class_charfxtransform.rst 13 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309
  1. :github_url: hide
  2. .. DO NOT EDIT THIS FILE!!!
  3. .. Generated automatically from Godot engine sources.
  4. .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
  5. .. XML source: https://github.com/godotengine/godot/tree/master/doc/classes/CharFXTransform.xml.
  6. .. _class_CharFXTransform:
  7. CharFXTransform
  8. ===============
  9. **Inherits:** :ref:`RefCounted<class_RefCounted>` **<** :ref:`Object<class_Object>`
  10. Controls how an individual character will be displayed in a :ref:`RichTextEffect<class_RichTextEffect>`.
  11. .. rst-class:: classref-introduction-group
  12. Description
  13. -----------
  14. By setting various properties on this object, you can control how individual characters will be displayed in a :ref:`RichTextEffect<class_RichTextEffect>`.
  15. .. rst-class:: classref-introduction-group
  16. Tutorials
  17. ---------
  18. - :doc:`BBCode in RichTextLabel <../tutorials/ui/bbcode_in_richtextlabel>`
  19. .. rst-class:: classref-reftable-group
  20. Properties
  21. ----------
  22. .. table::
  23. :widths: auto
  24. +---------------------------------------+----------------------------------------------------------------------+-----------------------------------+
  25. | :ref:`Color<class_Color>` | :ref:`color<class_CharFXTransform_property_color>` | ``Color(0, 0, 0, 1)`` |
  26. +---------------------------------------+----------------------------------------------------------------------+-----------------------------------+
  27. | :ref:`float<class_float>` | :ref:`elapsed_time<class_CharFXTransform_property_elapsed_time>` | ``0.0`` |
  28. +---------------------------------------+----------------------------------------------------------------------+-----------------------------------+
  29. | :ref:`Dictionary<class_Dictionary>` | :ref:`env<class_CharFXTransform_property_env>` | ``{}`` |
  30. +---------------------------------------+----------------------------------------------------------------------+-----------------------------------+
  31. | :ref:`RID<class_RID>` | :ref:`font<class_CharFXTransform_property_font>` | ``RID()`` |
  32. +---------------------------------------+----------------------------------------------------------------------+-----------------------------------+
  33. | :ref:`int<class_int>` | :ref:`glyph_count<class_CharFXTransform_property_glyph_count>` | ``0`` |
  34. +---------------------------------------+----------------------------------------------------------------------+-----------------------------------+
  35. | :ref:`int<class_int>` | :ref:`glyph_flags<class_CharFXTransform_property_glyph_flags>` | ``0`` |
  36. +---------------------------------------+----------------------------------------------------------------------+-----------------------------------+
  37. | :ref:`int<class_int>` | :ref:`glyph_index<class_CharFXTransform_property_glyph_index>` | ``0`` |
  38. +---------------------------------------+----------------------------------------------------------------------+-----------------------------------+
  39. | :ref:`Vector2<class_Vector2>` | :ref:`offset<class_CharFXTransform_property_offset>` | ``Vector2(0, 0)`` |
  40. +---------------------------------------+----------------------------------------------------------------------+-----------------------------------+
  41. | :ref:`bool<class_bool>` | :ref:`outline<class_CharFXTransform_property_outline>` | ``false`` |
  42. +---------------------------------------+----------------------------------------------------------------------+-----------------------------------+
  43. | :ref:`Vector2i<class_Vector2i>` | :ref:`range<class_CharFXTransform_property_range>` | ``Vector2i(0, 0)`` |
  44. +---------------------------------------+----------------------------------------------------------------------+-----------------------------------+
  45. | :ref:`int<class_int>` | :ref:`relative_index<class_CharFXTransform_property_relative_index>` | ``0`` |
  46. +---------------------------------------+----------------------------------------------------------------------+-----------------------------------+
  47. | :ref:`Transform2D<class_Transform2D>` | :ref:`transform<class_CharFXTransform_property_transform>` | ``Transform2D(1, 0, 0, 1, 0, 0)`` |
  48. +---------------------------------------+----------------------------------------------------------------------+-----------------------------------+
  49. | :ref:`bool<class_bool>` | :ref:`visible<class_CharFXTransform_property_visible>` | ``true`` |
  50. +---------------------------------------+----------------------------------------------------------------------+-----------------------------------+
  51. .. rst-class:: classref-section-separator
  52. ----
  53. .. rst-class:: classref-descriptions-group
  54. Property Descriptions
  55. ---------------------
  56. .. _class_CharFXTransform_property_color:
  57. .. rst-class:: classref-property
  58. :ref:`Color<class_Color>` **color** = ``Color(0, 0, 0, 1)`` :ref:`🔗<class_CharFXTransform_property_color>`
  59. .. rst-class:: classref-property-setget
  60. - |void| **set_color**\ (\ value\: :ref:`Color<class_Color>`\ )
  61. - :ref:`Color<class_Color>` **get_color**\ (\ )
