ChangeLog 26 KB

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  1. 12/03/2008
  2. New sound by CSonicGo; map various sound sfx to empty slots.
  3. 05/03/2008
  4. Include all patches in all IWADS, to prevent crashes with WADs that use custom
  5. TEXTURE1 lumps. Also, take this opportunity to fix some long-standing bug
  6. issues in MAP10 and MAP18. Improve MAP02 (remove secret exit switch); add an
  7. exit switch to the unfinished MAP12; add a new MAP14. Tweaked MAP05 to prevent
  8. an area you can get stuck in, courtesy of Catoptromancy.
  9. 27/02/2008
  10. add sounds/nthompson - replacement rocket launch and explosion.
  11. 24/02/2008
  12. Replace texture definitions in combined.txt with new ones, created in a
  13. cleanroom environment (see tools/cleanroom).
  14. Freedoom 0.6-rc2 tagged in subversion.
  15. 21/01/2008
  16. Updated map24 from catoptromancy
  17. 14/01/2008
  18. Remove some of WildWeasel's sound effects, see
  19. <http://www.doomworld.com/vb/freedoom/42189-fair-use-confession/>
  20. 03/01/2008
  21. Freedoom 0.6-rc1 tagged in subversion.
  22. 21/08/2006
  23. Freedoom 0.5 released.
  24. aggregation of changes in the SVN log to date:
  25. * new sprites:
  26. * sg; thanks Gargoylol
  27. * ssg, rl, plasma; thanks Fredrik
  28. * revenant, thanks Gargoylol
  29. * WIP Baron, thanks Lokito
  30. * barrel sprites from Fredrik
  31. * New sprite placeholders:
  32. * map revenant fireball sprite frames to others
  33. * Use the AOD skeleton as a "not done yet" sprite
  34. * map arch-vile to this
  35. * map cyberdemon to this
  36. * generate HK, PE, Mastermind placeholders using
  37. baron, caco, arachnotron respectively
  38. * Level tweaks:
  39. * E1M1: fix lights in DM corridor (jond)
  40. * E1M3: misc updates (fraggle)
  41. * E1M4: remove berserk (crashes game) (jond)
  42. * MAP01: rotate last section 90 degrees (jond)
  43. * MAP02: more space in column-room (jond)
  44. * New sounds:
  45. * mancubus pain; thanks David Lawrence
  46. * dsbarexp, dspistol, dsrlaunc; thanks Gargoylol
  47. * Many updated flats/patches from Fredrik
  48. * add colormaps to freedoom_graphics.wad (jond)
  49. * lots of build system tweaks (jond, fraggle)
  50. * new packages added to release:
  51. * distribute freedm with freedoom
  52. * distribute source archive snapshot
  53. 15/08/2006
  54. new chaingun from fredrik
  55. 25/06/2006
  56. new sounds from gargoylol: dsbarexp, dspistol, dsrlaunc
  57. new shotgun sprite from gargoylol
  58. new ssg from fredrik
  59. new rocket launcher from fredrik
  60. 03/03/2006
  61. replaced GLASS* textures with 64px wide equivalents
  62. adjusts TEXTURE1 lumps accordingly
  63. re-enabled GLASS* textures on E1M1
  64. 0.4.1 released
  65. 27/12/2005
  66. updated e1m1,e1m8 (bugfixes: jond)
  67. various textures and flats added to DOOM build
  68. 0.4 released
  69. 23/12/2005
  70. updated e1m1 from jond
  71. mfademap (lump) from jond
  72. build ulatest.wad: latest.wad for ultimate doom
  73. fix ppmcaption -> ./ppmcaption for titlepic
  74. map04 from macro11_1
  75. new stf* graphics from scuba steve
  76. new sound dssgtatk (demon bite) from gargoylol
  77. new sound dsslop from jond
  78. new sound dsclaw from joed
  79. new sound dsmandth from gargoylol + jond
  80. 24/12/2004
  81. e2m1 from shadowrunner
  82. changed dummy sound file to be an empty sound rather than a beep
  83. removed mancubus sound effects
  84. updated chaingun from cheapalert
  85. 22/12/2004
  86. completed map01 from spaceforce
  87. completed map03 from sgtcrispy
  88. new chaingun from cheapalert
  89. 07/02/2004
  90. Added hires flats from tony: mflr8_2, flat19, flat5_3, floor4_8,
  91. floor6_[12], flat1, mflr8_3, rrock{03,09,20}
  92. Added archvile sounds from hyena
  93. dsbosdth sound from beefstupid
  94. 12/01/2004
  95. added dsstnmov sound from isle
  96. 07/01/2004
  97. tgrn, tblu (green, blue torches) replacements from godcells
  98. updated e3m1 from sargebaldy
  99. 31/12/2003
  100. Updated map03 from sgtcrispy
  101. e1m8 from godcells
  102. tred (red torch) replacement from godcells
  103. 10/12/2003
  104. Add map22 from boris(tarin)
  105. Rebuild all levels in ZenNode to fix rendering bugs under legacy
  106. 4/12/2003
  107. Added missing multiplayer starts to dummy level
  108. Fixed map10 door not opening (bug #820880)
  109. 28/10/2003
  110. Add new status bar face from kinkyfriend
  111. 19/10/2003
  112. Fix dsskeswg sound effect which was named dskeswg.wav
  113. Fix inconsistencies in status files
  114. 9/10/2003
  115. Fix missing imp explosion death sprites (dummy). To stop crashes
  116. under legacy.
