ChangeLog 25 KB

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  1. 21/08/2006
  2. Freedoom 0.5 released.
  3. aggregation of changes in the SVN log to date:
  4. * new sprites:
  5. * sg; thanks Gargoylol
  6. * ssg, rl, plasma; thanks Fredrik
  7. * revenant, thanks Gargoylol
  8. * WIP Baron, thanks Lokito
  9. * barrel sprites from Fredrik
  10. * New sprite placeholders:
  11. * map revenant fireball sprite frames to others
  12. * Use the AOD skeleton as a "not done yet" sprite
  13. * map arch-vile to this
  14. * map cyberdemon to this
  15. * generate HK, PE, Mastermind placeholders using
  16. baron, caco, arachnotron respectively
  17. * Level tweaks:
  18. * E1M1: fix lights in DM corridor (jond)
  19. * E1M3: misc updates (fraggle)
  20. * E1M4: remove berserk (crashes game) (jond)
  21. * MAP01: rotate last section 90 degrees (jond)
  22. * MAP02: more space in column-room (jond)
  23. * New sounds:
  24. * mancubus pain; thanks David Lawrence
  25. * dsbarexp, dspistol, dsrlaunc; thanks Gargoylol
  26. * Many updated flats/patches from Fredrik
  27. * add colormaps to freedoom_graphics.wad (jond)
  28. * lots of build system tweaks (jond, fraggle)
  29. * new packages added to release:
  30. * distribute freedm with freedoom
  31. * distribute source archive snapshot
  32. 15/08/2006
  33. new chaingun from fredrik
  34. 25/06/2006
  35. new sounds from gargoylol: dsbarexp, dspistol, dsrlaunc
  36. new shotgun sprite from gargoylol
  37. new ssg from fredrik
  38. new rocket launcher from fredrik
  39. 03/03/2006
  40. replaced GLASS* textures with 64px wide equivalents
  41. adjusts TEXTURE1 lumps accordingly
  42. re-enabled GLASS* textures on E1M1
  43. 0.4.1 released
  44. 27/12/2005
  45. updated e1m1,e1m8 (bugfixes: jond)
  46. various textures and flats added to DOOM build
  47. 0.4 released
  48. 23/12/2005
  49. updated e1m1 from jond
  50. mfademap (lump) from jond
  51. build ulatest.wad: latest.wad for ultimate doom
  52. fix ppmcaption -> ./ppmcaption for titlepic
  53. map04 from macro11_1
  54. new stf* graphics from scuba steve
  55. new sound dssgtatk (demon bite) from gargoylol
  56. new sound dsslop from jond
  57. new sound dsclaw from joed
  58. new sound dsmandth from gargoylol + jond
  59. 24/12/2004
  60. e2m1 from shadowrunner
  61. changed dummy sound file to be an empty sound rather than a beep
  62. removed mancubus sound effects
  63. updated chaingun from cheapalert
  64. 22/12/2004
  65. completed map01 from spaceforce
  66. completed map03 from sgtcrispy
  67. new chaingun from cheapalert
  68. 07/02/2004
  69. Added hires flats from tony: mflr8_2, flat19, flat5_3, floor4_8,
  70. floor6_[12], flat1, mflr8_3, rrock{03,09,20}
  71. Added archvile sounds from hyena
  72. dsbosdth sound from beefstupid
  73. 12/01/2004
  74. added dsstnmov sound from isle
  75. 07/01/2004
  76. tgrn, tblu (green, blue torches) replacements from godcells
  77. updated e3m1 from sargebaldy
  78. 31/12/2003
  79. Updated map03 from sgtcrispy
  80. e1m8 from godcells
  81. tred (red torch) replacement from godcells
  82. 10/12/2003
  83. Add map22 from boris(tarin)
  84. Rebuild all levels in ZenNode to fix rendering bugs under legacy
  85. 4/12/2003
  86. Added missing multiplayer starts to dummy level
  87. Fixed map10 door not opening (bug #820880)
  88. 28/10/2003
  89. Add new status bar face from kinkyfriend
  90. 19/10/2003
  91. Fix dsskeswg sound effect which was named dskeswg.wav
  92. Fix inconsistencies in status files
  93. 9/10/2003
  94. Fix missing imp explosion death sprites (dummy). To stop crashes
  95. under legacy.