  62. The color the character will be drawn with.
  63. .. rst-class:: classref-item-separator
  64. ----
  65. .. _class_CharFXTransform_property_elapsed_time:
  66. .. rst-class:: classref-property
  67. :ref:`float<class_float>` **elapsed_time** = ``0.0`` :ref:`🔗<class_CharFXTransform_property_elapsed_time>`
  68. .. rst-class:: classref-property-setget
  69. - |void| **set_elapsed_time**\ (\ value\: :ref:`float<class_float>`\ )
  70. - :ref:`float<class_float>` **get_elapsed_time**\ (\ )
  71. The time elapsed since the :ref:`RichTextLabel<class_RichTextLabel>` was added to the scene tree (in seconds). Time stops when the :ref:`RichTextLabel<class_RichTextLabel>` is paused (see :ref:`Node.process_mode<class_Node_property_process_mode>`). Resets when the text in the :ref:`RichTextLabel<class_RichTextLabel>` is changed.
  72. \ **Note:** Time still passes while the :ref:`RichTextLabel<class_RichTextLabel>` is hidden.
  73. .. rst-class:: classref-item-separator
  74. ----
  75. .. _class_CharFXTransform_property_env:
  76. .. rst-class:: classref-property
  77. :ref:`Dictionary<class_Dictionary>` **env** = ``{}`` :ref:`🔗<class_CharFXTransform_property_env>`
  78. .. rst-class:: classref-property-setget
  79. - |void| **set_environment**\ (\ value\: :ref:`Dictionary<class_Dictionary>`\ )
  80. - :ref:`Dictionary<class_Dictionary>` **get_environment**\ (\ )
  81. Contains the arguments passed in the opening BBCode tag. By default, arguments are strings; if their contents match a type such as :ref:`bool<class_bool>`, :ref:`int<class_int>` or :ref:`float<class_float>`, they will be converted automatically. Color codes in the form ``#rrggbb`` or ``#rgb`` will be converted to an opaque :ref:`Color<class_Color>`. String arguments may not contain spaces, even if they're quoted. If present, quotes will also be present in the final string.
  82. For example, the opening BBCode tag ``[example foo=hello bar=true baz=42 color=#ffffff]`` will map to the following :ref:`Dictionary<class_Dictionary>`:
  83. ::
  84. {"foo": "hello", "bar": true, "baz": 42, "color": Color(1, 1, 1, 1)}
  85. .. rst-class:: classref-item-separator
  86. ----
  87. .. _class_CharFXTransform_property_font:
  88. .. rst-class:: classref-property
  89. :ref:`RID<class_RID>` **font** = ``RID()`` :ref:`🔗<class_CharFXTransform_property_font>`
  90. .. rst-class:: classref-property-setget
  91. - |void| **set_font**\ (\ value\: :ref:`RID<class_RID>`\ )
  92. - :ref:`RID<class_RID>` **get_font**\ (\ )
  93. Font resource used to render glyph.
  94. .. rst-class:: classref-item-separator
  95. ----
  96. .. _class_CharFXTransform_property_glyph_count:
  97. .. rst-class:: classref-property
  98. :ref:`int<class_int>` **glyph_count** = ``0`` :ref:`🔗<class_CharFXTransform_property_glyph_count>`
  99. .. rst-class:: classref-property-setget
  100. - |void| **set_glyph_count**\ (\ value\: :ref:`int<class_int>`\ )
  101. - :ref:`int<class_int>` **get_glyph_count**\ (\ )
  102. Number of glyphs in the grapheme cluster. This value is set in the first glyph of a cluster. Setting this property won't affect drawing.
  103. .. rst-class:: classref-item-separator
  104. ----
  105. .. _class_CharFXTransform_property_glyph_flags:
  106. .. rst-class:: classref-property
  107. :ref:`int<class_int>` **glyph_flags** = ``0`` :ref:`🔗<class_CharFXTransform_property_glyph_flags>`
  108. .. rst-class:: classref-property-setget
  109. - |void| **set_glyph_flags**\ (\ value\: :ref:`int<class_int>`\ )
  110. - :ref:`int<class_int>` **get_glyph_flags**\ (\ )
  111. Glyph flags. See :ref:`GraphemeFlag<enum_TextServer_GraphemeFlag>` for more info. Setting this property won't affect drawing.