  117. 22/8/2003
  118. e1m3 update from fraggle
  119. 27/8/2003
  120. Chaingun sergeant replacement from geekmarine
  121. 21/8/2003
  122. e3m1 from sargebaldy
  123. 10/8/2003
  124. The ChangeLog is now in reverse chronological order.
  125. 8/8/2003
  126. The FREEDOOM lump now contains the current version. Modified the
  127. TITLEPIC screen to display the latest version also. Shuffled textures
  128. around so that the shareware build now works. Added missing graphic
  129. lumps for Doom I intermission screens ("YOU ARE HERE", etc)
  130. 7/8/2003
  131. Add fsku(floating skull rock) sprite from ajapted
  132. Updated e1m4, e1m6 from geekmarine
  133. 28/7/2003
  134. sswv (wolfenstein/sailor) sprite from ajapted
  135. 13/7/2003
  136. Finished e1m4 from geekmarine
  137. In dev e1m6 from geekmarine
  138. Column sprites from ajapted (COL[123456])
  139. POL3, SMT2 sprites from ajapted
  140. 21/6/2003
  141. Added hires textures from railgunner:
  142. flats: ceil4_2 floor6_2
  143. patches: w46_37 w46_38 w46_39
  144. 10/6/2003
  145. Modified build system to build "latest.wad", which contains all the
  146. stuff added since the last release.
  147. Added Jon Rimmer's RMS head boss brain sprite.
  148. Added Silverwyverns new sky backdrop (sky3)
  149. Added david_a's sprites (pob1, brs1)
  150. 26/4/2003
  151. mancubus fireball (manf) from espi
  152. 16/4/2003
  153. v0.1 release
  154. 4/4/2003
  155. fixed map05 not linked in
  156. 3/4/2003
  157. e3m8 from torn
  158. 30/3/2003
  159. updated e1m4 from geekmarine
  160. bfg sound effects from julian
  161. map05 update from amarande
  162. dsoof, dsnoway sounds from wildweasel
  163. map10 update from archvile46
  164. 24/3/2003
  165. updated tech column from mouse
  166. 21/3/2003
  167. arachnotron replacement from mouse
  168. tech column (elec) replacement from mouse
  169. 9/3/2003
  170. chaingun pickup sprite from fraggle
  171. 8/3/2003
  172. added ssg replacement from scubasteve (yay!)
