Commit Verlauf

Autor SHA1 Nachricht Datum
  Hugo Locurcio cbdec4e72e Point mapping contributions to Godot in Controllers, gamepads and joysticks vor 3 Wochen
  tetrapod00 c4d3aa134a Standardize RST header syntax vor 2 Monaten
  tetrapod00 3bc5ea85af Remove references to 3.x minor versions vor 4 Monaten
  Hugo Locurcio 8fdd378fa3 Update asset library demo URLs to point to Godot 4.x demos vor 10 Monaten
  Hugo Locurcio 7bfebadbff Document Windows limitation to 4 controllers in Controllers, gamepads and joysticks (#8594) vor 1 Jahr
  BuildTools f3f2dad37e Modified the event_is_action_pressed() function within the window focus section since it was not using the event parameter. vor 1 Jahr
  Hugo Locurcio e606097168 Fix missing word in Window focus section of Controllers, gamepads and joysticks vor 1 Jahr
  Hugo Locurcio 50b7c155ad Document focus and sleep caveats in Controllers, gamepads and joysticks vor 1 Jahr
  John Veness 05153f071e Fix backquoted text in Controllers doc vor 1 Jahr
  Hugo Locurcio 6e3881b06a Fix default deadzone value in Controllers, gamepads and joysticks (#6701) vor 2 Jahren
  Hugo Locurcio d15472a7b9 Document vibration in Controllers, gamepads and joysticks vor 2 Jahren
  Hugo Locurcio ec88857ba4 Remove outdated notice about lack of controller support on Apple M1 vor 2 Jahren
  Hugo Locurcio edb6c31b05 Document updating controller firmware in Controllers, gamepads and joysticks vor 3 Jahren
  Hugo Locurcio b5a7873b42 Update Godot version caveats in Controllers, gamepads and joysticks vor 3 Jahren
  Nathan Lovato 65bdac51d7 Merge pull request #4649 from Calinou/controllers-add-is-action-just-pressed vor 4 Jahren
  Hugo Locurcio c6fedd287e Clarify deadzone difference for `Input.get_vector()` in Controllers (#4651) vor 4 Jahren
  Hugo Locurcio 04d4f2b6f5 Mention `Input.is_action_just_pressed()` on the Controllers page vor 4 Jahren
  Hugo Locurcio 6d45a91d1e Fix incorrect code block tab syntax in Controllers documentation (#4643) vor 4 Jahren
  Hugo Locurcio 53c1af720e Add a page about gamepad/controller support in Godot (#4620) vor 4 Jahren