ChangeLog 24 KB

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  1. 03/03/2006
  2. replaced GLASS* textures with 64px wide equivalents
  3. adjusts TEXTURE1 lumps accordingly
  4. re-enabled GLASS* textures on E1M1
  5. 0.4.1 released
  6. 27/12/2005
  7. updated e1m1,e1m8 (bugfixes: jond)
  8. various textures and flats added to DOOM build
  9. 0.4 released
  10. 23/12/2005
  11. updated e1m1 from jond
  12. mfademap (lump) from jond
  13. build ulatest.wad: latest.wad for ultimate doom
  14. fix ppmcaption -> ./ppmcaption for titlepic
  15. map04 from macro11_1
  16. new stf* graphics from scuba steve
  17. new sound dssgtatk (demon bite) from gargoylol
  18. new sound dsslop from jond
  19. new sound dsclaw from joed
  20. new sound dsmandth from gargoylol + jond
  21. 24/12/2004
  22. e2m1 from shadowrunner
  23. changed dummy sound file to be an empty sound rather than a beep
  24. removed mancubus sound effects
  25. updated chaingun from cheapalert
  26. 22/12/2004
  27. completed map01 from spaceforce
  28. completed map03 from sgtcrispy
  29. new chaingun from cheapalert
  30. 07/02/2004
  31. Added hires flats from tony: mflr8_2, flat19, flat5_3, floor4_8,
  32. floor6_[12], flat1, mflr8_3, rrock{03,09,20}
  33. Added archvile sounds from hyena
  34. dsbosdth sound from beefstupid
  35. 12/01/2004
  36. added dsstnmov sound from isle
  37. 07/01/2004
  38. tgrn, tblu (green, blue torches) replacements from godcells
  39. updated e3m1 from sargebaldy
  40. 31/12/2003
  41. Updated map03 from sgtcrispy
  42. e1m8 from godcells
  43. tred (red torch) replacement from godcells
  44. 10/12/2003
  45. Add map22 from boris(tarin)
  46. Rebuild all levels in ZenNode to fix rendering bugs under legacy
  47. 4/12/2003
  48. Added missing multiplayer starts to dummy level
  49. Fixed map10 door not opening (bug #820880)
  50. 28/10/2003
  51. Add new status bar face from kinkyfriend
  52. 19/10/2003
  53. Fix dsskeswg sound effect which was named dskeswg.wav
  54. Fix inconsistencies in status files
  55. 9/10/2003
  56. Fix missing imp explosion death sprites (dummy). To stop crashes
  57. under legacy.
  58. 22/8/2003
  59. e1m3 update from fraggle
  60. 27/8/2003
  61. Chaingun sergeant replacement from geekmarine
  62. 21/8/2003
  63. e3m1 from sargebaldy
  64. 10/8/2003
  65. The ChangeLog is now in reverse chronological order.
  66. 8/8/2003
  67. The FREEDOOM lump now contains the current version. Modified the
  68. TITLEPIC screen to display the latest version also. Shuffled textures
  69. around so that the shareware build now works. Added missing graphic
  70. lumps for Doom I intermission screens ("YOU ARE HERE", etc)
  71. 7/8/2003
  72. Add fsku(floating skull rock) sprite from ajapted
  73. Updated e1m4, e1m6 from geekmarine
  74. 28/7/2003
  75. sswv (wolfenstein/sailor) sprite from ajapted
  76. 13/7/2003
  77. Finished e1m4 from geekmarine
  78. In dev e1m6 from geekmarine
  79. Column sprites from ajapted (COL[123456])
  80. POL3, SMT2 sprites from ajapted
  81. 21/6/2003
  82. Added hires textures from railgunner:
  83. flats: ceil4_2 floor6_2
  84. patches: w46_37 w46_38 w46_39
  85. 10/6/2003
  86. Modified build system to build "latest.wad", which contains all the
  87. stuff added since the last release.
  88. Added Jon Rimmer's RMS head boss brain sprite.
  89. Added Silverwyverns new sky backdrop (sky3)
  90. Added david_a's sprites (pob1, brs1)
  91. 26/4/2003
  92. mancubus fireball (manf) from espi
  93. 16/4/2003
  94. v0.1 release
  95. 4/4/2003
  96. fixed map05 not linked in
  97. 3/4/2003
  98. e3m8 from torn
  99. 30/3/2003
  100. updated e1m4 from geekmarine
  101. bfg sound effects from julian
  102. map05 update from amarande
  103. dsoof, dsnoway sounds from wildweasel
  104. map10 update from archvile46
  105. 24/3/2003
  106. updated tech column from mouse
  107. 21/3/2003
  108. arachnotron replacement from mouse
  109. tech column (elec) replacement from mouse
  110. 9/3/2003
  111. chaingun pickup sprite from fraggle
  112. 8/3/2003
  113. added ssg replacement from scubasteve (yay!)
