+
- | 25 | vector3 array |
- +--------+--------------------------+
- | 26 | color array |
- +--------+--------------------------+
- | 27 | max |
- +--------+--------------------------+
- Following this is the actual packet contents, which varies for each type of
- packet. Note that this assumes Godot is compiled with single-precision floats,
- which is the default. If Godot was compiled with double-precision floats, the
- length of "Float" fields within data structures should be 8, and the offset
- should be ``(offset - 4) * 2 + 4``. The "float" type itself always uses double
- precision.
- 0: null
- ~~~~~~~
- 1: :ref:`bool<class_bool>`
- ~~~~~~~~~~~~~~~~~~~~~~~~~~
- +----------+-------+-----------+---------------------------+
- | Offset | Len | Type | Description |
- +==========+=======+===========+===========================+
- | 4 | 4 | Integer | 0 for False, 1 for True |
- +----------+-------+-----------+---------------------------+
- 2: :ref:`int<class_int>`
- ~~~~~~~~~~~~~~~~~~~~~~~~
- +----------+-------+-----------+--------------------------+
- | Offset | Len | Type | Description |
- +==========+=======+===========+==========================+
- | 4 | 8 | Integer | 64-bit signed integer |
- +----------+-------+-----------+--------------------------+
- 3: :ref:`float<class_float>`
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- +----------+-------+---------+-------------------------+
- | Offset | Len | Type | Description |
- +==========+=======+=========+=========================+
- | 4 | 4 | Float | IEE 754 32-Bits Float |
- +----------+-------+---------+-------------------------+
- 4: :ref:`String<class_string>`
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- +----------+-------+-----------+----------------------------+
- | Offset | Len | Type | Description |
- +==========+=======+===========+============================+
- | 4 | 4 | Integer | String length (in bytes) |
- +----------+-------+-----------+----------------------------+
- | 8 | X | Bytes | UTF-8 encoded string |
- +----------+-------+-----------+----------------------------+
- This field is padded to 4 bytes.
- 5: :ref:`Vector2<class_vector2>`
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- +----------+-------+---------+----------------+
- | Offset | Len | Type | Description |
- +==========+=======+=========+================+
- | 4 | 4 | Float | X coordinate |
- +----------+-------+---------+----------------+
- | 8 | 4 | Float | Y coordinate |
- +----------+-------+---------+----------------+
- 6: :ref:`Rect2<class_rect2>`
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- +----------+-------+---------+----------------+
- | Offset | Len | Type | Description |
- +==========+=======+=========+================+
- | 4 | 4 | Float | X coordinate |
- +----------+-------+---------+----------------+
- | 8 | 4 | Float | Y coordinate |
- +----------+-------+---------+----------------+
- | 12 | 4 | Float | X size |
- +----------+-------+---------+----------------+
- | 16 | 4 | Float | Y size |
- +----------+-------+---------+----------------+
- 7: :ref:`Vector3<class_vector3>`
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- +----------+-------+---------+----------------+
- | Offset | Len | Type | Description |
- +==========+=======+=========+================+
- | 4 | 4 | Float | X coordinate |
- +----------+-------+---------+----------------+
- | 8 | 4 | Float | Y coordinate |
- +----------+-------+---------+----------------+
- | 12 | 4 | Float | Z coordinate |
- +----------+-------+---------+----------------+
- 8: :ref:`Transform2D<class_transform2d>`
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- +----------+-------+---------+---------------------------------------------------------------+
- | Offset | Len | Type | Description |
- +==========+=======+=========+===============================================================+
- | 4 | 4 | Float | The X component of the X column vector, accessed via [0][0] |
- +----------+-------+---------+---------------------------------------------------------------+
- | 8 | 4 | Float | The Y component of the X column vector, accessed via [0][1] |
- +----------+-------+---------+---------------------------------------------------------------+
- | 12 | 4 | Float | The X component of the Y column vector, accessed via [1][0] |
- +----------+-------+---------+---------------------------------------------------------------+
- | 16 | 4 | Float | The Y component of the Y column vector, accessed via [1][1] |
- +----------+-------+---------+---------------------------------------------------------------+
- | 20 | 4 | Float | The X component of the origin vector, accessed via [2][0] |
- +----------+-------+---------+---------------------------------------------------------------+
- | 24 | 4 | Float | The Y component of the origin vector, accessed via [2][1] |
- +----------+-------+---------+---------------------------------------------------------------+
- 9: :ref:`Plane<class_plane>`
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- +----------+-------+---------+---------------+
- | Offset | Len | Type | Description |
