ChangeLog 23 KB

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  1. 24/12/2004
  2. e2m1 from shadowrunner
  3. changed dummy sound file to be an empty sound rather than a beep
  4. removed mancubus sound effects
  5. updated chaingun from cheapalert
  6. 22/12/2004
  7. completed map01 from spaceforce
  8. completed map03 from sgtcrispy
  9. new chaingun from cheapalert
  10. 07/02/2004
  11. Added hires flats from tony: mflr8_2, flat19, flat5_3, floor4_8,
  12. floor6_[12], flat1, mflr8_3, rrock{03,09,20}
  13. Added archvile sounds from hyena
  14. dsbosdth sound from beefstupid
  15. 12/01/2004
  16. added dsstnmov sound from isle
  17. 07/01/2004
  18. tgrn, tblu (green, blue torches) replacements from godcells
  19. updated e3m1 from sargebaldy
  20. 31/12/2003
  21. Updated map03 from sgtcrispy
  22. e1m8 from godcells
  23. tred (red torch) replacement from godcells
  24. 10/12/2003
  25. Add map22 from boris(tarin)
  26. Rebuild all levels in ZenNode to fix rendering bugs under legacy
  27. 4/12/2003
  28. Added missing multiplayer starts to dummy level
  29. Fixed map10 door not opening (bug #820880)
  30. 28/10/2003
  31. Add new status bar face from kinkyfriend
  32. 19/10/2003
  33. Fix dsskeswg sound effect which was named dskeswg.wav
  34. Fix inconsistencies in status files
  35. 9/10/2003
  36. Fix missing imp explosion death sprites (dummy). To stop crashes
  37. under legacy.
  38. 22/8/2003
  39. e1m3 update from fraggle
  40. 27/8/2003
  41. Chaingun sergeant replacement from geekmarine
  42. 21/8/2003
  43. e3m1 from sargebaldy
  44. 10/8/2003
  45. The ChangeLog is now in reverse chronological order.
  46. 8/8/2003
  47. The FREEDOOM lump now contains the current version. Modified the
  48. TITLEPIC screen to display the latest version also. Shuffled textures
  49. around so that the shareware build now works. Added missing graphic
  50. lumps for Doom I intermission screens ("YOU ARE HERE", etc)
  51. 7/8/2003
  52. Add fsku(floating skull rock) sprite from ajapted
  53. Updated e1m4, e1m6 from geekmarine
  54. 28/7/2003
  55. sswv (wolfenstein/sailor) sprite from ajapted
  56. 13/7/2003
  57. Finished e1m4 from geekmarine
  58. In dev e1m6 from geekmarine
  59. Column sprites from ajapted (COL[123456])
  60. POL3, SMT2 sprites from ajapted
  61. 21/6/2003
  62. Added hires textures from railgunner:
  63. flats: ceil4_2 floor6_2
  64. patches: w46_37 w46_38 w46_39
  65. 10/6/2003
  66. Modified build system to build "latest.wad", which contains all the
  67. stuff added since the last release.
  68. Added Jon Rimmer's RMS head boss brain sprite.
  69. Added Silverwyverns new sky backdrop (sky3)
  70. Added david_a's sprites (pob1, brs1)
  71. 26/4/2003
  72. mancubus fireball (manf) from espi
  73. 16/4/2003
  74. v0.1 release
  75. 4/4/2003
  76. fixed map05 not linked in
  77. 3/4/2003
  78. e3m8 from torn
  79. 30/3/2003
  80. updated e1m4 from geekmarine
  81. bfg sound effects from julian
  82. map05 update from amarande
  83. dsoof, dsnoway sounds from wildweasel
  84. map10 update from archvile46
  85. 24/3/2003
  86. updated tech column from mouse
  87. 21/3/2003
  88. arachnotron replacement from mouse
  89. tech column (elec) replacement from mouse
  90. 9/3/2003
  91. chaingun pickup sprite from fraggle
  92. 8/3/2003
  93. added ssg replacement from scubasteve (yay!)
