1234567891011121314151617181920212223242526272829303132333435363738394041 |
- /*
- This file uses the ".json5" file extension which allows for comments like this in a json file!
- Your text editor may show this file with invalid/no syntax, if so, we recommend you download:
- VSCode: https://code.visualstudio.com/
- JSON5 plugin(for VSCode): https://marketplace.visualstudio.com/items?itemName=mrmlnc.vscode-json5
- to make editing this file much easier.
- */
- {
- /* Add BYG's placed features to all biomes?
-
- By disabling this, you remove BYG placed features not designated to specific biomes.
-
- To configure the features that spawn using this, use the "/worldgenexport" command and edit the files found at:
- "byg/worldgen/placed_feature/global/<decoration_stage>"
- "byg/worldgen/placed_feature/global/placed_feature/<feature>"
- "byg/worldgen/configured_feature/global/<decoration_stage>"
- in the output folder.
- */
- "add_biome_placed_features": true,
- // Add custom BYG Structures?
- "add_custom_structures": true,
- // Add custom BYG Villagers/Structures to villages?
- "add_custom_villagers": true,
- /* Add BYG items automatically to applicable loot tables?
-
- For example BYG may add piglin trades to the piglin trade loot table.
-
- To configure these loot tables or add your own, create a datapack with loot tables matching the following path:
- "data/modid/append_loot_tables/file_path_to_loot_table_you_want_to_append"
-
- Examples:
- BYG's added Piglin trades: "data/byg/append_loot_tables/minecraft/gameplay/piglin_bartering.json",
- BYG's added loot to abandoned mineshafts: "data/byg/append_loot_tables/minecraft/chests/abandoned_mineshaft.json"
- BYG's added loot to Repurposed Structure's Jungle Village Jungle House: "data/byg/append_loot_tables/repurposed_structures/chests/villages/jungle_house.json"
- */
- "add_loot_tables": true,
- // Use BYG world generation?
- "world_generation": true
- }
|