Commit History

Author SHA1 Message Date
  Hyungki Kim 5ee2d87705 Update deploying_to_android.rst 5 months ago
  Bastiaan Olij dd4c2439fe Add a note to the vendor plugin info that it no longer needs to be enabled. 8 months ago
  Bastiaan Olij 0e8d00078a Corrected a few things in the openxr android documentation 10 months ago
  Bastiaan Olij 2be7e4df73 Change XR Android export to mention OpenXR vendors plugin 1 year ago
  Max Hilbrunner e269ed9f56 Merge pull request #7884 from m4gr3d/update_android_plugin_tutorial 1 year ago
  Fredia Huya-Kouadio 66ee5cb491 Update the Android documentation for Godot 4.2 1 year ago
  Bastiaan Olij 1a2063b881 OpenXR : Add step to enable the loader plugin 1 year ago
  Bastiaan Olij 2c689b0000 Update exporting to Android XR devices for new loader 1 year ago
  David Snopek 968e8a7757 Make the steps for deploying to Meta Quest 2 (and other Android headsets) clearer 1 year ago
  Bastiaan Olij 922810af38 Change OpenXR loader documentation to refer to new asset library entry 1 year ago
  Bastiaan Olij f7b6ab5dff Added documention page about exporting a Godot XR project to Android (Meta Quest+Pico) 1 year ago