  94. chainsaw pickup sprite from ravage
  95. 26/2/2003
  96. fist replacement from scubasteve
  97. 20/2/2003
  98. updated pistol from scubasteve
  99. 18/2/2003
  100. added new pistol from scubasteve
  101. 31/1/2003
  102. fixed map02 from tarin
  103. added map12 from wildman
  104. 21/1/2003
  105. finished map02 from tarin
  106. 11/12/2002
  107. added map23 from submerge
  108. ceil3_[3456] replacements from espi
  109. dsswtchn, dsswtchx, dsshotgn replacements from wildweasel
  110. 9/11/2002
  111. created CREDITS file (contributors page is now autogenerated from this)
  112. removed dead levels - map04, map12 (assigned but undeveloped)
  113. updated map25 from cyb
  114. added dummy demo lumps for iwad build
  115. touched up the shotgun guy sprites a bit - fraggle
  116. 8/11/2002
  117. fixed lost soul flying backwards (thanks enjay)
  118. 6/11/2002
  119. demon replacement from scubasteve
  120. dskeen{pn,dt} from hyena
  121. 4/11/2002
  122. fix dssgcock, dswpnup (thanks isle)
  123. 30/10/2002
  124. map10 update from archvile46
  125. agb128_1 hires texture from darkstalker
  126. 22/10/2002
  127. final map26 from torn
  128. final map26 from torn (REALLY final this time, for real honest)
  129. 16/10/2002
  130. map26 update from torn
  131. add fredriks new bfg replacement (sorry about the delay)
  132. colorised fredriks old skag projectile blue and added it in (fraggle)
  133. 14/10/2002
  134. in dev map27 from bastetfurry
  135. in dev map26 from torn
  136. 11/10/2002
  137. boscub sound from bloodshedder
  138. 9/10/2002
  139. map13 from lurker
  140. sgcock and wpnup sound effects from bloodshedder
  141. 27/9/2002
  142. updated map03 from sgtcrispy
  143. 26/9/2002
  144. updated map03 from sgtcrispy
  145. 19/9/2002
  146. finished (?) map25 from cyb
  147. finished e1m7 from archvile47
  148. fixed missing textures from build system
  149. sprites from fredrik (updated/replaced):
  150. bexp, bpak, clip, pmap, shel, shot, suit
  151. replacement nukage[123] flats from fredrik
  152. 13/9/2002
  153. added halluc.mid from woolie wool to musics/woolie
  154. 9/9/2002
  155. Freedoom back up on sourceforge. Thanks to the SourceForge guys for
  156. hosting freedoom, especially as it is not the kind of project they
  157. usually host (normal sourceforge policy is to reject projects of this
  158. kind).
  159. .wad files in wads/ download directory have been made unreadable;
  160. please download the compressed .wad.gz files.
  161. added graphics/titlepic/output.png as a png converted copy of the
  162. output titlepic file; this allows viewing it from your web browser.