  173. chainsaw pickup sprite from ravage
  174. 26/2/2003
  175. fist replacement from scubasteve
  176. 20/2/2003
  177. updated pistol from scubasteve
  178. 18/2/2003
  179. added new pistol from scubasteve
  180. 31/1/2003
  181. fixed map02 from tarin
  182. added map12 from wildman
  183. 21/1/2003
  184. finished map02 from tarin
  185. 11/12/2002
  186. added map23 from submerge
  187. ceil3_[3456] replacements from espi
  188. dsswtchn, dsswtchx, dsshotgn replacements from wildweasel
  189. 9/11/2002
  190. created CREDITS file (contributors page is now autogenerated from this)
  191. removed dead levels - map04, map12 (assigned but undeveloped)
  192. updated map25 from cyb
  193. added dummy demo lumps for iwad build
  194. touched up the shotgun guy sprites a bit - fraggle
  195. 8/11/2002
  196. fixed lost soul flying backwards (thanks enjay)
  197. 6/11/2002
  198. demon replacement from scubasteve
  199. dskeen{pn,dt} from hyena
  200. 4/11/2002
  201. fix dssgcock, dswpnup (thanks isle)
  202. 30/10/2002
  203. map10 update from archvile46
  204. agb128_1 hires texture from darkstalker
  205. 22/10/2002
  206. final map26 from torn
  207. final map26 from torn (REALLY final this time, for real honest)
  208. 16/10/2002
  209. map26 update from torn
  210. add fredriks new bfg replacement (sorry about the delay)
  211. colorised fredriks old skag projectile blue and added it in (fraggle)
  212. 14/10/2002
  213. in dev map27 from bastetfurry
  214. in dev map26 from torn
  215. 11/10/2002
  216. boscub sound from bloodshedder
  217. 9/10/2002
  218. map13 from lurker
  219. sgcock and wpnup sound effects from bloodshedder
  220. 27/9/2002
  221. updated map03 from sgtcrispy
  222. 26/9/2002
  223. updated map03 from sgtcrispy
  224. 19/9/2002
  225. finished (?) map25 from cyb
  226. finished e1m7 from archvile47
  227. fixed missing textures from build system
  228. sprites from fredrik (updated/replaced):
  229. bexp, bpak, clip, pmap, shel, shot, suit
  230. replacement nukage[123] flats from fredrik
  231. 13/9/2002
  232. added halluc.mid from woolie wool to musics/woolie
  233. 9/9/2002
  234. Freedoom back up on sourceforge. Thanks to the SourceForge guys for
  235. hosting freedoom, especially as it is not the kind of project they
  236. usually host (normal sourceforge policy is to reject projects of this
  237. kind).
  238. .wad files in wads/ download directory have been made unreadable;
  239. please download the compressed .wad.gz files.
  240. added graphics/titlepic/output.png as a png converted copy of the
  241. output titlepic file; this allows viewing it from your web browser.
  242. 20/8/2002
  243. e1m7 in dev map from archvile46
  244. map25 in dev update from cyb
  245. e4m1 in dev update from nb_nmare
  246. d_e1m5 music from ralphis
  247. 14/8/2002
  248. e4m1 from nb_nmare
  249. updated comp04_[56] patches from nb_nmare
  250. updated textures from fredrik: bcrate[lmr]1, gcrate[lmr]1, sgcrate2,
  251. sw11_[1245], sw12_[1245], sw15_[1346], sw16_[1246], sw17_[123456]
  252. sw18_[57], sw19_[1234], vgcrate1, wall05_2
  253. 13/8/2002
  254. updated patches from fredrik: rp1_[12], rp2_[1234], rw10_[1234], rw25_[1234]
  255. rw38_3, support2, tp2_[12], tp3_[12], tp5_[1234], tp7_[12],
  256. w113_[123], wall02_[123], wall62_[12]
  257. updated e1m1 from jon^d
  258. updated map25 from cyb
  259. updated textures from nb_nmare: rw37_[1234], rw39_1
  260. 4/8/2002
  261. Fixed the view map script (Thanks ari)
  262. submitted a story for doom episode 1
  263. - Jon
  264. e1m4 in dev map from geekmarine
  265. map31 in dev from oblivion
  266. pol2 sprite replacement from geekmarine
  267. forwarded 6 hires textures from the hires project:
  268. floor6_[12], mflr8_[24], rrock19, rrock20
  269. ---------- part of changelog missing --------
  270. updated e1m4 from geekmarine
  271. 2/8/2002
  272. wall62_1 replacement from fredrik
  273. fogmap from oblivion
  274. map02 in progress from tarin
  275. 1/8/2002
  276. e1m3 in progress from fraggle
  277. e1m9 in progress from ajapted
  278. 29/7/2002
  279. boom colormaps from cyb
  280. bfg from twice risen (converted to sprites by railgunner)
  281. 28/7/2002
  282. added linguicas skeleton demon sprite replacements
  283. 27/7/2002
  284. sprites from geekmarine: cbra, pol1, pol6
  285. d_e1m1 from ralphis (in mid format, waiting for mus conversion)
  286. mus converted d_e1m1 from ralphis
  287. 25/7/2002
  288. updated map25 from cyb
  289. fixed shtgb0 y offset (thanks railgunner)
  290. more build system cleanup (now uses a combined config file and cpp to split
  291. it up)
  292. 23/7/2002
  293. added waterfall textures (wfall[1-4]) from mmnpsrsoskl (dsells)
  294. added static waterfall textures (sfall for static sfall[1-4], etc.)
  295. at request of jon
  296. build cleanup: removed hires_build.pl: this is now done by the makefile
  297. only new or changed hires textures will be converted now which saves time
  298. changed the build logging to dump all into one file (build.output) which
  299. displays the output from make. Wrapper "build" script to run make redirecting
  300. all output.
