**NOT UPDATED** Moved to https://codeberg.org/gardenapple/light-in-the-sky https://codeberg.org/gardenapple/light-in-the-sky

gardenapple 83207de0ed Fix mod sidedness 6 miesięcy temu
config d086bdc7ab Remove Toast Control, configure Sodium to hide toasts 6 miesięcy temu
defaultconfigs 97c1d1ac15 Address some TODO items 2 lat temu
mods 83207de0ed Fix mod sidedness 6 miesięcy temu
openloader 8b84677a6a Fix some advancements, fix tier 3 thruster, configure backups and update checking 6 miesięcy temu
resourcepacks 96f5370606 v1.2.0 release + Use Modrinth resource pack for Creative Music 2 lat temu
.gitattributes 60f25d1063 Experimenting with packwiz, might remove later 2 lat temu
.gitignore 8b84677a6a Fix some advancements, fix tier 3 thruster, configure backups and update checking 6 miesięcy temu
.packwizignore 85ad4693e8 [MOD UPDATE] Downgrade Oculus + fix end gateways + adjust JEI blacklist 1 rok temu
LICENSE e90e56cddf License under CC BY-SA 4.0 2 lat temu
README.md 241f6e18c1 Update mods, replace mods with Modrinth versions 6 miesięcy temu
bisect.sh a6d45be35e Add bisect.sh script 2 lat temu
icon.png 8b84677a6a Fix some advancements, fix tier 3 thruster, configure backups and update checking 6 miesięcy temu
icon.xcf 82c4354e9f Add icon.xcf and icon.png 2 lat temu
index.toml 83207de0ed Fix mod sidedness 6 miesięcy temu
install-mods.sh a83fd5fc86 [MOD UPDATE] TE from CF, removed Not Enough Crashes 1 rok temu
pack.toml 83207de0ed Fix mod sidedness 6 miesięcy temu

README.md

Light in the Sky

This pack uses the packwiz format, allowing it to be published as a CurseForge modpack, a Modrinth modpack, etc.

However, thanks to dark magic, this repo also doubles as a working Minecraft instance for the vanilla MC launcher.

Installing

From source

  1. Clone this repo
  2. Run ./install-mods.sh to pull all the JARs from Curseforge and/or Modrinth
  3. Install Forge 36.2.35
  4. Set Forge's game directory to this repository
  5. ???

Updating

  1. git pull
  2. If new commits contain a "[MOD UPDATE]": re-run the install-mods.sh script :(

TODO

  • 0 water in insolator recipe does not work
  • Buggy graphics on barrels
  • Bugged disenchantment table cost
  • Remove some recipes (I forgot what I meant when I wrote this)
  • DE upgrades in end cities???