  163. 20/8/2002
  164. e1m7 in dev map from archvile46
  165. map25 in dev update from cyb
  166. e4m1 in dev update from nb_nmare
  167. d_e1m5 music from ralphis
  168. 14/8/2002
  169. e4m1 from nb_nmare
  170. updated comp04_[56] patches from nb_nmare
  171. updated textures from fredrik: bcrate[lmr]1, gcrate[lmr]1, sgcrate2,
  172. sw11_[1245], sw12_[1245], sw15_[1346], sw16_[1246], sw17_[123456]
  173. sw18_[57], sw19_[1234], vgcrate1, wall05_2
  174. 13/8/2002
  175. updated patches from fredrik: rp1_[12], rp2_[1234], rw10_[1234], rw25_[1234]
  176. rw38_3, support2, tp2_[12], tp3_[12], tp5_[1234], tp7_[12],
  177. w113_[123], wall02_[123], wall62_[12]
  178. updated e1m1 from jon^d
  179. updated map25 from cyb
  180. updated textures from nb_nmare: rw37_[1234], rw39_1
  181. 4/8/2002
  182. Fixed the view map script (Thanks ari)
  183. submitted a story for doom episode 1
  184. - Jon
  185. e1m4 in dev map from geekmarine
  186. map31 in dev from oblivion
  187. pol2 sprite replacement from geekmarine
  188. forwarded 6 hires textures from the hires project:
  189. floor6_[12], mflr8_[24], rrock19, rrock20
  190. ---------- part of changelog missing --------
  191. updated e1m4 from geekmarine
  192. 2/8/2002
  193. wall62_1 replacement from fredrik
  194. fogmap from oblivion
  195. map02 in progress from tarin
  196. 1/8/2002
  197. e1m3 in progress from fraggle
  198. e1m9 in progress from ajapted
  199. 29/7/2002
  200. boom colormaps from cyb
  201. bfg from twice risen (converted to sprites by railgunner)
  202. 28/7/2002
  203. added linguicas skeleton demon sprite replacements
  204. 27/7/2002
  205. sprites from geekmarine: cbra, pol1, pol6
  206. d_e1m1 from ralphis (in mid format, waiting for mus conversion)
  207. mus converted d_e1m1 from ralphis
  208. 25/7/2002
  209. updated map25 from cyb
  210. fixed shtgb0 y offset (thanks railgunner)
  211. more build system cleanup (now uses a combined config file and cpp to split
  212. it up)
  213. 23/7/2002
  214. added waterfall textures (wfall[1-4]) from mmnpsrsoskl (dsells)
  215. added static waterfall textures (sfall for static sfall[1-4], etc.)
  216. at request of jon
  217. build cleanup: removed hires_build.pl: this is now done by the makefile
  218. only new or changed hires textures will be converted now which saves time
  219. changed the build logging to dump all into one file (build.output) which
  220. displays the output from make. Wrapper "build" script to run make redirecting
  221. all output.
  222. 20/7/2002
  223. updated patches from espi:
  224. ag128_[12], agb128_1, cyl1_1, door15_3, door2_[135], doortrak,
  225. rw32_[123], rw47_1, support2, t14_[35], tomw2_[12], ttall1_2,
  226. w13_[1a], w15_[456]
  227. updated flats:
  228. flat2[23]
  229. made AASTINKY 32 wide instead of 24 - this is a fix on the original.
  230. textures are supposed to be powers of 2 in width
  231. 17/7/2002
  232. AOD sprites from Linguica (baron and demon replacements). I am not sure
  233. what enemies we will replace with these yet so they are not currently
  234. linked in.
  235. updated map18 from zigmund
  236. 14/7/2002
  237. in progress map08 from railgunner
  238. in progress map25 from cyb
  239. replacement sw19_[1234] from espi for new startan (back to new startan
  240. for testing)
  241. 11/7/2002
  242. reverted to old startan (the new ones have been kept in
  243. patches/espi/new_startan/)
  244. map18 update from zigmund
  245. replacement smbt/smgt (blue/green torches) sprites from me (fraggle)
  246. 8/7/2002
  247. rw25_[1234] from espi
  248. texture replacements from espi: w33_8, wall01_[123456789abc]
  249. replacement startan (old startan are archived in patches/espi/old_startan/
  250. - sw??_?
  251. font from ajapted: placed in http://freedoom.despayre.org:81/art/font/
  252. 5/7/2002
  253. map18 update from zigmund
  254. 27/6/2002
  255. Added e1m1 by me (Jon), stopped external links opening in a new window
  256. (thats what the shift key is for, IE users)
  257. 22/6/2002
  258. level 18 from zigmund (3/4 complete)
  259. 14/6/2002
  260. smrt (small red torch) replacements by me (fraggle)
  261. 13/6/2002
  262. added keen graphics (mewsefish) - by me (fraggle)
  263. the death animation sucks, people are welcome to improve it if they
  264. wish.