- +==========+=======+=========+===============+
- | 4 | 4 | Float | Normal X |
- +----------+-------+---------+---------------+
- | 8 | 4 | Float | Normal Y |
- +----------+-------+---------+---------------+
- | 12 | 4 | Float | Normal Z |
- +----------+-------+---------+---------------+
- | 16 | 4 | Float | Distance |
- +----------+-------+---------+---------------+
- 10: :ref:`Quat<class_quat>`
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~
- +----------+-------+---------+---------------+
- | Offset | Len | Type | Description |
- +==========+=======+=========+===============+
- | 4 | 4 | Float | Imaginary X |
- +----------+-------+---------+---------------+
- | 8 | 4 | Float | Imaginary Y |
- +----------+-------+---------+---------------+
- | 12 | 4 | Float | Imaginary Z |
- +----------+-------+---------+---------------+
- | 16 | 4 | Float | Real W |
- +----------+-------+---------+---------------+
- 11: :ref:`AABB<class_aabb>`
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~
- +----------+-------+---------+----------------+
- | Offset | Len | Type | Description |
- +==========+=======+=========+================+
- | 4 | 4 | Float | X coordinate |
- +----------+-------+---------+----------------+
- | 8 | 4 | Float | Y coordinate |
- +----------+-------+---------+----------------+
- | 12 | 4 | Float | Z coordinate |
- +----------+-------+---------+----------------+
- | 16 | 4 | Float | X size |
- +----------+-------+---------+----------------+
- | 20 | 4 | Float | Y size |
- +----------+-------+---------+----------------+
- | 24 | 4 | Float | Z size |
- +----------+-------+---------+----------------+
- 12: :ref:`Basis<class_basis>`
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- +----------+-------+---------+---------------------------------------------------------------+
- | Offset | Len | Type | Description |
- +==========+=======+=========+===============================================================+
- | 4 | 4 | Float | The X component of the X column vector, accessed via [0][0] |
- +----------+-------+---------+---------------------------------------------------------------+
- | 8 | 4 | Float | The Y component of the X column vector, accessed via [0][1] |
- +----------+-------+---------+---------------------------------------------------------------+
- | 12 | 4 | Float | The Z component of the X column vector, accessed via [0][2] |
- +----------+-------+---------+---------------------------------------------------------------+
- | 16 | 4 | Float | The X component of the Y column vector, accessed via [1][0] |
- +----------+-------+---------+---------------------------------------------------------------+
- | 20 | 4 | Float | The Y component of the Y column vector, accessed via [1][1] |
- +----------+-------+---------+---------------------------------------------------------------+
- | 24 | 4 | Float | The Z component of the Y column vector, accessed via [1][2] |
- +----------+-------+---------+---------------------------------------------------------------+
- | 28 | 4 | Float | The X component of the Z column vector, accessed via [2][0] |
- +----------+-------+---------+---------------------------------------------------------------+
- | 32 | 4 | Float | The Y component of the Z column vector, accessed via [2][1] |
- +----------+-------+---------+---------------------------------------------------------------+
- | 36 | 4 | Float | The Z component of the Z column vector, accessed via [2][2] |
- +----------+-------+---------+---------------------------------------------------------------+
- 13: :ref:`Transform<class_transform>`
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- +----------+-------+---------+---------------------------------------------------------------+
- | Offset | Len | Type | Description |
- +==========+=======+=========+===============================================================+
- | 4 | 4 | Float | The X component of the X column vector, accessed via [0][0] |
- +----------+-------+---------+---------------------------------------------------------------+
- | 8 | 4 | Float | The Y component of the X column vector, accessed via [0][1] |
- +----------+-------+---------+---------------------------------------------------------------+
- | 12 | 4 | Float | The Z component of the X column vector, accessed via [0][2] |
- +----------+-------+---------+---------------------------------------------------------------+
- | 16 | 4 | Float | The X component of the Y column vector, accessed via [1][0] |
- +----------+-------+---------+---------------------------------------------------------------+
- | 20 | 4 | Float | The Y component of the Y column vector, accessed via [1][1] |
- +----------+-------+---------+---------------------------------------------------------------+
- | 24 | 4 | Float | The Z component of the Y column vector, accessed via [1][2] |
- +----------+-------+---------+---------------------------------------------------------------+
- | 28 | 4 | Float | The X component of the Z column vector, accessed via [2][0] |
- +----------+-------+---------+---------------------------------------------------------------+