  112. .. rst-class:: classref-item-separator
  113. ----
  114. .. _class_CharFXTransform_property_glyph_index:
  115. .. rst-class:: classref-property
  116. :ref:`int<class_int>` **glyph_index** = ``0`` :ref:`🔗<class_CharFXTransform_property_glyph_index>`
  117. .. rst-class:: classref-property-setget
  118. - |void| **set_glyph_index**\ (\ value\: :ref:`int<class_int>`\ )
  119. - :ref:`int<class_int>` **get_glyph_index**\ (\ )
  120. Font specific glyph index.
  121. .. rst-class:: classref-item-separator
  122. ----
  123. .. _class_CharFXTransform_property_offset:
  124. .. rst-class:: classref-property
  125. :ref:`Vector2<class_Vector2>` **offset** = ``Vector2(0, 0)`` :ref:`🔗<class_CharFXTransform_property_offset>`
  126. .. rst-class:: classref-property-setget
  127. - |void| **set_offset**\ (\ value\: :ref:`Vector2<class_Vector2>`\ )
  128. - :ref:`Vector2<class_Vector2>` **get_offset**\ (\ )
  129. The position offset the character will be drawn with (in pixels).
  130. .. rst-class:: classref-item-separator
  131. ----
  132. .. _class_CharFXTransform_property_outline:
  133. .. rst-class:: classref-property
  134. :ref:`bool<class_bool>` **outline** = ``false`` :ref:`🔗<class_CharFXTransform_property_outline>`
  135. .. rst-class:: classref-property-setget
  136. - |void| **set_outline**\ (\ value\: :ref:`bool<class_bool>`\ )
  137. - :ref:`bool<class_bool>` **is_outline**\ (\ )
  138. If ``true``, FX transform is called for outline drawing. Setting this property won't affect drawing.
  139. .. rst-class:: classref-item-separator
  140. ----
  141. .. _class_CharFXTransform_property_range:
  142. .. rst-class:: classref-property
  143. :ref:`Vector2i<class_Vector2i>` **range** = ``Vector2i(0, 0)`` :ref:`🔗<class_CharFXTransform_property_range>`
  144. .. rst-class:: classref-property-setget
  145. - |void| **set_range**\ (\ value\: :ref:`Vector2i<class_Vector2i>`\ )
  146. - :ref:`Vector2i<class_Vector2i>` **get_range**\ (\ )
  147. Absolute character range in the string, corresponding to the glyph. Setting this property won't affect drawing.
  148. .. rst-class:: classref-item-separator
  149. ----
  150. .. _class_CharFXTransform_property_relative_index:
  151. .. rst-class:: classref-property
  152. :ref:`int<class_int>` **relative_index** = ``0`` :ref:`🔗<class_CharFXTransform_property_relative_index>`
  153. .. rst-class:: classref-property-setget
  154. - |void| **set_relative_index**\ (\ value\: :ref:`int<class_int>`\ )
  155. - :ref:`int<class_int>` **get_relative_index**\ (\ )
  156. The character offset of the glyph, relative to the current :ref:`RichTextEffect<class_RichTextEffect>` custom block. Setting this property won't affect drawing.
  157. .. rst-class:: classref-item-separator
  158. ----
  159. .. _class_CharFXTransform_property_transform:
  160. .. rst-class:: classref-property
  161. :ref:`Transform2D<class_Transform2D>` **transform** = ``Transform2D(1, 0, 0, 1, 0, 0)`` :ref:`🔗<class_CharFXTransform_property_transform>`
  162. .. rst-class:: classref-property-setget
  163. - |void| **set_transform**\ (\ value\: :ref:`Transform2D<class_Transform2D>`\ )
  164. - :ref:`Transform2D<class_Transform2D>` **get_transform**\ (\ )
  165. The current transform of the current glyph. It can be overridden (for example, by driving the position and rotation from a curve). You can also alter the existing value to apply transforms on top of other effects.
  166. .. rst-class:: classref-item-separator
  167. ----
  168. .. _class_CharFXTransform_property_visible:
  169. .. rst-class:: classref-property
  170. :ref:`bool<class_bool>` **visible** = ``true`` :ref:`🔗<class_CharFXTransform_property_visible>`
  171. .. rst-class:: classref-property-setget
  172. - |void| **set_visibility**\ (\ value\: :ref:`bool<class_bool>`\ )
  173. - :ref:`bool<class_bool>` **is_visible**\ (\ )
  174. If ``true``, the character will be drawn. If ``false``, the character will be hidden. Characters around hidden characters will reflow to take the space of hidden characters. If this is not desired, set their :ref:`color<class_CharFXTransform_property_color>` to ``Color(1, 1, 1, 0)`` instead.
  175. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
  176. .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
  177. .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
  178. .. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
  179. .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
  180. .. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`
  181. .. |bitfield| replace:: :abbr:`BitField (This value is an integer composed as a bitmask of the following flags.)`
  182. .. |void| replace:: :abbr:`void (No return value.)`