  265. 9/6/2002
  266. Added 'Display all Graphics' to status page - Jon
  267. 25/5/2002
  268. help/help1 from cph
  269. intermission graphics from ajapted: wibp[1234], wicolon, wienter, wif, wifrgs
  270. wiklrs, wiminus, wimstar, wimstt, winum[0-9], wiostf, wiosti, wiostk, wiosts,
  271. wip[1234], wipar, wipcnt, wiscrt2, wisucks, witime, wivctms
  272. wilv/cwilv graphics from ajapted
  273. 24/5/2002
  274. wimap* replacements from ajapted
  275. 21/5/2002
  276. menu graphics from ajapted:
  277. m_detail, m_disopt, m_disp, m_endgam, m_episod, m_gdhigh, m_gdlow,
  278. m_hurt, m_jkill, m_lgttl, m_loadg, m_messg, m_msens, m_msgoff,
  279. m_msgon, m_musvol, m_newg, m_ngame, m_nmare, m_option, m_optttl,
  280. m_pause, m_quitg, m_rdthis, m_rough, m_saveg, m_scrnsz, m_sfxvol,
  281. m_sgttl, m_skill, m_svol, m_ultra
  282. 20/5/2002
  283. map03 from sgtcrispy
  284. map05 temporarily removed (crashes prboom and doom legacy)
  285. added in dummy entries for wia* map animations, wisplat, wiurh[01]
  286. wimap* are linked to interpic
  287. add graf_extract.pl to forward graphic offsets from wadinfo.txt
  288. to wadinfo_sw.txt
  289. 17/5/2002
  290. bossback, m_doom graphics from ajapted
  291. 15/5/2002
  292. bosf sprites, m_doom graphic from ajapted
  293. 14/5/2002
  294. rw19_[12] reverted to espi versions (jstepp versions clash)
  295. 12/5/2002
  296. ammnum[0-9], brdr_*, m_ls* replacements from ajapted
  297. 9/5/2002
  298. tfog, ifog, pins, bon2 sprites from ajapted
  299. dsplpain, dspopain replacements from wildweasel
  300. 8/5/2002
  301. updated textures from espi:
  302. wall00_[5678], wall57_[1234], wall62_[12], wla128_1
  303. sw11_[1245], sw12_[1245], sw15_[1346], sw16_[1246], sw17_[123456]
  304. sw18_[57], sw19[1234]
  305. sw[124]s[01]
  306. hires patches: wall62_[12], wla128_1
  307. 6/5/2002
  308. bon2 (armor helmet) replacement from ajapted
  309. 5/5/2002
  310. improved w103_[12] from fraggle
  311. 5/5/2002
  312. w105_1, wolf[234567] replacement from ajapted
  313. rw12_1, rw15_[34], rw16_[1234], rw19_[12], rw21_[12345] replacements
  314. from jeremy stepp
  315. Symlinked wall48_1 to w108_1 (temporary blank wall until the baron
  316. replacement is done)
  317. wall51_2 replacement from espi
  318. wall51_3, rsky3 replacements from fredrik
  319. doom2 textures finished!
  320. wall57_[1234] replacements from fredrik
  321. wall03_3 replacement from fredrik
  322. w109_[12], w110_1 replacements from fredrik
  323. wall51_1 replacement from fredrik
  324. fix wadinfo.txt.real (some patches were missing and werent being built in)
  325. wall03_1 replacement from espi (was missing from patches list)
  326. all doom1 and doom textures are now done!
  327. 25/4/2002
  328. added map32 replacement from andrew apted
  329. 14/4/2002
  330. hires patches from fredrik: wall47_2, sw1s[01]
  331. updated map17 from nrkn
  332. 29/3/2002
  333. plasma rifle sprite (pickup sprite) from adamizer
  334. 20/3/2002
  335. backpack sprite from submerge (bpaka0); sound from submerge (dspopain)
  336. (note: new wads haven't been built) - Jon
  337. 12/3/2002
  338. patches from spinspyder: rw47_[34], rw48_[1234]
  339. 2/3/2002
  340. Sync with doom2tr
  341. 27/2/2002
  342. Hires rw33_1 from fredrik
  343. 21/2/2002
  344. Merge with doom2 retexturing project!
  345. Added patches_hi and flats_hi directories - pngs are converted to tgas
  346. for use in JDoom, and dumped into the "hires" dir. This is zipped up
  347. to freedoom_hires.zip automaticall.
