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- .. Generated automatically by doc/tools/makerst.py in Godot's source tree.
- .. DO NOT EDIT THIS FILE, but the ConfirmationDialog.xml source instead.
- .. The source is found in doc/classes or modules/<name>/doc_classes.
- .. _class_ConfirmationDialog:
- ConfirmationDialog
- ==================
- **Inherits:** :ref:`AcceptDialog<class_acceptdialog>` **<** :ref:`WindowDialog<class_windowdialog>` **<** :ref:`Popup<class_popup>` **<** :ref:`Control<class_control>` **<** :ref:`CanvasItem<class_canvasitem>` **<** :ref:`Node<class_node>` **<** :ref:`Object<class_object>`
- **Inherited By:** :ref:`EditorFileDialog<class_editorfiledialog>`, :ref:`FileDialog<class_filedialog>`
- **Category:** Core
- Brief Description
- -----------------
- Dialog for confirmation of actions.
- Member Functions
- ----------------
- +------------------------------+--------------------------------------------------------------------+
- | :ref:`Button<class_button>` | :ref:`get_cancel<class_ConfirmationDialog_get_cancel>` **(** **)** |
- +------------------------------+--------------------------------------------------------------------+
- Description
- -----------
- Dialog for confirmation of actions. This dialog inherits from :ref:`AcceptDialog<class_acceptdialog>`, but has by default an OK and Cancel button (in host OS order).
- Member Function Description
- ---------------------------
- .. _class_ConfirmationDialog_get_cancel:
- - :ref:`Button<class_button>` **get_cancel** **(** **)**
- Return the cancel button.
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