  301. 20/7/2002
  302. updated patches from espi:
  303. ag128_[12], agb128_1, cyl1_1, door15_3, door2_[135], doortrak,
  304. rw32_[123], rw47_1, support2, t14_[35], tomw2_[12], ttall1_2,
  305. w13_[1a], w15_[456]
  306. updated flats:
  307. flat2[23]
  308. made AASTINKY 32 wide instead of 24 - this is a fix on the original.
  309. textures are supposed to be powers of 2 in width
  310. 17/7/2002
  311. AOD sprites from Linguica (baron and demon replacements). I am not sure
  312. what enemies we will replace with these yet so they are not currently
  313. linked in.
  314. updated map18 from zigmund
  315. 14/7/2002
  316. in progress map08 from railgunner
  317. in progress map25 from cyb
  318. replacement sw19_[1234] from espi for new startan (back to new startan
  319. for testing)
  320. 11/7/2002
  321. reverted to old startan (the new ones have been kept in
  322. patches/espi/new_startan/)
  323. map18 update from zigmund
  324. replacement smbt/smgt (blue/green torches) sprites from me (fraggle)
  325. 8/7/2002
  326. rw25_[1234] from espi
  327. texture replacements from espi: w33_8, wall01_[123456789abc]
  328. replacement startan (old startan are archived in patches/espi/old_startan/
  329. - sw??_?
  330. font from ajapted: placed in http://freedoom.despayre.org:81/art/font/
  331. 5/7/2002
  332. map18 update from zigmund
  333. 27/6/2002
  334. Added e1m1 by me (Jon), stopped external links opening in a new window
  335. (thats what the shift key is for, IE users)
  336. 22/6/2002
  337. level 18 from zigmund (3/4 complete)
  338. 14/6/2002
  339. smrt (small red torch) replacements by me (fraggle)
  340. 13/6/2002
  341. added keen graphics (mewsefish) - by me (fraggle)
  342. the death animation sucks, people are welcome to improve it if they
  343. wish.
  344. 9/6/2002
  345. Added 'Display all Graphics' to status page - Jon
  346. 25/5/2002
  347. help/help1 from cph
  348. intermission graphics from ajapted: wibp[1234], wicolon, wienter, wif, wifrgs
  349. wiklrs, wiminus, wimstar, wimstt, winum[0-9], wiostf, wiosti, wiostk, wiosts,
  350. wip[1234], wipar, wipcnt, wiscrt2, wisucks, witime, wivctms
  351. wilv/cwilv graphics from ajapted
  352. 24/5/2002
  353. wimap* replacements from ajapted
  354. 21/5/2002
  355. menu graphics from ajapted:
  356. m_detail, m_disopt, m_disp, m_endgam, m_episod, m_gdhigh, m_gdlow,
  357. m_hurt, m_jkill, m_lgttl, m_loadg, m_messg, m_msens, m_msgoff,
  358. m_msgon, m_musvol, m_newg, m_ngame, m_nmare, m_option, m_optttl,
  359. m_pause, m_quitg, m_rdthis, m_rough, m_saveg, m_scrnsz, m_sfxvol,
  360. m_sgttl, m_skill, m_svol, m_ultra
  361. 20/5/2002
  362. map03 from sgtcrispy
  363. map05 temporarily removed (crashes prboom and doom legacy)
  364. added in dummy entries for wia* map animations, wisplat, wiurh[01]
  365. wimap* are linked to interpic
  366. add graf_extract.pl to forward graphic offsets from wadinfo.txt
  367. to wadinfo_sw.txt
  368. 17/5/2002
  369. bossback, m_doom graphics from ajapted
  370. 15/5/2002
  371. bosf sprites, m_doom graphic from ajapted
  372. 14/5/2002
  373. rw19_[12] reverted to espi versions (jstepp versions clash)
  374. 12/5/2002
  375. ammnum[0-9], brdr_*, m_ls* replacements from ajapted
  376. 9/5/2002
  377. tfog, ifog, pins, bon2 sprites from ajapted
  378. dsplpain, dspopain replacements from wildweasel
  379. 8/5/2002
  380. updated textures from espi:
  381. wall00_[5678], wall57_[1234], wall62_[12], wla128_1
  382. sw11_[1245], sw12_[1245], sw15_[1346], sw16_[1246], sw17_[123456]
  383. sw18_[57], sw19[1234]
  384. sw[124]s[01]
  385. hires patches: wall62_[12], wla128_1
  386. 6/5/2002
  387. bon2 (armor helmet) replacement from ajapted
  388. 5/5/2002
  389. improved w103_[12] from fraggle
  390. 5/5/2002
  391. w105_1, wolf[234567] replacement from ajapted
  392. rw12_1, rw15_[34], rw16_[1234], rw19_[12], rw21_[12345] replacements
  393. from jeremy stepp
  394. Symlinked wall48_1 to w108_1 (temporary blank wall until the baron
  395. replacement is done)
  396. wall51_2 replacement from espi
  397. wall51_3, rsky3 replacements from fredrik
  398. doom2 textures finished!