  348. All hires textures from other directories moved into hires dirs.
  349. 26/1/2002
  350. updated shotgun guy sprites from saint of killers
  351. updated chainsaw from fredrik
  352. 7/1/2001
  353. replacement fwater/nukage flats from fredrik
  354. 5/1/2002
  355. improved titlepic by saint of killers
  356. patches from espi: body_[12], rw24_[1234]
  357. wolf1 from espi
  358. 25/12/2001
  359. updated textures from fredik:
  360. door2_4, door9_[12] rw33_[1234] rw38_[12], rw46_4, slime1[456]
  361. 10/12/2001
  362. plat2_1 replacement from nrkn
  363. work in progress map17 from nrkn
  364. 1/12/2001
  365. shotgun guy from saint of killers!!
  366. sounds from enjay!:
  367. barexp, brsdth, brssit, bspsit, cacdth, cacsit, claw, flame,
  368. keswq, kntdth, kntsit, pedth, pepain, pesit, sgtatk, sgtdth,
  369. sgtsit, skesit
  370. tblu, tgrn, tred from nrkn (coloured light column replacements)
  371. rsky2 replacement from nrkn
  372. updated map30 from cacodemon leader
  373. 25/11/2001
  374. updated map30 from cacodemon_leader
  375. 19/11/2001
  376. music from captmellow (->d_ultima)
  377. last of the musics replaced (now we need to replace the crap ones)
  378. 17/11/2001
  379. map04 from metabolist!!
  380. smbt[abcd]0, smgt[abcd]0, smrt[abcd]0, tblu[abcd]0,
  381. tgrn[abcd]0, tred[abcd]0, bal2[abcde]0 sprites from spinspyder
  382. musics from metabolist:
  383. map09, 11, 12, 13, 14, 15, 20, 21, 22, 23, 25, 27, 29
  384. some of these are updates for previous musics, but lots are new!
  385. thanks!
  386. 15/11/2001
  387. patches from espi(some updates, some new):
  388. wall30_[234], wall48_[1234], wall50_[12], wall58_[123], wall59_[1234]
  389. sprites: gorl(hanging dude)
  390. 13/11/2001
  391. updates from espi:
  392. mwall1_[12], mwall2_1, mwall3_1, mwall4_[12]
  393. mwall5_1, rw36_[13], rw39_2, rw7_[23],
  394. new textures:
  395. wall30_[234], wall42_[56], wall47_45]
  396. 6/11/2001
  397. wolf9 from isle
  398. patches from isle: door2_3, ps15a0, w13_8
  399. 5/11/2001
  400. updated vines from espi(w10[67]_1)
  401. updates for rw30_[123] from espi
  402. 4/11/2001
  403. boss face texture from deathmaster213!!!
  404. 2/11/2001
  405. map06 from mystic!
  406. fixed zombieman death frame from saint of killers
  407. 1/11/2001
  408. zombieman from saint of killers!!!
  409. patches from espi: body_[12], rw24_[1234]
  410. w10[67]_1
  411. rsky1 from espi
  412. map16 from hyena!
  413. 31/10/2001
  414. d_dead2 from hyena
  415. rsky3 from fredrik
  416. (rsky3 from lazer as well, I like fredriks better though. sorry :()
  417. armor sprites from fredrik
  418. wall22_1, wall23_[12] from fredrik
  419. 30/10/2001
  420. textures from linguica!!