- | 32 | 4 | Float | The Y component of the Z column vector, accessed via [2][1] |
- +----------+-------+---------+---------------------------------------------------------------+
- | 36 | 4 | Float | The Z component of the Z column vector, accessed via [2][2] |
- +----------+-------+---------+---------------------------------------------------------------+
- | 40 | 4 | Float | The X component of the origin vector, accessed via [3][0] |
- +----------+-------+---------+---------------------------------------------------------------+
- | 44 | 4 | Float | The Y component of the origin vector, accessed via [3][1] |
- +----------+-------+---------+---------------------------------------------------------------+
- | 48 | 4 | Float | The Z component of the origin vector, accessed via [3][2] |
- +----------+-------+---------+---------------------------------------------------------------+
- 14: :ref:`Color<class_color>`
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- +----------+-------+---------+--------------------------------------------------------------+
- | Offset | Len | Type | Description |
- +==========+=======+=========+==============================================================+
- | 4 | 4 | Float | Red (typically 0..1, can be above 1 for overbright colors) |
- +----------+-------+---------+--------------------------------------------------------------+
- | 8 | 4 | Float | Green (typically 0..1, can be above 1 for overbright colors) |
- +----------+-------+---------+--------------------------------------------------------------+
- | 12 | 4 | Float | Blue (typically 0..1, can be above 1 for overbright colors) |
- +----------+-------+---------+--------------------------------------------------------------+
- | 16 | 4 | Float | Alpha (0..1) |
- +----------+-------+---------+--------------------------------------------------------------+
- 15: :ref:`NodePath<class_nodepath>`
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- +----------+-------+-----------+-----------------------------------------------------------------------------------------+
- | Offset | Len | Type | Description |
- +==========+=======+===========+=========================================================================================+
- | 4 | 4 | Integer | String length, or new format (val&0x80000000!=0 and NameCount=val&0x7FFFFFFF) |
- +----------+-------+-----------+-----------------------------------------------------------------------------------------+
- For old format:
- ^^^^^^^^^^^^^^^
- +----------+-------+---------+------------------------+
- | Offset | Len | Type | Description |
- +==========+=======+=========+========================+
- | 8 | X | Bytes | UTF-8 encoded string |
- +----------+-------+---------+------------------------+
- Padded to 4 bytes.
- For new format:
- ^^^^^^^^^^^^^^^
- +----------+-------+-----------+-------------------------------------+
- | Offset | Len | Type | Description |
- +==========+=======+===========+=====================================+
- | 4 | 4 | Integer | Sub-name count |
- +----------+-------+-----------+-------------------------------------+
- | 8 | 4 | Integer | Flags (absolute: val&1 != 0 ) |
- +----------+-------+-----------+-------------------------------------+
- For each Name and Sub-Name
- +----------+-------+-----------+------------------------+
- | Offset | Len | Type | Description |
- +==========+=======+===========+========================+
- | X+0 | 4 | Integer | String length |
- +----------+-------+-----------+------------------------+
- | X+4 | X | Bytes | UTF-8 encoded string |
- +----------+-------+-----------+------------------------+
- Every name string is padded to 4 bytes.
- 16: :ref:`RID<class_rid>` (unsupported)
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- 17: :ref:`Object<class_object>` (unsupported)
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- 18: :ref:`Dictionary<class_dictionary>`
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- +----------+-------+-----------+---------------------------------------------------------------------+
- | Offset | Len | Type | Description |
- +==========+=======+===========+=====================================================================+
- | 4 | 4 | Integer | val&0x7FFFFFFF = elements, val&0x80000000 = shared (bool) |
- +----------+-------+-----------+---------------------------------------------------------------------+
- Then what follows is, for amount of "elements", pairs of key and value,
- one after the other, using this same format.
- 19: :ref:`Array<class_array>`
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- +----------+-------+-----------+---------------------------------------------------------------------+
- | Offset | Len | Type | Description |
- +==========+=======+===========+=====================================================================+
- | 4 | 4 | Integer | val&0x7FFFFFFF = elements, val&0x80000000 = shared (bool) |
- +----------+-------+-----------+---------------------------------------------------------------------+
- Then what follows is, for amount of "elements", values one after the
- other, using this same format.
