class_rayshape.rst 1.3 KB

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  1. .. Generated automatically by doc/tools/makerst.py in Godot's source tree.
  2. .. DO NOT EDIT THIS FILE, but the doc/base/classes.xml source instead.
  3. .. _class_RayShape:
  4. RayShape
  5. ========
  6. **Inherits:** :ref:`Shape<class_shape>` **<** :ref:`Resource<class_resource>` **<** :ref:`Reference<class_reference>` **<** :ref:`Object<class_object>`
  7. **Category:** Core
  8. Brief Description
  9. -----------------
  10. Member Functions
  11. ----------------
  12. +----------------------------+---------------------------------------------------------------------------------------------+
  13. | :ref:`float<class_float>` | :ref:`get_length<class_RayShape_get_length>` **(** **)** const |
  14. +----------------------------+---------------------------------------------------------------------------------------------+
  15. | void | :ref:`set_length<class_RayShape_set_length>` **(** :ref:`float<class_float>` length **)** |
  16. +----------------------------+---------------------------------------------------------------------------------------------+
  17. Member Function Description
  18. ---------------------------
  19. .. _class_RayShape_get_length:
  20. - :ref:`float<class_float>` **get_length** **(** **)** const
  21. .. _class_RayShape_set_length:
  22. - void **set_length** **(** :ref:`float<class_float>` length **)**