  114. chainsaw pickup sprite from ravage
  115. 26/2/2003
  116. fist replacement from scubasteve
  117. 20/2/2003
  118. updated pistol from scubasteve
  119. 18/2/2003
  120. added new pistol from scubasteve
  121. 31/1/2003
  122. fixed map02 from tarin
  123. added map12 from wildman
  124. 21/1/2003
  125. finished map02 from tarin
  126. 11/12/2002
  127. added map23 from submerge
  128. ceil3_[3456] replacements from espi
  129. dsswtchn, dsswtchx, dsshotgn replacements from wildweasel
  130. 9/11/2002
  131. created CREDITS file (contributors page is now autogenerated from this)
  132. removed dead levels - map04, map12 (assigned but undeveloped)
  133. updated map25 from cyb
  134. added dummy demo lumps for iwad build
  135. touched up the shotgun guy sprites a bit - fraggle
  136. 8/11/2002
  137. fixed lost soul flying backwards (thanks enjay)
  138. 6/11/2002
  139. demon replacement from scubasteve
  140. dskeen{pn,dt} from hyena
  141. 4/11/2002
  142. fix dssgcock, dswpnup (thanks isle)
  143. 30/10/2002
  144. map10 update from archvile46
  145. agb128_1 hires texture from darkstalker
  146. 22/10/2002
  147. final map26 from torn
  148. final map26 from torn (REALLY final this time, for real honest)
  149. 16/10/2002
  150. map26 update from torn
  151. add fredriks new bfg replacement (sorry about the delay)
  152. colorised fredriks old skag projectile blue and added it in (fraggle)
  153. 14/10/2002
  154. in dev map27 from bastetfurry
  155. in dev map26 from torn
  156. 11/10/2002
  157. boscub sound from bloodshedder
  158. 9/10/2002
  159. map13 from lurker
  160. sgcock and wpnup sound effects from bloodshedder
  161. 27/9/2002
  162. updated map03 from sgtcrispy
  163. 26/9/2002
  164. updated map03 from sgtcrispy
  165. 19/9/2002
  166. finished (?) map25 from cyb
  167. finished e1m7 from archvile47
  168. fixed missing textures from build system
  169. sprites from fredrik (updated/replaced):
  170. bexp, bpak, clip, pmap, shel, shot, suit
  171. replacement nukage[123] flats from fredrik
  172. 13/9/2002
  173. added halluc.mid from woolie wool to musics/woolie
  174. 9/9/2002
  175. Freedoom back up on sourceforge. Thanks to the SourceForge guys for
  176. hosting freedoom, especially as it is not the kind of project they
  177. usually host (normal sourceforge policy is to reject projects of this
  178. kind).
  179. .wad files in wads/ download directory have been made unreadable;
  180. please download the compressed .wad.gz files.
  181. added graphics/titlepic/output.png as a png converted copy of the
  182. output titlepic file; this allows viewing it from your web browser.
  183. 20/8/2002
  184. e1m7 in dev map from archvile46
  185. map25 in dev update from cyb
  186. e4m1 in dev update from nb_nmare
  187. d_e1m5 music from ralphis
  188. 14/8/2002
  189. e4m1 from nb_nmare
  190. updated comp04_[56] patches from nb_nmare
  191. updated textures from fredrik: bcrate[lmr]1, gcrate[lmr]1, sgcrate2,
  192. sw11_[1245], sw12_[1245], sw15_[1346], sw16_[1246], sw17_[123456]
  193. sw18_[57], sw19_[1234], vgcrate1, wall05_2
  194. 13/8/2002
  195. updated patches from fredrik: rp1_[12], rp2_[1234], rw10_[1234], rw25_[1234]
  196. rw38_3, support2, tp2_[12], tp3_[12], tp5_[1234], tp7_[12],
  197. w113_[123], wall02_[123], wall62_[12]
  198. updated e1m1 from jon^d
  199. updated map25 from cyb
  200. updated textures from nb_nmare: rw37_[1234], rw39_1
  201. 4/8/2002
  202. Fixed the view map script (Thanks ari)
  203. submitted a story for doom episode 1
  204. - Jon
  205. e1m4 in dev map from geekmarine
  206. map31 in dev from oblivion
  207. pol2 sprite replacement from geekmarine
  208. forwarded 6 hires textures from the hires project:
  209. floor6_[12], mflr8_[24], rrock19, rrock20
  210. ---------- part of changelog missing --------
  211. updated e1m4 from geekmarine
  212. 2/8/2002
  213. wall62_1 replacement from fredrik
  214. fogmap from oblivion
  215. map02 in progress from tarin
  216. 1/8/2002
  217. e1m3 in progress from fraggle
  218. e1m9 in progress from ajapted
  219. 29/7/2002
  220. boom colormaps from cyb
  221. bfg from twice risen (converted to sprites by railgunner)
  222. 28/7/2002
  223. added linguicas skeleton demon sprite replacements
  224. 27/7/2002
  225. sprites from geekmarine: cbra, pol1, pol6
  226. d_e1m1 from ralphis (in mid format, waiting for mus conversion)
  227. mus converted d_e1m1 from ralphis
  228. 25/7/2002
  229. updated map25 from cyb
  230. fixed shtgb0 y offset (thanks railgunner)
  231. more build system cleanup (now uses a combined config file and cpp to split
  232. it up)
  233. 23/7/2002
  234. added waterfall textures (wfall[1-4]) from mmnpsrsoskl (dsells)
  235. added static waterfall textures (sfall for static sfall[1-4], etc.)
