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- .. Generated automatically by doc/tools/makerst.py in Godot's source tree.
- .. DO NOT EDIT THIS FILE, but the doc/base/classes.xml source instead.
- .. _class_AcceptDialog:
- AcceptDialog
- ============
- **Inherits:** :ref:`WindowDialog<class_windowdialog>` **<** :ref:`Popup<class_popup>` **<** :ref:`Control<class_control>` **<** :ref:`CanvasItem<class_canvasitem>` **<** :ref:`Node<class_node>` **<** :ref:`Object<class_object>`
- **Inherited By:** :ref:`ConfirmationDialog<class_confirmationdialog>`
- **Category:** Core
- Brief Description
- -----------------
- Base dialog for user notification.
- Member Functions
- ----------------
- +----------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`Button<class_button>` | :ref:`add_button<class_AcceptDialog_add_button>` **(** :ref:`String<class_string>` text, :ref:`bool<class_bool>` right=false, :ref:`String<class_string>` action="" **)** |
- +----------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`Button<class_button>` | :ref:`add_cancel<class_AcceptDialog_add_cancel>` **(** :ref:`String<class_string>` name **)** |
- +----------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`bool<class_bool>` | :ref:`get_hide_on_ok<class_AcceptDialog_get_hide_on_ok>` **(** **)** const |
- +----------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`Object<class_object>` | :ref:`get_label<class_AcceptDialog_get_label>` **(** **)** |
- +----------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`Object<class_object>` | :ref:`get_ok<class_AcceptDialog_get_ok>` **(** **)** |
- +----------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`String<class_string>` | :ref:`get_text<class_AcceptDialog_get_text>` **(** **)** const |
- +----------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`LineEdit<class_lineedit>` | :ref:`register_text_enter<class_AcceptDialog_register_text_enter>` **(** :ref:`Object<class_object>` line_edit **)** |
- +----------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | void | :ref:`set_hide_on_ok<class_AcceptDialog_set_hide_on_ok>` **(** :ref:`bool<class_bool>` enabled **)** |
- +----------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | void | :ref:`set_text<class_AcceptDialog_set_text>` **(** :ref:`String<class_string>` text **)** |
- +----------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- Signals
- -------
- - **confirmed** **(** **)**
- Emitted when accepted.
- - **custom_action** **(** :ref:`String<class_string>` action **)**
- Emitted with a custom button is added.
- Description
- -----------
- This dialog is useful for small notifications to the user about an event. It can only be accepted or closed, with the same result.
- Member Function Description
- ---------------------------
- .. _class_AcceptDialog_add_button:
- - :ref:`Button<class_button>` **add_button** **(** :ref:`String<class_string>` text, :ref:`bool<class_bool>` right=false, :ref:`String<class_string>` action="" **)**
- Add custom button to the dialog and return the created button.
- The button titled with *text* and the *action* will be passed to custom_action signal when it is pressed.
- .. _class_AcceptDialog_add_cancel:
- - :ref:`Button<class_button>` **add_cancel** **(** :ref:`String<class_string>` name **)**
- Add custom cancel button to the dialog and return the created button.
- .. _class_AcceptDialog_get_hide_on_ok:
- - :ref:`bool<class_bool>` **get_hide_on_ok** **(** **)** const
- Return true if the dialog will be hidden when accepted (default true).
- .. _class_AcceptDialog_get_label:
- - :ref:`Object<class_object>` **get_label** **(** **)**
- Return the label used for built-in text.
- .. _class_AcceptDialog_get_ok:
- - :ref:`Object<class_object>` **get_ok** **(** **)**
- Return the OK Button.
- .. _class_AcceptDialog_get_text:
- - :ref:`String<class_string>` **get_text** **(** **)** const
- Return the built-in label text.
- .. _class_AcceptDialog_register_text_enter:
- - :ref:`LineEdit<class_lineedit>` **register_text_enter** **(** :ref:`Object<class_object>` line_edit **)**
- Register a :ref:`LineEdit<class_lineedit>` in the dialog. When the enter key is pressed, the dialog will be accepted.
- .. _class_AcceptDialog_set_hide_on_ok:
- - void **set_hide_on_ok** **(** :ref:`bool<class_bool>` enabled **)**
- Set whether the dialog is hidden when accepted (default true).
- .. _class_AcceptDialog_set_text:
- - void **set_text** **(** :ref:`String<class_string>` text **)**
- Set the built-in label text.
|