  421. w10[123]_[12], w9[89]_[12], wall25_1
  422. 29/10/2001
  423. player sprites from saint of killers with shadows removed
  424. 26/10/2001
  425. Updated player sprites from saint of killers (with shadows)
  426. non-ear hurting sounds (dsgetpow and dsposact) from hyena
  427. 23/10/2001
  428. d_romero, d_read_m from hyena
  429. 19/10/2001
  430. map20 from lazer
  431. 13/10/2001
  432. w92_[12] from csabo
  433. 11/10/2001
  434. julians d_stalks moved to d_shawn2 (map19)
  435. d_stalks (map02) from csabo
  436. 8/10/2001
  437. musics for map09, map11-15 from metabolist
  438. 7/10/2001
  439. fist replacement from damienc
  440. 4/10/2001
  441. Apologies for the delays to recent submissions.
  442. Fixed Sprites from Saint of Killers
  443. A work in progress map12 replacement from MDenham
  444. A mid from scragadelic
  445. 28/9/2001
  446. d_stalks from julian
  447. dsgetpow, dsposact from edd
  448. 23/9/2001
  449. textures from espi:
  450. rw42_[134], rw43_1, rw46_[23], rw8_[1234]
  451. rrock16
  452. 22/9/2001
  453. hell5_[12], hell6_[23], hell8_[124] from espi
  454. interpic from espi
  455. updated map05 from amarande
  456. dsmanatk, dsmandth, dsmansit, dsmnpain from cacodemon_leader
  457. genmidi lump from cph
  458. 21/9/2001
  459. shotgun #3 from fredrik
  460. 20/9/2001
  461. updated crates, w64b_[12], wall64_2 from fredrik
  462. 19/9/2001
  463. it was discovered that flat5_3 was marked as done when it was actually
  464. not, so we were actually at 99.3% flats instead of 100%. I have temporarily
  465. linked it to a similar looking flat, but it would be good if someone could
  466. do a replacement flat5_3!
  467. TROO (imp) and HEAD (cacodemon) replacements from nightfang!
  468. flat5_3 from espi (thanks :)
  469. updated plasma rifle from Julian
  470. 18/9/2001
  471. spine3_[12], spine4_1 from espi
  472. wall49_[1234], wall58_[123], wall59_[1234], wall42_1, wall47_3, wall48_[1234]
  473. from espi
  474. map05 from amarande!
  475. 17/9/2001
  476. updated(fixed) player sprites from saint of killers
  477. converted mids from hyena
  478. fixed sound effects from julian
  479. a mid from captmellow
  480. pldeth (player death) sound from spike
  481. 16/9/2001
  482. player sprites from saint of killers!!!
  483. comp01_[156], comp1b_4, comp1c_6 from cph
  484. ceil3_[12], flat22, flat3, flat5_2, flat9, floor0_[567], mflr8_2
  485. updates from espi
  486. 15/9/2001
  487. map30 from cacodemon_leader
  488. fixed impsounds from geekmarine
  489. dsplasma, dspstop from julian
  490. puff, blud sprites from geekmarine
  491. wall21_[135] from cph
  492. bal1 sprite from geekmarine
  493. fixed map30 from cacodemon_leader
  494. bal1, puff, blud, dsbgsit* temporarily unlinked (incorrect palette
  495. on background colour, one of the sounds is in the wrong format)
  496. fixed sprites (bal1, puff, blud)
  497. Added a script to make a png representation of a map on the status
  498. page based on some works by Tom Robinson. - Jon
  499. my mistake - the dsbgsit sounds were ok, it was julians sounds that
  500. are in the wrong format
  501. 13/9/2001
  502. Updated map29 from Amarande
  503. 12/9/2001
  504. patches from espi: rw19_[1234], rw20_[1234], rw26_[234],
  505. rw27_2, rw28_3, rw31_[12], rw32_3, rw36_[13], rw39_2,
  506. rw41_2, rw5_[1234]
  507. rw45_1 from airraid
  508. midi from AndrewB: "balancing act"
  509. completed level from amarande: map29!
