Commit History

Autor SHA1 Mensaxe Data
  tetrapod00 93489bbefb Use "low-level" and "high-level" instead of "low level" and "high level" hai 2 semanas
  A Thousand Ships 36e2351df2 Fix invalid indentation in various files hai 6 meses
  Michael Gundlach 042c415e25 Correct the description of "tree order" (#8294) hai 1 ano
  br1trs 92d962ab75 delete get_root() hai 1 ano
  gomaproi c39a8d9dc5 Update some screenshots in the Scripting section for Godot 4 (#6851) hai 1 ano
  DeadlyEssence01 9bc011a1df Fix C# ChangeScene Method Name in Scene Tree tutorial. hai 1 ano
  Hugo Locurcio f13651cf96 Fix link to AutoLoads documentation in Using SceneTree %!s(int64=2) %!d(string=hai) anos
  Kirrby 9d9d4b821c Updating change_scene and change_scene_to (#6175) %!s(int64=2) %!d(string=hai) anos
  Matthew 0247f14e1e Clarify tree order in Using SceneTree (#5449) %!s(int64=3) %!d(string=hai) anos
  DeeJayLSP 2483e2f464 Scene tree: Show functions as code (#5113) %!s(int64=3) %!d(string=hai) anos
  Marcin Sędłak-Jakubowski bd19917ea0 Draft: Remove "simple", "simply", "easy", and "just" from the docs (#4496) %!s(int64=3) %!d(string=hai) anos
  Hugo Locurcio 6babc68649 Rename documentation pages that have the same name as classref pages %!s(int64=3) %!d(string=hai) anos
  Nathan Lovato d0eb1eb6bc Move remaining files out of step_by_step/ %!s(int64=4) %!d(string=hai) anos