- 20: :ref:`PoolByteArray<class_poolbytearray>`
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- +---------------+-------+-----------+------------------------+
- | Offset | Len | Type | Description |
- +===============+=======+===========+========================+
- | 4 | 4 | Integer | Array length (Bytes) |
- +---------------+-------+-----------+------------------------+
- | 8..8+length | 1 | Byte | Byte (0..255) |
- +---------------+-------+-----------+------------------------+
- The array data is padded to 4 bytes.
- 21: :ref:`PoolIntArray<class_poolintarray>`
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- +------------------+-------+-----------+---------------------------+
- | Offset | Len | Type | Description |
- +==================+=======+===========+===========================+
- | 4 | 4 | Integer | Array length (Integers) |
- +------------------+-------+-----------+---------------------------+
- | 8..8+length\*4 | 4 | Integer | 32-bit signed integer |
- +------------------+-------+-----------+---------------------------+
- 22: :ref:`PoolRealArray<class_poolrealarray>`
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- +------------------+-------+-----------+---------------------------+
- | Offset | Len | Type | Description |
- +==================+=======+===========+===========================+
- | 4 | 4 | Integer | Array length (Floats) |
- +------------------+-------+-----------+---------------------------+
- | 8..8+length\*4 | 4 | Integer | 32-bits IEEE 754 float |
- +------------------+-------+-----------+---------------------------+
- 23: :ref:`PoolStringArray<class_poolstringarray>`
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- +----------+-------+-----------+--------------------------+
- | Offset | Len | Type | Description |
- +==========+=======+===========+==========================+
- | 4 | 4 | Integer | Array length (Strings) |
- +----------+-------+-----------+--------------------------+
- For each String:
- +----------+-------+-----------+------------------------+
- | Offset | Len | Type | Description |
- +==========+=======+===========+========================+
- | X+0 | 4 | Integer | String length |
- +----------+-------+-----------+------------------------+
- | X+4 | X | Bytes | UTF-8 encoded string |
- +----------+-------+-----------+------------------------+
- Every string is padded to 4 bytes.
- 24: :ref:`PoolVector2Array<class_poolvector2array>`
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- +-------------------+-------+-----------+----------------+
- | Offset | Len | Type | Description |
- +===================+=======+===========+================+
- | 4 | 4 | Integer | Array length |
- +-------------------+-------+-----------+----------------+
- | 8..8+length\*8 | 4 | Float | X coordinate |
- +-------------------+-------+-----------+----------------+
- | 8..12+length\*8 | 4 | Float | Y coordinate |
- +-------------------+-------+-----------+----------------+
- 25: :ref:`PoolVector3Array<class_poolvector3array>`
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- +--------------------+-------+-----------+----------------+
- | Offset | Len | Type | Description |
- +====================+=======+===========+================+
- | 4 | 4 | Integer | Array length |
- +--------------------+-------+-----------+----------------+
- | 8..8+length\*12 | 4 | Float | X coordinate |
- +--------------------+-------+-----------+----------------+
- | 8..12+length\*12 | 4 | Float | Y coordinate |
- +--------------------+-------+-----------+----------------+
- | 8..16+length\*12 | 4 | Float | Z coordinate |
- +--------------------+-------+-----------+----------------+
- 26: :ref:`PoolColorArray<class_poolcolorarray>`
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- +--------------------+-------+-----------+--------------------------------------------------------------+
- | Offset | Len | Type | Description |
- +====================+=======+===========+==============================================================+
- | 4 | 4 | Integer | Array length |
- +--------------------+-------+-----------+--------------------------------------------------------------+
- | 8..8+length\*16 | 4 | Float | Red (typically 0..1, can be above 1 for overbright colors) |
- +--------------------+-------+-----------+--------------------------------------------------------------+
- | 8..12+length\*16 | 4 | Float | Green (typically 0..1, can be above 1 for overbright colors) |
- +--------------------+-------+-----------+--------------------------------------------------------------+
- | 8..16+length\*16 | 4 | Float | Blue (typically 0..1, can be above 1 for overbright colors) |
- +--------------------+-------+-----------+--------------------------------------------------------------+
- | 8..20+length\*16 | 4 | Float | Alpha (0..1) |
- +--------------------+-------+-----------+--------------------------------------------------------------+
|