  510. sw2_[34] from kks (please contact me, you left no contact address)
  511. updated chaingun sprites from kks
  512. 11/9/2001
  513. ceye sprite (the eye) from isle
  514. 10/9/2001
  515. hdb[1-6] (hanging corpses) from espi
  516. rw24_[34], rw1_4 from airraid
  517. updates for hanging corpses from espi
  518. mwall4_1 update from espi
  519. 9/9/2001
  520. wolf1[347] from pickle_hammer
  521. pol4 from airraid
  522. rw37_4 from airraid
  523. wall57_1 from airraid
  524. patches from jonr:
  525. r28_2 (?), rw28_2, rw36_2, rw43_[34]
  526. patches from isle:
  527. wolf13, wolf14, wolf17
  528. shotgun sprite from captmellow
  529. patches added in that are identical to existing flats:
  530. flat23->w13_1, lava[1-4] -> rwdm11[a-d]
  531. a better plasma rifle from fredrik
  532. fixed w13_1 from isle
  533. d_read_m update from hyena
  534. 8/9/2001
  535. flamp, w13_a, w15_[456] from cph
  536. updated mancubus sprites from saint of killers
  537. 7/9/2001
  538. mancubus sprites from saint of killers!!
  539. 6/9/2001
  540. w74a_[12], w74b_1 from cph
  541. rw28_4, wolf11, wolf18 from cph
  542. fixed rw33_[23] (airraid) which were not being built in
  543. 5/9/2001
  544. d_evil (map31) from hyena
  545. 4/9/2001
  546. genmidi lump from cph
  547. ttall1_2 from cph
  548. Updated blood flats from espi
  549. Updates for w65b_1 and w65b_2 from airraid
  550. patches from cph:
  551. doortrak, w73a_[12], w73b_1, wolf10, wolf12
  552. BFG Replacement from fredrik
  553. 3/9/2001
  554. comp03_7 and rw37_1 added (were not being built in)
  555. 2/9/2001
  556. pistol psprite from espi
  557. updated patches: rw37_1, wall24_1
  558. rsky2 from hyena
  559. shotgun psprite removed by popular demand :)
  560. 1/9/2001
  561. updated mwall5_1 from espi (another demon face)
  562. 31/8/2001
  563. Patches from espi:
  564. mwall5_1, rw44_[24], sw2_[34], w94_1, wall24_1, wall42_1,
  565. wall47_3
  566. sound: dsbgact
  567. d_dead2 from ralphis
  568. 30/8/2001
  569. patches from kman: door3_[456], sw2_[56], t14_5
  570. plasma sprites from hyena: plss, plse, apbx, apls
  571. fixed sound effects from sgtcrispy
  572. PUFF bullet puffs from picklehammer
  573. 29/8/2001
  574. TLP2 Replacement from Sir Fragsalot
  575. mwall5_1 replacement from espi - Marble demon face
  576. Fixed smita0 (was an interlaced gif and was appearing weird in game)
  577. 28/8/2001
  578. TechLamp (TLMP) sprite from Sir Fragsalot
  579. Relinked in Vicious's submitted midi "Surrounded Panic" as the music
  580. for map17. This is a randomly chosen level - it is not intended to
  581. be its final placement. Quite a few of the midis in general will need
  582. to be reshuffled to fit the levels.
  583. 27/8/2001
  584. Updated patches from nrkn (less similar to the originals)
  585. Updates from espi for rw12_[23]
  586. Musics from picklehammer:
  587. countd ddtblu dead dm2int dm2ttl doom intro introa openin shawn the_da
  588. Note: some of these have already been submitted but were submitted as
  589. .mids. I meant to convert these to mus but havent got round to it yet.
  590. When I convert them I will put them in instead, as technically they
  591. were submitted first and should have priority.
  592. Map21 from Amarande
  593. Converted all held-back midis
  594. The sound effects submitted by SgtCrispy yesterday are screwed up in
  595. some way and are not being converted - I have unlinked them until I
  596. can fix the problem.