  96. 22/8/2003
  97. e1m3 update from fraggle
  98. 27/8/2003
  99. Chaingun sergeant replacement from geekmarine
  100. 21/8/2003
  101. e3m1 from sargebaldy
  102. 10/8/2003
  103. The ChangeLog is now in reverse chronological order.
  104. 8/8/2003
  105. The FREEDOOM lump now contains the current version. Modified the
  106. TITLEPIC screen to display the latest version also. Shuffled textures
  107. around so that the shareware build now works. Added missing graphic
  108. lumps for Doom I intermission screens ("YOU ARE HERE", etc)
  109. 7/8/2003
  110. Add fsku(floating skull rock) sprite from ajapted
  111. Updated e1m4, e1m6 from geekmarine
  112. 28/7/2003
  113. sswv (wolfenstein/sailor) sprite from ajapted
  114. 13/7/2003
  115. Finished e1m4 from geekmarine
  116. In dev e1m6 from geekmarine
  117. Column sprites from ajapted (COL[123456])
  118. POL3, SMT2 sprites from ajapted
  119. 21/6/2003
  120. Added hires textures from railgunner:
  121. flats: ceil4_2 floor6_2
  122. patches: w46_37 w46_38 w46_39
  123. 10/6/2003
  124. Modified build system to build "latest.wad", which contains all the
  125. stuff added since the last release.
  126. Added Jon Rimmer's RMS head boss brain sprite.
  127. Added Silverwyverns new sky backdrop (sky3)
  128. Added david_a's sprites (pob1, brs1)
  129. 26/4/2003
  130. mancubus fireball (manf) from espi
  131. 16/4/2003
  132. v0.1 release
  133. 4/4/2003
  134. fixed map05 not linked in
  135. 3/4/2003
  136. e3m8 from torn
  137. 30/3/2003
  138. updated e1m4 from geekmarine
  139. bfg sound effects from julian
  140. map05 update from amarande
  141. dsoof, dsnoway sounds from wildweasel
  142. map10 update from archvile46
  143. 24/3/2003
  144. updated tech column from mouse
  145. 21/3/2003
  146. arachnotron replacement from mouse
  147. tech column (elec) replacement from mouse
  148. 9/3/2003
  149. chaingun pickup sprite from fraggle
  150. 8/3/2003
  151. added ssg replacement from scubasteve (yay!)
  152. chainsaw pickup sprite from ravage
  153. 26/2/2003
  154. fist replacement from scubasteve
  155. 20/2/2003
  156. updated pistol from scubasteve
  157. 18/2/2003
  158. added new pistol from scubasteve
  159. 31/1/2003
  160. fixed map02 from tarin
  161. added map12 from wildman
  162. 21/1/2003
  163. finished map02 from tarin
  164. 11/12/2002
  165. added map23 from submerge
  166. ceil3_[3456] replacements from espi
  167. dsswtchn, dsswtchx, dsshotgn replacements from wildweasel
  168. 9/11/2002
  169. created CREDITS file (contributors page is now autogenerated from this)
  170. removed dead levels - map04, map12 (assigned but undeveloped)
  171. updated map25 from cyb
  172. added dummy demo lumps for iwad build
  173. touched up the shotgun guy sprites a bit - fraggle
  174. 8/11/2002
  175. fixed lost soul flying backwards (thanks enjay)
  176. 6/11/2002
  177. demon replacement from scubasteve
  178. dskeen{pn,dt} from hyena
  179. 4/11/2002
  180. fix dssgcock, dswpnup (thanks isle)
  181. 30/10/2002
  182. map10 update from archvile46
  183. agb128_1 hires texture from darkstalker
  184. 22/10/2002
  185. final map26 from torn
  186. final map26 from torn (REALLY final this time, for real honest)
  187. 16/10/2002
  188. map26 update from torn
  189. add fredriks new bfg replacement (sorry about the delay)
  190. colorised fredriks old skag projectile blue and added it in (fraggle)
  191. 14/10/2002
  192. in dev map27 from bastetfurry
  193. in dev map26 from torn
  194. 11/10/2002
  195. boscub sound from bloodshedder
  196. 9/10/2002
  197. map13 from lurker
  198. sgcock and wpnup sound effects from bloodshedder
  199. 27/9/2002
  200. updated map03 from sgtcrispy
  201. 26/9/2002
  202. updated map03 from sgtcrispy
  203. 19/9/2002
  204. finished (?) map25 from cyb
  205. finished e1m7 from archvile47
  206. fixed missing textures from build system
  207. sprites from fredrik (updated/replaced):
  208. bexp, bpak, clip, pmap, shel, shot, suit
  209. replacement nukage[123] flats from fredrik
  210. 13/9/2002
  211. added halluc.mid from woolie wool to musics/woolie
  212. 9/9/2002
  213. Freedoom back up on sourceforge. Thanks to the SourceForge guys for
  214. hosting freedoom, especially as it is not the kind of project they
  215. usually host (normal sourceforge policy is to reject projects of this
  216. kind).
