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- -- Localize for performance.
- local math_floor = math.floor
- minetest.register_node("sulfur:ore", {
- description = "Sulfur Ore",
- tiles = {"default_stone.png^technic_sulfur_mineral.png"},
- groups = utility.dig_groups("mineral"),
- drop = "sulfur:lump",
- sounds = default.node_sound_stone_defaults(),
- silverpick_drop = true,
- })
- minetest.register_craftitem("sulfur:lump", {
- description = "Sulfur Lump",
- inventory_image = "technic_sulfur_lump.png",
- })
- minetest.register_craftitem("sulfur:dust", {
- description = "Powdered Sulfur",
- inventory_image = "technic_sulfur_dust.png"
- })
- minetest.register_craft({
- type = "grinding",
- output = 'sulfur:dust 4',
- recipe = 'sulfur:lump',
- })
- minetest.register_craft({
- type = "anvil",
- output = 'sulfur:dust 2',
- recipe = 'sulfur:lump',
- })
- minetest.register_craft({
- type = "crushing",
- output = 'sulfur:dust 6',
- recipe = 'sulfur:lump',
- time = 60*1.5,
- })
- local c_lava = minetest.get_content_id("default:lava_source")
- local c_lava_flowing = minetest.get_content_id("default:lava_flowing")
- local c_stone = minetest.get_content_id("default:stone")
- local c_sulfur = minetest.get_content_id("sulfur:ore")
- -- Sulfur
- local sulfur_buf = {}
- local sulfur_noise= nil
- local generate = function(minp, maxp, seed)
- -- Keep mapgen within bounds. Not in nether, not in shallow caves.
- if minp.y < -24000 or maxp.y > -256 then return end
- --minetest.chat_send_all("searching for lava")
- local vm, emin, emax = minetest.get_mapgen_object("voxelmanip")
- local a = VoxelArea:new{
- MinEdge = {x = emin.x, y = emin.y, z = emin.z},
- MaxEdge = {x = emax.x, y = emax.y, z = emax.z},
- }
- local data = vm:get_data(sulfur_buf)
- local pr = PseudoRandom(17 * minp.x + 42 * minp.y + 101 * minp.z)
- sulfur_noise = sulfur_noise or minetest.get_perlin(9876, 3, 0.5, 100)
- local max = math.max
- local min = math.min
- local grid_size = 5
- for x = minp.x + math_floor(grid_size / 2), maxp.x, grid_size do
- for y = minp.y + math_floor(grid_size / 2), maxp.y, grid_size do
- for z = minp.z + math_floor(grid_size / 2), maxp.z, grid_size do
- local c = data[a:index(x, y, z)]
- if (c == c_lava or c == c_lava_flowing) and sulfur_noise:get3d({x = x, y = z, z = z}) >= 0.2 then
- --minetest.chat_send_all("found lava")
- for xx = max(minp.x, x - grid_size), min(maxp.x, x + grid_size) do
- for yy = max(minp.y, y - grid_size), min(maxp.y, y + grid_size) do
- for zz = max(minp.z, z - grid_size), min(maxp.z, z + grid_size) do
- local i = a:index(xx, yy, zz)
- if data[i] == c_stone and pr:next(1, 10) <= 7 then
- data[i] = c_sulfur
- end
- end
- end
- end
- end
- end
- end
- end
- vm:set_data(data)
- vm:write_to_map()
- end
- minetest.register_on_generated(function(...) generate(...) end)
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