Commit History

Author SHA1 Message Date
  Yuri Sizov cd92be066d Update references to private class methods across the docs 1 year ago
  toafloast 7183ef3e46 Update ray casting tutorial. 1 year ago
  Angad Singh Josan b360bbc40b Include collide_with_areas in ray-casting.rst (#7449) 1 year ago
  OgGhostJelly 6441b69378 Fixed code snippet using 3.x name for PhysicsServer2D 1 year ago
  Raul Santos b319da3f07 Update some C# examples for 4.0 (#6693) 1 year ago
  Yuri Sizov a20c7f494e Merge pull request #6581 from Piralein/partial🔑 1 year ago
  Hana 9e90766a92 update c# class examples 1 year ago
  Amaral Krichman 0ac2031972 tutorials/physics/ray-casting: Update missing v4 fixes (#6439) 1 year ago
  Max Hilbrunner 99d3d0be12 Renames / fixes for Godot 4 2 years ago
  Max Hilbrunner 6c13f5ba58 More Godot 4 renames and fixes (#6317) 2 years ago
  Max Hilbrunner 198393eec7 More Godot 4 rename fixes (#6315) 2 years ago
  Max Hilbrunner 024fedb0f3 Kinematic -> Character 2 years ago
  Marcin Sędłak-Jakubowski bd19917ea0 Draft: Remove "simple", "simply", "easy", and "just" from the docs (#4496) 3 years ago
  BlueStag a090a578fb Fixed GetNode inconsistencies (#5056) 3 years ago
  31 cc59fa2d2c Fix C# IntersectRay usage: 'exclude' is a Godot Array (#4785) 3 years ago
  Aaron Franke f0dfc9e19c Update ray length constant to match style guidelines 3 years ago
  Hugo Locurcio 471618db61 Clarify that GDScript is not based on Python 4 years ago
  balloonpopper c40d74e19b Added examples for collision layer masks (#3863) 4 years ago
  Rémi Verschelde a1af0dfc13 Adapt tutorial hyperlinks after godotengine/godot#24640 5 years ago
  corrigentia 2925265833 Fix some punctuation and grammar in ray-casting 6 years ago
  Paul Joannon fb069fe875 Translate Tutorials/Physics/RayCasting to C# 6 years ago
  Chris Bradfield 92500b5ba6 Update ray-casting tutorial 6 years ago
  Michael Alexsander Silva Dias 23cb08ce0a Fixes for the GDScript styling in various pages. 6 years ago
  Nathan 18f889b6a4 Improve docs structure 6 years ago