  217. .wad files in wads/ download directory have been made unreadable;
  218. please download the compressed .wad.gz files.
  219. added graphics/titlepic/output.png as a png converted copy of the
  220. output titlepic file; this allows viewing it from your web browser.
  221. 20/8/2002
  222. e1m7 in dev map from archvile46
  223. map25 in dev update from cyb
  224. e4m1 in dev update from nb_nmare
  225. d_e1m5 music from ralphis
  226. 14/8/2002
  227. e4m1 from nb_nmare
  228. updated comp04_[56] patches from nb_nmare
  229. updated textures from fredrik: bcrate[lmr]1, gcrate[lmr]1, sgcrate2,
  230. sw11_[1245], sw12_[1245], sw15_[1346], sw16_[1246], sw17_[123456]
  231. sw18_[57], sw19_[1234], vgcrate1, wall05_2
  232. 13/8/2002
  233. updated patches from fredrik: rp1_[12], rp2_[1234], rw10_[1234], rw25_[1234]
  234. rw38_3, support2, tp2_[12], tp3_[12], tp5_[1234], tp7_[12],
  235. w113_[123], wall02_[123], wall62_[12]
  236. updated e1m1 from jon^d
  237. updated map25 from cyb
  238. updated textures from nb_nmare: rw37_[1234], rw39_1
  239. 4/8/2002
  240. Fixed the view map script (Thanks ari)
  241. submitted a story for doom episode 1
  242. - Jon
  243. e1m4 in dev map from geekmarine
  244. map31 in dev from oblivion
  245. pol2 sprite replacement from geekmarine
  246. forwarded 6 hires textures from the hires project:
  247. floor6_[12], mflr8_[24], rrock19, rrock20
  248. ---------- part of changelog missing --------
  249. updated e1m4 from geekmarine
  250. 2/8/2002
  251. wall62_1 replacement from fredrik
  252. fogmap from oblivion
  253. map02 in progress from tarin
  254. 1/8/2002
  255. e1m3 in progress from fraggle
  256. e1m9 in progress from ajapted
  257. 29/7/2002
  258. boom colormaps from cyb
  259. bfg from twice risen (converted to sprites by railgunner)
  260. 28/7/2002
  261. added linguicas skeleton demon sprite replacements
  262. 27/7/2002
  263. sprites from geekmarine: cbra, pol1, pol6
  264. d_e1m1 from ralphis (in mid format, waiting for mus conversion)
  265. mus converted d_e1m1 from ralphis
  266. 25/7/2002
  267. updated map25 from cyb
  268. fixed shtgb0 y offset (thanks railgunner)
  269. more build system cleanup (now uses a combined config file and cpp to split
  270. it up)
  271. 23/7/2002
  272. added waterfall textures (wfall[1-4]) from mmnpsrsoskl (dsells)
  273. added static waterfall textures (sfall for static sfall[1-4], etc.)
  274. at request of jon
  275. build cleanup: removed hires_build.pl: this is now done by the makefile
  276. only new or changed hires textures will be converted now which saves time
  277. changed the build logging to dump all into one file (build.output) which
  278. displays the output from make. Wrapper "build" script to run make redirecting
  279. all output.
  280. 20/7/2002
  281. updated patches from espi:
  282. ag128_[12], agb128_1, cyl1_1, door15_3, door2_[135], doortrak,
  283. rw32_[123], rw47_1, support2, t14_[35], tomw2_[12], ttall1_2,
  284. w13_[1a], w15_[456]
  285. updated flats:
  286. flat2[23]
  287. made AASTINKY 32 wide instead of 24 - this is a fix on the original.
  288. textures are supposed to be powers of 2 in width
  289. 17/7/2002
  290. AOD sprites from Linguica (baron and demon replacements). I am not sure
  291. what enemies we will replace with these yet so they are not currently
  292. linked in.
