location.lua 2.8 KB

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  1. -- Wielded Item Location Overrides - [item_name] = {bone, position, rotation}
  2. local bone = "Arm_Right"
  3. local pos = {x=0, y=5.5, z=3}
  4. local scale = {x=0.25, y=0.25}
  5. local rx = -90
  6. local rz = 90
  7. wield3d.location = {
  8. ["torches:torch_floor"] = {bone, pos, {x=rx, y=180, z=rz}, scale},
  9. ["basictrees:tree_sapling"] = {bone, pos, {x=rx, y=180, z=rz}, scale},
  10. ["flowers:dandelion_white"] = {bone, pos, {x=rx, y=180, z=rz}, scale},
  11. ["flowers:dandelion_yellow"] = {bone, pos, {x=rx, y=180, z=rz}, scale},
  12. ["flowers:geranium"] = {bone, pos, {x=rx, y=180, z=rz}, scale},
  13. ["flowers:rose"] = {bone, pos, {x=rx, y=180, z=rz}, scale},
  14. ["flowers:zinnia_red"] = {bone, pos, {x=rx, y=180, z=rz}, scale},
  15. ["flowers:rose_white"] = {bone, pos, {x=rx, y=180, z=rz}, scale},
  16. ["flowers:tulip"] = {bone, pos, {x=rx, y=180, z=rz}, scale},
  17. ["flowers:viola"] = {bone, pos, {x=rx, y=180, z=rz}, scale},
  18. ["flowers:foxglove_pink"] = {bone, pos, {x=rx, y=180, z=rz}, scale},
  19. -- ["flowers:desertrose_pink"] = {bone, pos, {x=rx, y=180, z=rz}, scale},
  20. -- ["flowers:desertrose_red"] = {bone, pos, {x=rx, y=180, z=rz}, scale},
  21. ["flowers:bluebell"] = {bone, pos, {x=rx, y=180, z=rz}, scale},
  22. ["flowers:snapdragon"] = {bone, pos, {x=rx, y=180, z=rz}, scale},
  23. ["flowers:forgetmenot"] = {bone, pos, {x=rx, y=180, z=rz}, scale},
  24. ["flowers:daylily"] = {bone, pos, {x=rx, y=180, z=rz}, scale},
  25. ["flowers:iris_black"] = {bone, pos, {x=rx, y=180, z=rz}, scale},
  26. ["flowers:poppy_orange"] = {bone, pos, {x=rx, y=180, z=rz}, scale},
  27. ["flowers:jack"] = {bone, pos, {x=rx, y=180, z=rz}, scale},
  28. ["flowers:lupine_purple"] = {bone, pos, {x=rx, y=180, z=rz}, scale},
  29. ["default:shovel_wood"] = {bone, pos, {x=rx, y=135, z=rz}, scale},
  30. ["default:shovel_stone"] = {bone, pos, {x=rx, y=135, z=rz}, scale},
  31. ["default:shovel_steel"] = {bone, pos, {x=rx, y=135, z=rz}, scale},
  32. ["default:shovel_bronze"] = {bone, pos, {x=rx, y=135, z=rz}, scale},
  33. ["default:shovel_mese"] = {bone, pos, {x=rx, y=135, z=rz}, scale},
  34. ["default:shovel_diamond"] = {bone, pos, {x=rx, y=135, z=rz}, scale},
  35. ["bucket:bucket_empty"] = {bone, pos, {x=rx, y=135, z=rz}, scale},
  36. ["bucket:bucket_water"] = {bone, pos, {x=rx, y=135, z=rz}, scale},
  37. ["bucket:bucket_lava"] = {bone, pos, {x=rx, y=135, z=rz}, scale},
  38. ["screwdriver:screwdriver"] = {bone, pos, {x=rx, y=135, z=rz}, scale},
  39. ["screwdriver:screwdriver1"] = {bone, pos, {x=rx, y=135, z=rz}, scale},
  40. ["screwdriver:screwdriver2"] = {bone, pos, {x=rx, y=135, z=rz}, scale},
  41. ["screwdriver:screwdriver3"] = {bone, pos, {x=rx, y=135, z=rz}, scale},
  42. ["screwdriver:screwdriver4"] = {bone, pos, {x=rx, y=135, z=rz}, scale},
  43. ["vessels:glass_bottle"] = {bone, pos, {x=rx, y=135, z=rz}, scale},
  44. ["vessels:drinking_glass"] = {bone, pos, {x=rx, y=135, z=rz}, scale},
  45. ["vessels:steel_bottle"] = {bone, pos, {x=rx, y=135, z=rz}, scale},
  46. }