tetrapod00
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f2ce3eee91
Standardize renderer names and terms
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hai 1 mes |
tetrapod00
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09156f2ee9
Add UPDATE comments to perishable information
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hai 1 mes |
Hugo Locurcio
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48df572ab9
Add cubemap template images to Importing images
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hai 4 meses |
A Thousand Ships
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bd6cc665a7
Fix incorrect uses of a/an
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hai 8 meses |
Hugo Locurcio
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e93fc9b1f2
Document importing SVG images with text
|
hai 11 meses |
Gene
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d653e0c43f
[Minor] Fix typo "Rougness" (should be "Roughness")
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hai 11 meses |
Hugo Locurcio
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83b532da66
Document support for importing KTX images in Importing images
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hai 1 ano |
Hugo Locurcio
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6ac2d17ea6
Link to Importing images' Mipmaps section in Multiple resolutions
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hai 1 ano |
Mateus Elias
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c234876d88
fix(iimporting_images.rst): remove unsupported image format
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hai 1 ano |
Hugo Locurcio
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ec71ddb6cc
Remove outdated notice about changing import type requiring editor restart
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hai 1 ano |
Hugo Locurcio
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d7efa88500
Link to ThorVG's SVG support page in Importing images
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hai 1 ano |
Hugo Locurcio
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b062fbfd6f
Link to ThorVG viewer to check whether a SVG can render correctly
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hai 1 ano |
Hugo Locurcio
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3bed31c54d
Update resource importing documentation for Godot 4.0
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hai 1 ano |
Hugo Locurcio
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f0bc196ed6
Remove mentions of PVRTC texture compression in the documentation
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%!s(int64=2) %!d(string=hai) anos |
skyace65
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e6e205a020
Fix normal map description and improve note
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%!s(int64=2) %!d(string=hai) anos |
Hugo Locurcio
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bc44909ffe
Add workaround for using the same texture in both 2D and 3D
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%!s(int64=3) %!d(string=hai) anos |
Morris Tabor
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833d7ae9fb
Document lossless WebP
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%!s(int64=3) %!d(string=hai) anos |
Nathan Lovato
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4741f8dba2
Move assets section to a new assets pipeline section
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%!s(int64=4) %!d(string=hai) anos |