  236. at request of jon
  237. build cleanup: removed hires_build.pl: this is now done by the makefile
  238. only new or changed hires textures will be converted now which saves time
  239. changed the build logging to dump all into one file (build.output) which
  240. displays the output from make. Wrapper "build" script to run make redirecting
  241. all output.
  242. 20/7/2002
  243. updated patches from espi:
  244. ag128_[12], agb128_1, cyl1_1, door15_3, door2_[135], doortrak,
  245. rw32_[123], rw47_1, support2, t14_[35], tomw2_[12], ttall1_2,
  246. w13_[1a], w15_[456]
  247. updated flats:
  248. flat2[23]
  249. made AASTINKY 32 wide instead of 24 - this is a fix on the original.
  250. textures are supposed to be powers of 2 in width
  251. 17/7/2002
  252. AOD sprites from Linguica (baron and demon replacements). I am not sure
  253. what enemies we will replace with these yet so they are not currently
  254. linked in.
  255. updated map18 from zigmund
  256. 14/7/2002
  257. in progress map08 from railgunner
  258. in progress map25 from cyb
  259. replacement sw19_[1234] from espi for new startan (back to new startan
  260. for testing)
  261. 11/7/2002
  262. reverted to old startan (the new ones have been kept in
  263. patches/espi/new_startan/)
  264. map18 update from zigmund
  265. replacement smbt/smgt (blue/green torches) sprites from me (fraggle)
  266. 8/7/2002
  267. rw25_[1234] from espi
  268. texture replacements from espi: w33_8, wall01_[123456789abc]
  269. replacement startan (old startan are archived in patches/espi/old_startan/
  270. - sw??_?
  271. font from ajapted: placed in http://freedoom.despayre.org:81/art/font/
  272. 5/7/2002
  273. map18 update from zigmund
  274. 27/6/2002
  275. Added e1m1 by me (Jon), stopped external links opening in a new window
  276. (thats what the shift key is for, IE users)
  277. 22/6/2002
  278. level 18 from zigmund (3/4 complete)
  279. 14/6/2002
  280. smrt (small red torch) replacements by me (fraggle)
  281. 13/6/2002
  282. added keen graphics (mewsefish) - by me (fraggle)
  283. the death animation sucks, people are welcome to improve it if they
  284. wish.
  285. 9/6/2002
  286. Added 'Display all Graphics' to status page - Jon
  287. 25/5/2002
  288. help/help1 from cph
  289. intermission graphics from ajapted: wibp[1234], wicolon, wienter, wif, wifrgs
  290. wiklrs, wiminus, wimstar, wimstt, winum[0-9], wiostf, wiosti, wiostk, wiosts,
  291. wip[1234], wipar, wipcnt, wiscrt2, wisucks, witime, wivctms
  292. wilv/cwilv graphics from ajapted
  293. 24/5/2002
  294. wimap* replacements from ajapted
  295. 21/5/2002
  296. menu graphics from ajapted:
  297. m_detail, m_disopt, m_disp, m_endgam, m_episod, m_gdhigh, m_gdlow,
  298. m_hurt, m_jkill, m_lgttl, m_loadg, m_messg, m_msens, m_msgoff,
  299. m_msgon, m_musvol, m_newg, m_ngame, m_nmare, m_option, m_optttl,
  300. m_pause, m_quitg, m_rdthis, m_rough, m_saveg, m_scrnsz, m_sfxvol,
  301. m_sgttl, m_skill, m_svol, m_ultra
  302. 20/5/2002
  303. map03 from sgtcrispy
  304. map05 temporarily removed (crashes prboom and doom legacy)
  305. added in dummy entries for wia* map animations, wisplat, wiurh[01]
  306. wimap* are linked to interpic
  307. add graf_extract.pl to forward graphic offsets from wadinfo.txt
  308. to wadinfo_sw.txt
  309. 17/5/2002
  310. bossback, m_doom graphics from ajapted
  311. 15/5/2002
  312. bosf sprites, m_doom graphic from ajapted
  313. 14/5/2002
  314. rw19_[12] reverted to espi versions (jstepp versions clash)
  315. 12/5/2002
  316. ammnum[0-9], brdr_*, m_ls* replacements from ajapted