  597. 26/8/2001
  598. Replacement sounds from SgtCrispy:
  599. dsbgdth[12], dsbgsit[12], dsbgact, dssklatk
  600. Updates for the "face" wall textures (demon faces etc):
  601. mwall4_[12], mwall5_1
  602. Patches from nb_nmare:
  603. comp02_4, comp03_[67], rw23_[34], rw38_4
  604. Patch from nrkn: tscrn4
  605. 25/8/2001
  606. m_skull replacements from Isle
  607. 24/8/2001
  608. New patches from espi:
  609. door15[124], rw11_2, rw12_1, rw15_[1234], rw16_[1234], rw21_[12345]
  610. Updates:
  611. ladder16, rw12_[23], wall03_4
  612. Patches from nrkn:
  613. door2_[15], t14_3, wall03_1
  614. wall05_2 replacement from nb_nmare
  615. fixed tlite6_* flats from nb_nmare (correct shape)
  616. 23/8/2001
  617. New patches from espi:
  618. nukedge, wla128_1, rw14_1, wall03_4, wall04_[23457]
  619. 22/8/2001
  620. wall78_1 replacement from meat_head
  621. berserk pack replacement from dsells
  622. 21/8/2001
  623. New/updated patches from nb_nmare:
  624. hell8_[24], rw22_*, rw35_*, wall01_*, wall47_2
  625. 20/8/2001
  626. New patches from espi:
  627. door1[12]_1, ladder16, m1_1, ripw15, step[01..10]
  628. updated stuff:
  629. fcan[abc]0, floor0_[123], floor5_[23]
  630. d_betwee replacement from csabo, and also an ENDOOM replacement
  631. wall49_4 temporarily unlinked as it is too narrow and causing
  632. "column without a patch" errors.
  633. Added dynamic titlepic: shows the build date and time. ppmcaption
  634. is a very useful little program ;)
  635. replacements for the menu "thermometers" from isle
  636. First finished level! map07 replacement from tarin
  637. Fixed wall49_4 from airraid
  638. rw32_2 from lazer
  639. 19/8/2001
  640. Added a "FREEDOOM" lump at the suggestion of Quasar - this is so that
  641. ports can tell that the FreeDOOM iwad is being used.
  642. Added replacement patches from airraid - fix for alignment problems.
  643. Added d_runnin music from csabo
  644. There are several other musics which have been contributed and are not
  645. currently being built because they are in .mid format and deutex
  646. needs .mus :(. I will convert these as soon as possible.
  647. Added some sound effects from Eddddd: dstelept and dsslop replacements.
  648. I am currently only building in dstelept as i'm not sure the slop
  649. sound sounds right.
  650. 16/8/2001
  651. Added a replacement for rw46_4 based on the slime16 flat. Credited to
  652. Tarin since he made the image :)
  653. Added Rocket sprites from the Hyena TC
  654. sw2_7 and sw2_8 patches from isle
  655. w108_2, 3, 4 from isle
  656. dsitmbk and dstink replacements from edd
  657. 15/8/2001
  658. Lots of wall patches from fredrik: 5 doors (although they are still work
  659. in progress apparently), rp1_*, rp2_*, an updated support2 (based on
  660. maonths earlier texture), tp2_*, tp3_*, tp5_*, tp7_*, wall02_*
  661. More patches from fredrik: comp02_*, several comp03_* and comp04_*,
  662. and tscrn*
  663. 13/8/2001
  664. Added the ruby gun from Doom:Millenium (submitted by Lu:t). The frames
  665. are designed for use with a dehacked patch. I have set them up using
  666. some of the frames for the plasma rifle, but they are not supposed to
  667. be permanent. It needs to be decided which frame goes where...
  668. Added cons1_9: east facing console, this is "missing" from the original
  669. doom flats list
  670. Added powerup sounds by Hyena
  671. Added Draconio_SoundFX.zip : currently the dspos* sounds are the only ones
  672. linked in
  673. 12/8/2001
  674. Rewrote builder script in perl.
  675. Added rw18_3 and rw18_4 replacements - my own work, colourised versions
  676. of rw18_1 and rw18_2
  677. 11/8/2001
  678. Started Maintaining a ChangeLog.
  679. Received missingflats.zip from espi filling in some of the last holes in
  680. the flats. All flats are now done or assigned. Also snak7_1 and snak8_1 to
  681. patches.
  682. Added mewses status bar replacement.
  683. Added fredriks circular saw graphics - replacement for the chainsaw
  684. Added vilefire.zip - updated archvile fire sprites from espi
  685. jond_last_three_flats!.zip from Jon^D - the last remaining flats. We now
  686. have all the flats done.