  399. wall57_[1234] replacements from fredrik
  400. wall03_3 replacement from fredrik
  401. w109_[12], w110_1 replacements from fredrik
  402. wall51_1 replacement from fredrik
  403. fix wadinfo.txt.real (some patches were missing and werent being built in)
  404. wall03_1 replacement from espi (was missing from patches list)
  405. all doom1 and doom textures are now done!
  406. 25/4/2002
  407. added map32 replacement from andrew apted
  408. 14/4/2002
  409. hires patches from fredrik: wall47_2, sw1s[01]
  410. updated map17 from nrkn
  411. 29/3/2002
  412. plasma rifle sprite (pickup sprite) from adamizer
  413. 20/3/2002
  414. backpack sprite from submerge (bpaka0); sound from submerge (dspopain)
  415. (note: new wads haven't been built) - Jon
  416. 12/3/2002
  417. patches from spinspyder: rw47_[34], rw48_[1234]
  418. 2/3/2002
  419. Sync with doom2tr
  420. 27/2/2002
  421. Hires rw33_1 from fredrik
  422. 21/2/2002
  423. Merge with doom2 retexturing project!
  424. Added patches_hi and flats_hi directories - pngs are converted to tgas
  425. for use in JDoom, and dumped into the "hires" dir. This is zipped up
  426. to freedoom_hires.zip automaticall.
  427. All hires textures from other directories moved into hires dirs.
  428. 26/1/2002
  429. updated shotgun guy sprites from saint of killers
  430. updated chainsaw from fredrik
  431. 7/1/2001
  432. replacement fwater/nukage flats from fredrik
  433. 5/1/2002
  434. improved titlepic by saint of killers
  435. patches from espi: body_[12], rw24_[1234]
  436. wolf1 from espi
  437. 25/12/2001
  438. updated textures from fredik:
  439. door2_4, door9_[12] rw33_[1234] rw38_[12], rw46_4, slime1[456]
  440. 10/12/2001
  441. plat2_1 replacement from nrkn
  442. work in progress map17 from nrkn
  443. 1/12/2001
  444. shotgun guy from saint of killers!!
  445. sounds from enjay!:
  446. barexp, brsdth, brssit, bspsit, cacdth, cacsit, claw, flame,
  447. keswq, kntdth, kntsit, pedth, pepain, pesit, sgtatk, sgtdth,
  448. sgtsit, skesit
  449. tblu, tgrn, tred from nrkn (coloured light column replacements)
  450. rsky2 replacement from nrkn
  451. updated map30 from cacodemon leader
  452. 25/11/2001
  453. updated map30 from cacodemon_leader
  454. 19/11/2001
  455. music from captmellow (->d_ultima)
  456. last of the musics replaced (now we need to replace the crap ones)
  457. 17/11/2001
  458. map04 from metabolist!!
  459. smbt[abcd]0, smgt[abcd]0, smrt[abcd]0, tblu[abcd]0,
  460. tgrn[abcd]0, tred[abcd]0, bal2[abcde]0 sprites from spinspyder
  461. musics from metabolist:
  462. map09, 11, 12, 13, 14, 15, 20, 21, 22, 23, 25, 27, 29
  463. some of these are updates for previous musics, but lots are new!
  464. thanks!
  465. 15/11/2001
  466. patches from espi(some updates, some new):
  467. wall30_[234], wall48_[1234], wall50_[12], wall58_[123], wall59_[1234]
  468. sprites: gorl(hanging dude)
  469. 13/11/2001
  470. updates from espi:
  471. mwall1_[12], mwall2_1, mwall3_1, mwall4_[12]
  472. mwall5_1, rw36_[13], rw39_2, rw7_[23],
  473. new textures:
  474. wall30_[234], wall42_[56], wall47_45]
  475. 6/11/2001
  476. wolf9 from isle
  477. patches from isle: door2_3, ps15a0, w13_8
  478. 5/11/2001
  479. updated vines from espi(w10[67]_1)
  480. updates for rw30_[123] from espi
  481. 4/11/2001
  482. boss face texture from deathmaster213!!!
