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- .. Generated automatically by doc/tools/makerst.py in Godot's source tree.
- .. DO NOT EDIT THIS FILE, but the doc/base/classes.xml source instead.
- .. _class_SegmentShape2D:
- SegmentShape2D
- ==============
- **Inherits:** :ref:`Shape2D<class_shape2d>` **<** :ref:`Resource<class_resource>` **<** :ref:`Reference<class_reference>` **<** :ref:`Object<class_object>`
- **Category:** Core
- Brief Description
- -----------------
- Segment Shape for 2D Collision Detection.
- Member Functions
- ----------------
- +--------------------------------+----------------------------------------------------------------------------------------+
- | :ref:`Vector2<class_vector2>` | :ref:`get_a<class_SegmentShape2D_get_a>` **(** **)** const |
- +--------------------------------+----------------------------------------------------------------------------------------+
- | :ref:`Vector2<class_vector2>` | :ref:`get_b<class_SegmentShape2D_get_b>` **(** **)** const |
- +--------------------------------+----------------------------------------------------------------------------------------+
- | void | :ref:`set_a<class_SegmentShape2D_set_a>` **(** :ref:`Vector2<class_vector2>` a **)** |
- +--------------------------------+----------------------------------------------------------------------------------------+
- | void | :ref:`set_b<class_SegmentShape2D_set_b>` **(** :ref:`Vector2<class_vector2>` b **)** |
- +--------------------------------+----------------------------------------------------------------------------------------+
- Description
- -----------
- Segment Shape for 2D Collision Detection, consists of two points, 'a' and 'b'.
- Member Function Description
- ---------------------------
- .. _class_SegmentShape2D_get_a:
- - :ref:`Vector2<class_vector2>` **get_a** **(** **)** const
- Return the first point's position.
- .. _class_SegmentShape2D_get_b:
- - :ref:`Vector2<class_vector2>` **get_b** **(** **)** const
- Return the second point's position.
- .. _class_SegmentShape2D_set_a:
- - void **set_a** **(** :ref:`Vector2<class_vector2>` a **)**
- Set the first point's position.
- .. _class_SegmentShape2D_set_b:
- - void **set_b** **(** :ref:`Vector2<class_vector2>` b **)**
- Set the second point's position.
|