Commit History

Autor SHA1 Mensaxe Data
  Nate Moore ffb7983cc1 Add spring arm third-person camera tutorial (#10156) hai 2 meses
  tetrapod00 12e83c4949 Add link from Rendering to 2D and 3D rendering sections hai 2 meses
  Hugo Locurcio 95fb178429 Add support for user-provided comments with Giscus hai 1 ano
  and-rad 332399538b Add 3D particles documentation (#5535) hai 1 ano
  Hugo Locurcio 14baaf0b3a Add a page on decals %!s(int64=2) %!d(string=hai) anos
  Yuri Sizov d524544e07 Improve naming and organization of some manual articles hai 1 ano
  Hugo Locurcio 8b0c550e2a Add a page on variable rate shading (VRS) %!s(int64=2) %!d(string=hai) anos
  Hugo Locurcio 6e453527b1 Revamp global illumination documentation %!s(int64=3) %!d(string=hai) anos
  Hugo Locurcio c2f173cb8c Add a page on 3D resolution scaling (#6331) %!s(int64=2) %!d(string=hai) anos
  Rémi Verschelde eae90bad76 Merge pull request #6390 from Calinou/add-physical-light-units %!s(int64=2) %!d(string=hai) anos
  Hugo Locurcio 619ce2007b Add a page on physical light units %!s(int64=2) %!d(string=hai) anos
  Hugo Locurcio 048f5e575b Add documentation pages on 2D and 3D antialiasing %!s(int64=2) %!d(string=hai) anos
  Hugo Locurcio ce6daa0a8e Add a page on occlusion culling %!s(int64=2) %!d(string=hai) anos
  Max Hilbrunner 59636f74f6 Merge pull request #6161 from Calinou/add-mesh-lod-visibility-ranges %!s(int64=2) %!d(string=hai) anos
  Hugo Locurcio e9b3c69159 Add a page on volumetric fog and FogVolumes %!s(int64=2) %!d(string=hai) anos
  Hugo Locurcio a4391f1473 Add pages on mesh LOD and visibility ranges %!s(int64=2) %!d(string=hai) anos
  skyace65 c380aed394 Document label 3d and text mesh (4.0) %!s(int64=2) %!d(string=hai) anos
  Nathan Lovato f19083670a Move pages out of the tutorials/content section %!s(int64=4) %!d(string=hai) anos
  Nathan Lovato 0e0c3f4382 Move vertex animation files to performance %!s(int64=4) %!d(string=hai) anos
  Nathan Lovato 98f2916fa1 Remove outdated tutorials in the 4.0 documentation %!s(int64=4) %!d(string=hai) anos
  clayjohn 55b1a4fb03 Initial port of optimization tutorials to master %!s(int64=4) %!d(string=hai) anos
  Marcel Admiraal a865a960f7 Convert SpatialMaterial references to StandardMaterial3D. %!s(int64=4) %!d(string=hai) anos
  Hugo Locurcio 555a68601e Add a dedicated page for 3D rendering limitations %!s(int64=4) %!d(string=hai) anos
  clayjohn 0bbb62df2d added tutorial on animating thousands of objects %!s(int64=5) %!d(string=hai) anos
  Rémi Verschelde 05ea581b9b Remove dropped tutorials from TOC %!s(int64=6) %!d(string=hai) anos
  clayjohn 7151c1d926 moved vertex_displacement tutorial into shading %!s(int64=6) %!d(string=hai) anos
  ZX-WT 078761018d added csg tutorial %!s(int64=6) %!d(string=hai) anos
  clayjohn 69441fb5c6 rewrote mesh generation tutorial %!s(int64=6) %!d(string=hai) anos
  Juan Linietsky 378584531d Added tutorial for using transforms in Godot %!s(int64=6) %!d(string=hai) anos
  ZX-WT a83b8d1e27 added multimesh tutor %!s(int64=6) %!d(string=hai) anos