História revízii

Autor SHA1 Správa Dátum
  tetrapod00 858c663ab1 Add note to use varyings to access builtins in shader pages 2 týždňov pred
  tetrapod00 c4d3aa134a Standardize RST header syntax 2 mesiacov pred
  Ryan 7c1eefda90 TIME is affected by time_scale 2 mesiacov pred
  tetrapod00 76bcb140d4 Consistently use "built-in" and "built into", avoid "builtin" and "built-in to" 3 mesiacov pred
  Chaosus 212ce6746d Note about stage func/discard may be used in custom shader function 4 mesiacov pred
  tetrapod00 be84df8210 Clarify COLOR and TEXTURE in CanvasItem shaders 4 mesiacov pred
  tetrapod00 4e02ee375a Standardize style within spatial_shader.rst, etc 6 mesiacov pred
  tetrapod00 19dc2ff818 Add description of TIME to shader pages, add label to global uniform header 6 mesiacov pred
  Hana - Piralein 88ee7438be Add description for custom vertex values 7 mesiacov pred
  Yuri Rubinsky bbf0b6ed6b Fix some incorrect entries in shader built-ins 8 mesiacov pred
  A Thousand Ships bd6cc665a7 Fix incorrect uses of a/an 11 mesiacov pred
  Samuel Ammonius b71cec668a Update canvas_item_shader.rst 1 rok pred
  AveMo ebf5a78578 Removed reference to 'DEPTH' in CanvasItem shaders (#8616) 1 rok pred
  clayjohn da93553be2 Update shader reference pages for canvas_item shaders and particle shaders for 4.2 1 rok pred
  kleonc be0806bbc0 Document VERTEX_ID, INSTANCE_ID built-ins for canvas_item vertex shader 1 rok pred
  Jan Thomä c490d5ede6 fix: vertex coordinates are in canvas space 1 rok pred
  Alex Es c3cda2cf50 Update descriptions and types for CanvasItem built-ins (#7283) 1 rok pred
  Bryce 8deb600ac5 Fix :code: typo in canvas_item_shaders doc (#6921) 1 rok pred
  clayjohn 8bf41b6ef1 Document how to use screen space textures using uniform hints 2 rokov pred
  Hugo Locurcio 81f44d9fae Document the generation source used for SDF in CanvasItem shaders 2 rokov pred
  clayjohn 0d50796dae Correct CanvasItem shader docs about AT_LIGHT_PASS builtin 2 rokov pred
  clayjohn 39e0f7cf15 Clean up canvas item shader reference and add new light shader built ins 2 rokov pred
  Ethan Ruhl 75b51ec2f4 Organize built-in order in CanvasItem shaders (#5716) 2 rokov pred
  nevarek b11c1b1f70 Update names of shader matrix built-ins in Advanced post-processing (#5713) 2 rokov pred
  Yuri Roubinsky 58bc70ff28 Few more fixes/enchancements to shaders 3 rokov pred
  Yuri Roubinsky d69f94283b More fixes for shader built-ins 2 3 rokov pred
  Yuri Roubinsky 729648f135 More fixes for shader built-ins 3 rokov pred
  Rémi Verschelde 9a05eef561 4.0: Convert Sprite references to Sprite2D 3 rokov pred
  Yuri Roubinsky 6c39f5c5c0 Fixes some shader built-ins (again) 3 rokov pred
  Yuri Roubinsky 86a4f444fe Added shader built-in constants + fix formatting of table headers 3 rokov pred