  483. 2/11/2001
  484. map06 from mystic!
  485. fixed zombieman death frame from saint of killers
  486. 1/11/2001
  487. zombieman from saint of killers!!!
  488. patches from espi: body_[12], rw24_[1234]
  489. w10[67]_1
  490. rsky1 from espi
  491. map16 from hyena!
  492. 31/10/2001
  493. d_dead2 from hyena
  494. rsky3 from fredrik
  495. (rsky3 from lazer as well, I like fredriks better though. sorry :()
  496. armor sprites from fredrik
  497. wall22_1, wall23_[12] from fredrik
  498. 30/10/2001
  499. textures from linguica!!
  500. w10[123]_[12], w9[89]_[12], wall25_1
  501. 29/10/2001
  502. player sprites from saint of killers with shadows removed
  503. 26/10/2001
  504. Updated player sprites from saint of killers (with shadows)
  505. non-ear hurting sounds (dsgetpow and dsposact) from hyena
  506. 23/10/2001
  507. d_romero, d_read_m from hyena
  508. 19/10/2001
  509. map20 from lazer
  510. 13/10/2001
  511. w92_[12] from csabo
  512. 11/10/2001
  513. julians d_stalks moved to d_shawn2 (map19)
  514. d_stalks (map02) from csabo
  515. 8/10/2001
  516. musics for map09, map11-15 from metabolist
  517. 7/10/2001
  518. fist replacement from damienc
  519. 4/10/2001
  520. Apologies for the delays to recent submissions.
  521. Fixed Sprites from Saint of Killers
  522. A work in progress map12 replacement from MDenham
  523. A mid from scragadelic
  524. 28/9/2001
  525. d_stalks from julian
  526. dsgetpow, dsposact from edd
  527. 23/9/2001
  528. textures from espi:
  529. rw42_[134], rw43_1, rw46_[23], rw8_[1234]
  530. rrock16
  531. 22/9/2001
  532. hell5_[12], hell6_[23], hell8_[124] from espi
  533. interpic from espi
  534. updated map05 from amarande
  535. dsmanatk, dsmandth, dsmansit, dsmnpain from cacodemon_leader
  536. genmidi lump from cph
  537. 21/9/2001
  538. shotgun #3 from fredrik
  539. 20/9/2001
  540. updated crates, w64b_[12], wall64_2 from fredrik
  541. 19/9/2001
  542. it was discovered that flat5_3 was marked as done when it was actually
  543. not, so we were actually at 99.3% flats instead of 100%. I have temporarily
  544. linked it to a similar looking flat, but it would be good if someone could
  545. do a replacement flat5_3!
  546. TROO (imp) and HEAD (cacodemon) replacements from nightfang!
  547. flat5_3 from espi (thanks :)
  548. updated plasma rifle from Julian
  549. 18/9/2001
  550. spine3_[12], spine4_1 from espi
  551. wall49_[1234], wall58_[123], wall59_[1234], wall42_1, wall47_3, wall48_[1234]
  552. from espi
  553. map05 from amarande!
  554. 17/9/2001
  555. updated(fixed) player sprites from saint of killers
  556. converted mids from hyena
  557. fixed sound effects from julian
  558. a mid from captmellow
  559. pldeth (player death) sound from spike
  560. 16/9/2001
  561. player sprites from saint of killers!!!
  562. comp01_[156], comp1b_4, comp1c_6 from cph
  563. ceil3_[12], flat22, flat3, flat5_2, flat9, floor0_[567], mflr8_2
  564. updates from espi
  565. 15/9/2001
  566. map30 from cacodemon_leader
  567. fixed impsounds from geekmarine
  568. dsplasma, dspstop from julian
  569. puff, blud sprites from geekmarine
  570. wall21_[135] from cph
  571. bal1 sprite from geekmarine
  572. fixed map30 from cacodemon_leader
  573. bal1, puff, blud, dsbgsit* temporarily unlinked (incorrect palette
  574. on background colour, one of the sounds is in the wrong format)
  575. fixed sprites (bal1, puff, blud)
  576. Added a script to make a png representation of a map on the status
  577. page based on some works by Tom Robinson. - Jon
  578. my mistake - the dsbgsit sounds were ok, it was julians sounds that
  579. are in the wrong format
  580. 13/9/2001
  581. Updated map29 from Amarande
  582. 12/9/2001
  583. patches from espi: rw19_[1234], rw20_[1234], rw26_[234],
  584. rw27_2, rw28_3, rw31_[12], rw32_3, rw36_[13], rw39_2,
  585. rw41_2, rw5_[1234]
  586. rw45_1 from airraid
  587. midi from AndrewB: "balancing act"
  588. completed level from amarande: map29!
