class_confirmationdialog.rst 1.4 KB

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  1. .. Generated automatically by doc/tools/makerst.py in Godot's source tree.
  2. .. DO NOT EDIT THIS FILE, but the doc/base/classes.xml source instead.
  3. .. _class_ConfirmationDialog:
  4. ConfirmationDialog
  5. ==================
  6. **Inherits:** :ref:`AcceptDialog<class_acceptdialog>` **<** :ref:`WindowDialog<class_windowdialog>` **<** :ref:`Popup<class_popup>` **<** :ref:`Control<class_control>` **<** :ref:`CanvasItem<class_canvasitem>` **<** :ref:`Node<class_node>` **<** :ref:`Object<class_object>`
  7. **Inherited By:** :ref:`EditorFileDialog<class_editorfiledialog>`, :ref:`FileDialog<class_filedialog>`
  8. **Category:** Core
  9. Brief Description
  10. -----------------
  11. Dialog for confirmation of actions.
  12. Member Functions
  13. ----------------
  14. +------------------------------+---------------------------------------------------------------------+
  15. | :ref:`Button<class_button>` | :ref:`get_cancel<class_ConfirmationDialog_get_cancel>` **(** **)** |
  16. +------------------------------+---------------------------------------------------------------------+
  17. Description
  18. -----------
  19. Dialog for confirmation of actions. This dialog inherits from :ref:`AcceptDialog<class_acceptdialog>`, but has by default an OK and Cancel button (in host OS order).
  20. Member Function Description
  21. ---------------------------
  22. .. _class_ConfirmationDialog_get_cancel:
  23. - :ref:`Button<class_button>` **get_cancel** **(** **)**
  24. Return the cancel button.