  293. updated map18 from zigmund
  294. 14/7/2002
  295. in progress map08 from railgunner
  296. in progress map25 from cyb
  297. replacement sw19_[1234] from espi for new startan (back to new startan
  298. for testing)
  299. 11/7/2002
  300. reverted to old startan (the new ones have been kept in
  301. patches/espi/new_startan/)
  302. map18 update from zigmund
  303. replacement smbt/smgt (blue/green torches) sprites from me (fraggle)
  304. 8/7/2002
  305. rw25_[1234] from espi
  306. texture replacements from espi: w33_8, wall01_[123456789abc]
  307. replacement startan (old startan are archived in patches/espi/old_startan/
  308. - sw??_?
  309. font from ajapted: placed in http://freedoom.despayre.org:81/art/font/
  310. 5/7/2002
  311. map18 update from zigmund
  312. 27/6/2002
  313. Added e1m1 by me (Jon), stopped external links opening in a new window
  314. (thats what the shift key is for, IE users)
  315. 22/6/2002
  316. level 18 from zigmund (3/4 complete)
  317. 14/6/2002
  318. smrt (small red torch) replacements by me (fraggle)
  319. 13/6/2002
  320. added keen graphics (mewsefish) - by me (fraggle)
  321. the death animation sucks, people are welcome to improve it if they
  322. wish.
  323. 9/6/2002
  324. Added 'Display all Graphics' to status page - Jon
  325. 25/5/2002
  326. help/help1 from cph
  327. intermission graphics from ajapted: wibp[1234], wicolon, wienter, wif, wifrgs
  328. wiklrs, wiminus, wimstar, wimstt, winum[0-9], wiostf, wiosti, wiostk, wiosts,
  329. wip[1234], wipar, wipcnt, wiscrt2, wisucks, witime, wivctms
  330. wilv/cwilv graphics from ajapted
  331. 24/5/2002
  332. wimap* replacements from ajapted
  333. 21/5/2002
  334. menu graphics from ajapted:
  335. m_detail, m_disopt, m_disp, m_endgam, m_episod, m_gdhigh, m_gdlow,
  336. m_hurt, m_jkill, m_lgttl, m_loadg, m_messg, m_msens, m_msgoff,
  337. m_msgon, m_musvol, m_newg, m_ngame, m_nmare, m_option, m_optttl,
  338. m_pause, m_quitg, m_rdthis, m_rough, m_saveg, m_scrnsz, m_sfxvol,
  339. m_sgttl, m_skill, m_svol, m_ultra
  340. 20/5/2002
  341. map03 from sgtcrispy
  342. map05 temporarily removed (crashes prboom and doom legacy)
  343. added in dummy entries for wia* map animations, wisplat, wiurh[01]
  344. wimap* are linked to interpic
  345. add graf_extract.pl to forward graphic offsets from wadinfo.txt
  346. to wadinfo_sw.txt
  347. 17/5/2002
  348. bossback, m_doom graphics from ajapted
  349. 15/5/2002
  350. bosf sprites, m_doom graphic from ajapted
  351. 14/5/2002
  352. rw19_[12] reverted to espi versions (jstepp versions clash)
  353. 12/5/2002
  354. ammnum[0-9], brdr_*, m_ls* replacements from ajapted
  355. 9/5/2002
  356. tfog, ifog, pins, bon2 sprites from ajapted
  357. dsplpain, dspopain replacements from wildweasel
  358. 8/5/2002
  359. updated textures from espi:
  360. wall00_[5678], wall57_[1234], wall62_[12], wla128_1
  361. sw11_[1245], sw12_[1245], sw15_[1346], sw16_[1246], sw17_[123456]
  362. sw18_[57], sw19[1234]
  363. sw[124]s[01]
  364. hires patches: wall62_[12], wla128_1
  365. 6/5/2002
  366. bon2 (armor helmet) replacement from ajapted
  367. 5/5/2002
  368. improved w103_[12] from fraggle
  369. 5/5/2002
  370. w105_1, wolf[234567] replacement from ajapted
  371. rw12_1, rw15_[34], rw16_[1234], rw19_[12], rw21_[12345] replacements
  372. from jeremy stepp
  373. Symlinked wall48_1 to w108_1 (temporary blank wall until the baron
  374. replacement is done)
  375. wall51_2 replacement from espi
  376. wall51_3, rsky3 replacements from fredrik
  377. doom2 textures finished!