  589. sw2_[34] from kks (please contact me, you left no contact address)
  590. updated chaingun sprites from kks
  591. 11/9/2001
  592. ceye sprite (the eye) from isle
  593. 10/9/2001
  594. hdb[1-6] (hanging corpses) from espi
  595. rw24_[34], rw1_4 from airraid
  596. updates for hanging corpses from espi
  597. mwall4_1 update from espi
  598. 9/9/2001
  599. wolf1[347] from pickle_hammer
  600. pol4 from airraid
  601. rw37_4 from airraid
  602. wall57_1 from airraid
  603. patches from jonr:
  604. r28_2 (?), rw28_2, rw36_2, rw43_[34]
  605. patches from isle:
  606. wolf13, wolf14, wolf17
  607. shotgun sprite from captmellow
  608. patches added in that are identical to existing flats:
  609. flat23->w13_1, lava[1-4] -> rwdm11[a-d]
  610. a better plasma rifle from fredrik
  611. fixed w13_1 from isle
  612. d_read_m update from hyena
  613. 8/9/2001
  614. flamp, w13_a, w15_[456] from cph
  615. updated mancubus sprites from saint of killers
  616. 7/9/2001
  617. mancubus sprites from saint of killers!!
  618. 6/9/2001
  619. w74a_[12], w74b_1 from cph
  620. rw28_4, wolf11, wolf18 from cph
  621. fixed rw33_[23] (airraid) which were not being built in
  622. 5/9/2001
  623. d_evil (map31) from hyena
  624. 4/9/2001
  625. genmidi lump from cph
  626. ttall1_2 from cph
  627. Updated blood flats from espi
  628. Updates for w65b_1 and w65b_2 from airraid
  629. patches from cph:
  630. doortrak, w73a_[12], w73b_1, wolf10, wolf12
  631. BFG Replacement from fredrik
  632. 3/9/2001
  633. comp03_7 and rw37_1 added (were not being built in)
  634. 2/9/2001
  635. pistol psprite from espi
  636. updated patches: rw37_1, wall24_1
  637. rsky2 from hyena
  638. shotgun psprite removed by popular demand :)
  639. 1/9/2001
  640. updated mwall5_1 from espi (another demon face)
  641. 31/8/2001
  642. Patches from espi:
  643. mwall5_1, rw44_[24], sw2_[34], w94_1, wall24_1, wall42_1,
  644. wall47_3
  645. sound: dsbgact
  646. d_dead2 from ralphis
  647. 30/8/2001
  648. patches from kman: door3_[456], sw2_[56], t14_5
  649. plasma sprites from hyena: plss, plse, apbx, apls
  650. fixed sound effects from sgtcrispy
  651. PUFF bullet puffs from picklehammer
  652. 29/8/2001
  653. TLP2 Replacement from Sir Fragsalot
  654. mwall5_1 replacement from espi - Marble demon face
  655. Fixed smita0 (was an interlaced gif and was appearing weird in game)
  656. 28/8/2001
  657. TechLamp (TLMP) sprite from Sir Fragsalot
  658. Relinked in Vicious's submitted midi "Surrounded Panic" as the music
  659. for map17. This is a randomly chosen level - it is not intended to
  660. be its final placement. Quite a few of the midis in general will need
  661. to be reshuffled to fit the levels.
  662. 27/8/2001
  663. Updated patches from nrkn (less similar to the originals)
  664. Updates from espi for rw12_[23]
  665. Musics from picklehammer:
  666. countd ddtblu dead dm2int dm2ttl doom intro introa openin shawn the_da
  667. Note: some of these have already been submitted but were submitted as
  668. .mids. I meant to convert these to mus but havent got round to it yet.
  669. When I convert them I will put them in instead, as technically they
  670. were submitted first and should have priority.
  671. Map21 from Amarande
  672. Converted all held-back midis
  673. The sound effects submitted by SgtCrispy yesterday are screwed up in
  674. some way and are not being converted - I have unlinked them until I
  675. can fix the problem.
