Rémi Verschelde ffac3a0408 GDExtension: Fix typo on `compatibility_minimum` property 1 settimana fa
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c_sharp 76da87bf07 Document [ExportToolButton] 2 settimane fa
debug c4d3aa134a Standardize RST header syntax 1 mese fa
gdextension ffac3a0408 GDExtension: Fix typo on `compatibility_minimum` property 1 settimana fa
gdscript 98ce9b570b Briefly document Vector<> variations 3 settimane fa
img 4664e7ab19 Updated images to match docs 6 mesi fa
change_scenes_manually.rst 6ffdb2ff0d Update change_scenes_manually.rst 7 mesi fa
creating_script_templates.rst a8667ffddf Add links to project setting mentions 3 mesi fa
cross_language_scripting.rst cea78730d0 [.NET] Use collection expressions 2 mesi fa
evaluating_expressions.rst 404a2bc96e Document logical operator support in `Expression` 2 settimane fa
filesystem.rst bd19917ea0 Draft: Remove "simple", "simply", "easy", and "just" from the docs (#4496) 3 anni fa
groups.rst 3dd3580a5b Groups: Nodes panel doesn't allow node multiselect 1 mese fa
how_to_read_the_godot_api.rst c39a8d9dc5 Update some screenshots in the Scripting section for Godot 4 (#6851) 1 anno fa
idle_and_physics_processing.rst cd92be066d Update references to private class methods across the docs 1 anno fa
index.rst 2f634c7acb Improve display of rubric fake headers with heading-level option 3 mesi fa
instancing_with_signals.rst d6da7be302 Fix vector value in bullet example in Instancing with signals (#8203) 1 anno fa
nodes_and_scene_instances.rst 7d34e4e42e Clarify difference between Godot's scene instancing and hardware instancing 2 settimane fa
overridable_functions.rst cd92be066d Update references to private class methods across the docs 1 anno fa
pausing_games.rst fc7a41fc48 Rework the pause menu example in pausing_games.rst 1 anno fa
resources.rst d884e3ef07 Correction on usage of Dictionaries in C# as it should be 'Godot.Collections.Dictionary<>' 8 mesi fa
scene_tree.rst 93489bbefb Use "low-level" and "high-level" instead of "low level" and "high level" 3 mesi fa
scene_unique_nodes.rst 65a77b087c Document adding scene-unique nodes by prefixing with '%' 1 mese fa
singletons_autoload.rst d5b8afb77b Clarify creating a global in Singletons (Autoload) (#10416) 2 mesi fa