  378. wall57_[1234] replacements from fredrik
  379. wall03_3 replacement from fredrik
  380. w109_[12], w110_1 replacements from fredrik
  381. wall51_1 replacement from fredrik
  382. fix wadinfo.txt.real (some patches were missing and werent being built in)
  383. wall03_1 replacement from espi (was missing from patches list)
  384. all doom1 and doom textures are now done!
  385. 25/4/2002
  386. added map32 replacement from andrew apted
  387. 14/4/2002
  388. hires patches from fredrik: wall47_2, sw1s[01]
  389. updated map17 from nrkn
  390. 29/3/2002
  391. plasma rifle sprite (pickup sprite) from adamizer
  392. 20/3/2002
  393. backpack sprite from submerge (bpaka0); sound from submerge (dspopain)
  394. (note: new wads haven't been built) - Jon
  395. 12/3/2002
  396. patches from spinspyder: rw47_[34], rw48_[1234]
  397. 2/3/2002
  398. Sync with doom2tr
  399. 27/2/2002
  400. Hires rw33_1 from fredrik
  401. 21/2/2002
  402. Merge with doom2 retexturing project!
  403. Added patches_hi and flats_hi directories - pngs are converted to tgas
  404. for use in JDoom, and dumped into the "hires" dir. This is zipped up
  405. to freedoom_hires.zip automaticall.
  406. All hires textures from other directories moved into hires dirs.
  407. 26/1/2002
  408. updated shotgun guy sprites from saint of killers
  409. updated chainsaw from fredrik
  410. 7/1/2001
  411. replacement fwater/nukage flats from fredrik
  412. 5/1/2002
  413. improved titlepic by saint of killers
  414. patches from espi: body_[12], rw24_[1234]
  415. wolf1 from espi
  416. 25/12/2001
  417. updated textures from fredik:
  418. door2_4, door9_[12] rw33_[1234] rw38_[12], rw46_4, slime1[456]
  419. 10/12/2001
  420. plat2_1 replacement from nrkn
  421. work in progress map17 from nrkn
  422. 1/12/2001
  423. shotgun guy from saint of killers!!
  424. sounds from enjay!:
  425. barexp, brsdth, brssit, bspsit, cacdth, cacsit, claw, flame,
  426. keswq, kntdth, kntsit, pedth, pepain, pesit, sgtatk, sgtdth,
  427. sgtsit, skesit
  428. tblu, tgrn, tred from nrkn (coloured light column replacements)
  429. rsky2 replacement from nrkn
  430. updated map30 from cacodemon leader
  431. 25/11/2001
  432. updated map30 from cacodemon_leader
  433. 19/11/2001
  434. music from captmellow (->d_ultima)
  435. last of the musics replaced (now we need to replace the crap ones)
  436. 17/11/2001
  437. map04 from metabolist!!
  438. smbt[abcd]0, smgt[abcd]0, smrt[abcd]0, tblu[abcd]0,
  439. tgrn[abcd]0, tred[abcd]0, bal2[abcde]0 sprites from spinspyder
  440. musics from metabolist:
  441. map09, 11, 12, 13, 14, 15, 20, 21, 22, 23, 25, 27, 29
  442. some of these are updates for previous musics, but lots are new!
  443. thanks!
  444. 15/11/2001
  445. patches from espi(some updates, some new):
  446. wall30_[234], wall48_[1234], wall50_[12], wall58_[123], wall59_[1234]
  447. sprites: gorl(hanging dude)
  448. 13/11/2001
  449. updates from espi:
  450. mwall1_[12], mwall2_1, mwall3_1, mwall4_[12]
  451. mwall5_1, rw36_[13], rw39_2, rw7_[23],
  452. new textures:
  453. wall30_[234], wall42_[56], wall47_45]
  454. 6/11/2001
  455. wolf9 from isle
  456. patches from isle: door2_3, ps15a0, w13_8
  457. 5/11/2001
  458. updated vines from espi(w10[67]_1)
  459. updates for rw30_[123] from espi
  460. 4/11/2001
  461. boss face texture from deathmaster213!!!
  462. 2/11/2001
  463. map06 from mystic!
  464. fixed zombieman death frame from saint of killers
  465. 1/11/2001
  466. zombieman from saint of killers!!!
