deathZone.tscn 275 B

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  1. [gd_scene load_steps=2 format=2]
  2. [sub_resource type="RectangleShape2D" id=102]
  3. extents = Vector2( 112, 72 )
  4. [node name="deathZone" type="Area2D"]
  5. [node name="CollisionShape2D" type="CollisionShape2D" parent="."]
  6. position = Vector2( 4544, -824 )
  7. shape = SubResource( 102 )