  676. 26/8/2001
  677. Replacement sounds from SgtCrispy:
  678. dsbgdth[12], dsbgsit[12], dsbgact, dssklatk
  679. Updates for the "face" wall textures (demon faces etc):
  680. mwall4_[12], mwall5_1
  681. Patches from nb_nmare:
  682. comp02_4, comp03_[67], rw23_[34], rw38_4
  683. Patch from nrkn: tscrn4
  684. 25/8/2001
  685. m_skull replacements from Isle
  686. 24/8/2001
  687. New patches from espi:
  688. door15[124], rw11_2, rw12_1, rw15_[1234], rw16_[1234], rw21_[12345]
  689. Updates:
  690. ladder16, rw12_[23], wall03_4
  691. Patches from nrkn:
  692. door2_[15], t14_3, wall03_1
  693. wall05_2 replacement from nb_nmare
  694. fixed tlite6_* flats from nb_nmare (correct shape)
  695. 23/8/2001
  696. New patches from espi:
  697. nukedge, wla128_1, rw14_1, wall03_4, wall04_[23457]
  698. 22/8/2001
  699. wall78_1 replacement from meat_head
  700. berserk pack replacement from dsells
  701. 21/8/2001
  702. New/updated patches from nb_nmare:
  703. hell8_[24], rw22_*, rw35_*, wall01_*, wall47_2
  704. 20/8/2001
  705. New patches from espi:
  706. door1[12]_1, ladder16, m1_1, ripw15, step[01..10]
  707. updated stuff:
  708. fcan[abc]0, floor0_[123], floor5_[23]
  709. d_betwee replacement from csabo, and also an ENDOOM replacement
  710. wall49_4 temporarily unlinked as it is too narrow and causing
  711. "column without a patch" errors.
  712. Added dynamic titlepic: shows the build date and time. ppmcaption
  713. is a very useful little program ;)
  714. replacements for the menu "thermometers" from isle
  715. First finished level! map07 replacement from tarin
  716. Fixed wall49_4 from airraid
  717. rw32_2 from lazer
  718. 19/8/2001
  719. Added a "FREEDOOM" lump at the suggestion of Quasar - this is so that
  720. ports can tell that the FreeDOOM iwad is being used.
  721. Added replacement patches from airraid - fix for alignment problems.
  722. Added d_runnin music from csabo
  723. There are several other musics which have been contributed and are not
  724. currently being built because they are in .mid format and deutex
  725. needs .mus :(. I will convert these as soon as possible.
  726. Added some sound effects from Eddddd: dstelept and dsslop replacements.
  727. I am currently only building in dstelept as i'm not sure the slop
  728. sound sounds right.
  729. 16/8/2001
  730. Added a replacement for rw46_4 based on the slime16 flat. Credited to
  731. Tarin since he made the image :)
  732. Added Rocket sprites from the Hyena TC
  733. sw2_7 and sw2_8 patches from isle
  734. w108_2, 3, 4 from isle
  735. dsitmbk and dstink replacements from edd
  736. 15/8/2001
  737. Lots of wall patches from fredrik: 5 doors (although they are still work
  738. in progress apparently), rp1_*, rp2_*, an updated support2 (based on
  739. maonths earlier texture), tp2_*, tp3_*, tp5_*, tp7_*, wall02_*
  740. More patches from fredrik: comp02_*, several comp03_* and comp04_*,
  741. and tscrn*
  742. 13/8/2001
  743. Added the ruby gun from Doom:Millenium (submitted by Lu:t). The frames
  744. are designed for use with a dehacked patch. I have set them up using
  745. some of the frames for the plasma rifle, but they are not supposed to
  746. be permanent. It needs to be decided which frame goes where...
  747. Added cons1_9: east facing console, this is "missing" from the original
  748. doom flats list
  749. Added powerup sounds by Hyena
  750. Added Draconio_SoundFX.zip : currently the dspos* sounds are the only ones
  751. linked in
  752. 12/8/2001
  753. Rewrote builder script in perl.
  754. Added rw18_3 and rw18_4 replacements - my own work, colourised versions
  755. of rw18_1 and rw18_2
  756. 11/8/2001
  757. Started Maintaining a ChangeLog.
  758. Received missingflats.zip from espi filling in some of the last holes in
  759. the flats. All flats are now done or assigned. Also snak7_1 and snak8_1 to
  760. patches.
  761. Added mewses status bar replacement.
  762. Added fredriks circular saw graphics - replacement for the chainsaw
  763. Added vilefire.zip - updated archvile fire sprites from espi
  764. jond_last_three_flats!.zip from Jon^D - the last remaining flats. We now
  765. have all the flats done.