  467. patches from espi: body_[12], rw24_[1234]
  468. w10[67]_1
  469. rsky1 from espi
  470. map16 from hyena!
  471. 31/10/2001
  472. d_dead2 from hyena
  473. rsky3 from fredrik
  474. (rsky3 from lazer as well, I like fredriks better though. sorry :()
  475. armor sprites from fredrik
  476. wall22_1, wall23_[12] from fredrik
  477. 30/10/2001
  478. textures from linguica!!
  479. w10[123]_[12], w9[89]_[12], wall25_1
  480. 29/10/2001
  481. player sprites from saint of killers with shadows removed
  482. 26/10/2001
  483. Updated player sprites from saint of killers (with shadows)
  484. non-ear hurting sounds (dsgetpow and dsposact) from hyena
  485. 23/10/2001
  486. d_romero, d_read_m from hyena
  487. 19/10/2001
  488. map20 from lazer
  489. 13/10/2001
  490. w92_[12] from csabo
  491. 11/10/2001
  492. julians d_stalks moved to d_shawn2 (map19)
  493. d_stalks (map02) from csabo
  494. 8/10/2001
  495. musics for map09, map11-15 from metabolist
  496. 7/10/2001
  497. fist replacement from damienc
  498. 4/10/2001
  499. Apologies for the delays to recent submissions.
  500. Fixed Sprites from Saint of Killers
  501. A work in progress map12 replacement from MDenham
  502. A mid from scragadelic
  503. 28/9/2001
  504. d_stalks from julian
  505. dsgetpow, dsposact from edd
  506. 23/9/2001
  507. textures from espi:
  508. rw42_[134], rw43_1, rw46_[23], rw8_[1234]
  509. rrock16
  510. 22/9/2001
  511. hell5_[12], hell6_[23], hell8_[124] from espi
  512. interpic from espi
  513. updated map05 from amarande
  514. dsmanatk, dsmandth, dsmansit, dsmnpain from cacodemon_leader
  515. genmidi lump from cph
  516. 21/9/2001
  517. shotgun #3 from fredrik
  518. 20/9/2001
  519. updated crates, w64b_[12], wall64_2 from fredrik
  520. 19/9/2001
  521. it was discovered that flat5_3 was marked as done when it was actually
  522. not, so we were actually at 99.3% flats instead of 100%. I have temporarily
  523. linked it to a similar looking flat, but it would be good if someone could
  524. do a replacement flat5_3!
  525. TROO (imp) and HEAD (cacodemon) replacements from nightfang!
  526. flat5_3 from espi (thanks :)
  527. updated plasma rifle from Julian
  528. 18/9/2001
  529. spine3_[12], spine4_1 from espi
  530. wall49_[1234], wall58_[123], wall59_[1234], wall42_1, wall47_3, wall48_[1234]
  531. from espi
  532. map05 from amarande!
  533. 17/9/2001
  534. updated(fixed) player sprites from saint of killers
  535. converted mids from hyena
  536. fixed sound effects from julian
  537. a mid from captmellow
  538. pldeth (player death) sound from spike
  539. 16/9/2001
  540. player sprites from saint of killers!!!
  541. comp01_[156], comp1b_4, comp1c_6 from cph
  542. ceil3_[12], flat22, flat3, flat5_2, flat9, floor0_[567], mflr8_2
  543. updates from espi
  544. 15/9/2001
  545. map30 from cacodemon_leader
  546. fixed impsounds from geekmarine
  547. dsplasma, dspstop from julian
  548. puff, blud sprites from geekmarine
  549. wall21_[135] from cph
  550. bal1 sprite from geekmarine
  551. fixed map30 from cacodemon_leader
  552. bal1, puff, blud, dsbgsit* temporarily unlinked (incorrect palette
  553. on background colour, one of the sounds is in the wrong format)
  554. fixed sprites (bal1, puff, blud)
  555. Added a script to make a png representation of a map on the status
  556. page based on some works by Tom Robinson. - Jon
  557. my mistake - the dsbgsit sounds were ok, it was julians sounds that
  558. are in the wrong format
  559. 13/9/2001
  560. Updated map29 from Amarande
  561. 12/9/2001
  562. patches from espi: rw19_[1234], rw20_[1234], rw26_[234],
  563. rw27_2, rw28_3, rw31_[12], rw32_3, rw36_[13], rw39_2,
  564. rw41_2, rw5_[1234]
  565. rw45_1 from airraid
  566. midi from AndrewB: "balancing act"
  567. completed level from amarande: map29!
