Commit History

Autor SHA1 Mensaxe Data
  A Thousand Ships bd6cc665a7 Fix incorrect uses of a/an hai 11 meses
  A Thousand Ships 00e4e554e1 Fix some headers that were incorrectly comments hai 1 ano
  Hugo Locurcio 9773552257 Emphasize the importance of mipmaps for `textureLod()` in Screen-reading shaders hai 1 ano
  thornySoap ecfa6a0b8e Fix "repeat_[en/dis]abled" %!s(int64=2) %!d(string=hai) anos
  clayjohn 8bf41b6ef1 Document how to use screen space textures using uniform hints %!s(int64=2) %!d(string=hai) anos
  Daniel Z 6f55c34259 Fix NDC coordinates for Vulkan in Screen-reading shaders (#6344) %!s(int64=2) %!d(string=hai) anos
  clayjohn 565b00d611 Add fog shaders to shader refererence %!s(int64=3) %!d(string=hai) anos
  Marcin Sędłak-Jakubowski bd19917ea0 Draft: Remove "simple", "simply", "easy", and "just" from the docs (#4496) %!s(int64=3) %!d(string=hai) anos
  Hugo Locurcio ed27f6fc3d Clarify when to use BackBufferCopy in Screen-reading shaders %!s(int64=3) %!d(string=hai) anos
  Nathan Lovato ad4c479d68 Rename shading section into shaders %!s(int64=4) %!d(string=hai) anos