Commit History

Autor SHA1 Mensaxe Data
  tetrapod 5bad2a6282 Add back information about per-vertex shading (#10281) hai 1 semana
  tetrapod00 09156f2ee9 Add UPDATE comments to perishable information hai 2 semanas
  Max Hilbrunner 2d0b917e79 Merge pull request #10114 from tetrapod00/renderer-comparison hai 1 mes
  tetrapod00 04a986db73 Add new Renderers page hai 1 mes
  tetrapod00 658717b80a Remove references to Phong and Blinn specular hai 1 mes
  tetrapod00 e55dffb11c Add note about flat shading and Grow in Standard Material page hai 1 mes
  yesfish 586a2fd3a9 Improve next_pass documentation in Standard Material 3D (#9762) hai 3 meses
  cakepie f9f9b69313 Update standard_material_3d.rst to Godot 4 (#9641) hai 3 meses
  Max Hilbrunner 20ab694328 Merge pull request #9097 from gmikhail/standartmaterial3d-distance-fade hai 8 meses
  Hugo Locurcio 7a7f815b81 Mention per-vertex shading is currently unimplemented in Standard Material 3D hai 8 meses
  Mikhail Gribanov e6f442c39c Add clarification to distance fade modes in Standard Material 3D hai 8 meses
  Hugo Locurcio 53984b5b84 Document roughness impacting refraction behavior in Standard Material 3D hai 9 meses
  Hugo Locurcio d07baf3836 Document alpha antialiasing in Standard Material 3D hai 1 ano
  Aaron Franke 3407328860 Fix typos: "modelling" -> "modeling" hai 1 ano
  Hugo Locurcio b68b12ebaa Document particle flipbook animation in 2D, improve existing 3D flipbook docs hai 1 ano
  Milan Gruner ed7b0374cc Add documentation for render mode fog_disabled and Disable Fog in BaseMaterial3D hai 1 ano
  hakro 5f75ad7712 Update standard_material_3d.rst hai 1 ano
  Hugo Locurcio 34350f8a12 Document StandardMaterial3D refraction limitations (#7301) hai 1 ano
  skyace65 5a93a4cd9c Update image on standard material page hai 1 ano
  Hugo Locurcio c799afdfa2 Update Importing 3D scenes documentation for Godot 4.0 (#6800) hai 1 ano
  Max Hilbrunner c8a306fd34 Merge pull request #6782 from Calinou/update-import-docs hai 1 ano
  Yuri Sizov d524544e07 Improve naming and organization of some manual articles hai 1 ano
  Hugo Locurcio 3bed31c54d Update resource importing documentation for Godot 4.0 hai 1 ano
  Hugo Locurcio 6e453527b1 Revamp global illumination documentation %!s(int64=3) %!d(string=hai) anos
  Max Hilbrunner 70b324b70d Merge pull request #6314 from Calinou/add-large-world-coordinates %!s(int64=2) %!d(string=hai) anos
  Hugo Locurcio 7c7fcb9ef3 Add a page on large world coordinates (double-precision floats) %!s(int64=2) %!d(string=hai) anos
  Max Hilbrunner 198393eec7 More Godot 4 rename fixes (#6315) %!s(int64=2) %!d(string=hai) anos
  skyace65 37174fdd7e Add clearcoat comparison image %!s(int64=2) %!d(string=hai) anos
  skyace65 f37cffc8ee Update Spatial material 3D page for Godot 4 %!s(int64=3) %!d(string=hai) anos
  skyace65 e6e205a020 Fix normal map description and improve note %!s(int64=2) %!d(string=hai) anos