  568. sw2_[34] from kks (please contact me, you left no contact address)
  569. updated chaingun sprites from kks
  570. 11/9/2001
  571. ceye sprite (the eye) from isle
  572. 10/9/2001
  573. hdb[1-6] (hanging corpses) from espi
  574. rw24_[34], rw1_4 from airraid
  575. updates for hanging corpses from espi
  576. mwall4_1 update from espi
  577. 9/9/2001
  578. wolf1[347] from pickle_hammer
  579. pol4 from airraid
  580. rw37_4 from airraid
  581. wall57_1 from airraid
  582. patches from jonr:
  583. r28_2 (?), rw28_2, rw36_2, rw43_[34]
  584. patches from isle:
  585. wolf13, wolf14, wolf17
  586. shotgun sprite from captmellow
  587. patches added in that are identical to existing flats:
  588. flat23->w13_1, lava[1-4] -> rwdm11[a-d]
  589. a better plasma rifle from fredrik
  590. fixed w13_1 from isle
  591. d_read_m update from hyena
  592. 8/9/2001
  593. flamp, w13_a, w15_[456] from cph
  594. updated mancubus sprites from saint of killers
  595. 7/9/2001
  596. mancubus sprites from saint of killers!!
  597. 6/9/2001
  598. w74a_[12], w74b_1 from cph
  599. rw28_4, wolf11, wolf18 from cph
  600. fixed rw33_[23] (airraid) which were not being built in
  601. 5/9/2001
  602. d_evil (map31) from hyena
  603. 4/9/2001
  604. genmidi lump from cph
  605. ttall1_2 from cph
  606. Updated blood flats from espi
  607. Updates for w65b_1 and w65b_2 from airraid
  608. patches from cph:
  609. doortrak, w73a_[12], w73b_1, wolf10, wolf12
  610. BFG Replacement from fredrik
  611. 3/9/2001
  612. comp03_7 and rw37_1 added (were not being built in)
  613. 2/9/2001
  614. pistol psprite from espi
  615. updated patches: rw37_1, wall24_1
  616. rsky2 from hyena
  617. shotgun psprite removed by popular demand :)
  618. 1/9/2001
  619. updated mwall5_1 from espi (another demon face)
  620. 31/8/2001
  621. Patches from espi:
  622. mwall5_1, rw44_[24], sw2_[34], w94_1, wall24_1, wall42_1,
  623. wall47_3
  624. sound: dsbgact
  625. d_dead2 from ralphis
  626. 30/8/2001
  627. patches from kman: door3_[456], sw2_[56], t14_5
  628. plasma sprites from hyena: plss, plse, apbx, apls
  629. fixed sound effects from sgtcrispy
  630. PUFF bullet puffs from picklehammer
  631. 29/8/2001
  632. TLP2 Replacement from Sir Fragsalot
  633. mwall5_1 replacement from espi - Marble demon face
  634. Fixed smita0 (was an interlaced gif and was appearing weird in game)
  635. 28/8/2001
  636. TechLamp (TLMP) sprite from Sir Fragsalot
  637. Relinked in Vicious's submitted midi "Surrounded Panic" as the music
  638. for map17. This is a randomly chosen level - it is not intended to
  639. be its final placement. Quite a few of the midis in general will need
  640. to be reshuffled to fit the levels.
  641. 27/8/2001
  642. Updated patches from nrkn (less similar to the originals)
  643. Updates from espi for rw12_[23]
  644. Musics from picklehammer:
  645. countd ddtblu dead dm2int dm2ttl doom intro introa openin shawn the_da
  646. Note: some of these have already been submitted but were submitted as
  647. .mids. I meant to convert these to mus but havent got round to it yet.
  648. When I convert them I will put them in instead, as technically they
  649. were submitted first and should have priority.
  650. Map21 from Amarande
  651. Converted all held-back midis
  652. The sound effects submitted by SgtCrispy yesterday are screwed up in
  653. some way and are not being converted - I have unlinked them until I
  654. can fix the problem.
  655. 26/8/2001
  656. Replacement sounds from SgtCrispy:
  657. dsbgdth[12], dsbgsit[12], dsbgact, dssklatk
  658. Updates for the "face" wall textures (demon faces etc):
  659. mwall4_[12], mwall5_1
  660. Patches from nb_nmare:
  661. comp02_4, comp03_[67], rw23_[34], rw38_4
  662. Patch from nrkn: tscrn4
  663. 25/8/2001
  664. m_skull replacements from Isle
  665. 24/8/2001
  666. New patches from espi:
  667. door15[124], rw11_2, rw12_1, rw15_[1234], rw16_[1234], rw21_[12345]
  668. Updates:
  669. ladder16, rw12_[23], wall03_4
  670. Patches from nrkn:
  671. door2_[15], t14_3, wall03_1
  672. wall05_2 replacement from nb_nmare
  673. fixed tlite6_* flats from nb_nmare (correct shape)
  674. 23/8/2001
  675. New patches from espi:
  676. nukedge, wla128_1, rw14_1, wall03_4, wall04_[23457]
  677. 22/8/2001
  678. wall78_1 replacement from meat_head
  679. berserk pack replacement from dsells
  680. 21/8/2001
  681. New/updated patches from nb_nmare:
  682. hell8_[24], rw22_*, rw35_*, wall01_*, wall47_2
  683. 20/8/2001
  684. New patches from espi:
  685. door1[12]_1, ladder16, m1_1, ripw15, step[01..10]
  686. updated stuff:
  687. fcan[abc]0, floor0_[123], floor5_[23]
  688. d_betwee replacement from csabo, and also an ENDOOM replacement
  689. wall49_4 temporarily unlinked as it is too narrow and causing
  690. "column without a patch" errors.
  691. Added dynamic titlepic: shows the build date and time. ppmcaption
  692. is a very useful little program ;)
  693. replacements for the menu "thermometers" from isle
  694. First finished level! map07 replacement from tarin
  695. Fixed wall49_4 from airraid
  696. rw32_2 from lazer
  697. 19/8/2001
  698. Added a "FREEDOOM" lump at the suggestion of Quasar - this is so that
  699. ports can tell that the FreeDOOM iwad is being used.
  700. Added replacement patches from airraid - fix for alignment problems.
  701. Added d_runnin music from csabo
  702. There are several other musics which have been contributed and are not
  703. currently being built because they are in .mid format and deutex
  704. needs .mus :(. I will convert these as soon as possible.
  705. Added some sound effects from Eddddd: dstelept and dsslop replacements.
  706. I am currently only building in dstelept as i'm not sure the slop
  707. sound sounds right.
  708. 16/8/2001
  709. Added a replacement for rw46_4 based on the slime16 flat. Credited to
  710. Tarin since he made the image :)
  711. Added Rocket sprites from the Hyena TC
  712. sw2_7 and sw2_8 patches from isle
  713. w108_2, 3, 4 from isle
  714. dsitmbk and dstink replacements from edd
  715. 15/8/2001
  716. Lots of wall patches from fredrik: 5 doors (although they are still work
  717. in progress apparently), rp1_*, rp2_*, an updated support2 (based on
  718. maonths earlier texture), tp2_*, tp3_*, tp5_*, tp7_*, wall02_*
  719. More patches from fredrik: comp02_*, several comp03_* and comp04_*,
  720. and tscrn*
  721. 13/8/2001
  722. Added the ruby gun from Doom:Millenium (submitted by Lu:t). The frames
  723. are designed for use with a dehacked patch. I have set them up using
  724. some of the frames for the plasma rifle, but they are not supposed to
  725. be permanent. It needs to be decided which frame goes where...
  726. Added cons1_9: east facing console, this is "missing" from the original
  727. doom flats list
  728. Added powerup sounds by Hyena
  729. Added Draconio_SoundFX.zip : currently the dspos* sounds are the only ones
  730. linked in
  731. 12/8/2001
  732. Rewrote builder script in perl.
  733. Added rw18_3 and rw18_4 replacements - my own work, colourised versions
  734. of rw18_1 and rw18_2
  735. 11/8/2001
  736. Started Maintaining a ChangeLog.
  737. Received missingflats.zip from espi filling in some of the last holes in
  738. the flats. All flats are now done or assigned. Also snak7_1 and snak8_1 to
  739. patches.
  740. Added mewses status bar replacement.
  741. Added fredriks circular saw graphics - replacement for the chainsaw
  742. Added vilefire.zip - updated archvile fire sprites from espi
  743. jond_last_three_flats!.zip from Jon^D - the last remaining flats. We now
  744. have all the flats done.