  317. 9/5/2002
  318. tfog, ifog, pins, bon2 sprites from ajapted
  319. dsplpain, dspopain replacements from wildweasel
  320. 8/5/2002
  321. updated textures from espi:
  322. wall00_[5678], wall57_[1234], wall62_[12], wla128_1
  323. sw11_[1245], sw12_[1245], sw15_[1346], sw16_[1246], sw17_[123456]
  324. sw18_[57], sw19[1234]
  325. sw[124]s[01]
  326. hires patches: wall62_[12], wla128_1
  327. 6/5/2002
  328. bon2 (armor helmet) replacement from ajapted
  329. 5/5/2002
  330. improved w103_[12] from fraggle
  331. 5/5/2002
  332. w105_1, wolf[234567] replacement from ajapted
  333. rw12_1, rw15_[34], rw16_[1234], rw19_[12], rw21_[12345] replacements
  334. from jeremy stepp
  335. Symlinked wall48_1 to w108_1 (temporary blank wall until the baron
  336. replacement is done)
  337. wall51_2 replacement from espi
  338. wall51_3, rsky3 replacements from fredrik
  339. doom2 textures finished!
  340. wall57_[1234] replacements from fredrik
  341. wall03_3 replacement from fredrik
  342. w109_[12], w110_1 replacements from fredrik
  343. wall51_1 replacement from fredrik
  344. fix wadinfo.txt.real (some patches were missing and werent being built in)
  345. wall03_1 replacement from espi (was missing from patches list)
  346. all doom1 and doom textures are now done!
  347. 25/4/2002
  348. added map32 replacement from andrew apted
  349. 14/4/2002
  350. hires patches from fredrik: wall47_2, sw1s[01]
  351. updated map17 from nrkn
  352. 29/3/2002
  353. plasma rifle sprite (pickup sprite) from adamizer
  354. 20/3/2002
  355. backpack sprite from submerge (bpaka0); sound from submerge (dspopain)
  356. (note: new wads haven't been built) - Jon
  357. 12/3/2002
  358. patches from spinspyder: rw47_[34], rw48_[1234]
  359. 2/3/2002
  360. Sync with doom2tr
  361. 27/2/2002
  362. Hires rw33_1 from fredrik
  363. 21/2/2002
  364. Merge with doom2 retexturing project!
  365. Added patches_hi and flats_hi directories - pngs are converted to tgas
  366. for use in JDoom, and dumped into the "hires" dir. This is zipped up
  367. to freedoom_hires.zip automaticall.
  368. All hires textures from other directories moved into hires dirs.
  369. 26/1/2002
  370. updated shotgun guy sprites from saint of killers
  371. updated chainsaw from fredrik
  372. 7/1/2001
  373. replacement fwater/nukage flats from fredrik
  374. 5/1/2002
  375. improved titlepic by saint of killers
  376. patches from espi: body_[12], rw24_[1234]
  377. wolf1 from espi
  378. 25/12/2001
  379. updated textures from fredik:
  380. door2_4, door9_[12] rw33_[1234] rw38_[12], rw46_4, slime1[456]
  381. 10/12/2001
  382. plat2_1 replacement from nrkn
  383. work in progress map17 from nrkn
  384. 1/12/2001
  385. shotgun guy from saint of killers!!
  386. sounds from enjay!:
  387. barexp, brsdth, brssit, bspsit, cacdth, cacsit, claw, flame,
  388. keswq, kntdth, kntsit, pedth, pepain, pesit, sgtatk, sgtdth,
  389. sgtsit, skesit
  390. tblu, tgrn, tred from nrkn (coloured light column replacements)
  391. rsky2 replacement from nrkn
  392. updated map30 from cacodemon leader
  393. 25/11/2001
  394. updated map30 from cacodemon_leader
  395. 19/11/2001
  396. music from captmellow (->d_ultima)
  397. last of the musics replaced (now we need to replace the crap ones)
  398. 17/11/2001
  399. map04 from metabolist!!
  400. smbt[abcd]0, smgt[abcd]0, smrt[abcd]0, tblu[abcd]0,
  401. tgrn[abcd]0, tred[abcd]0, bal2[abcde]0 sprites from spinspyder
  402. musics from metabolist:
  403. map09, 11, 12, 13, 14, 15, 20, 21, 22, 23, 25, 27, 29
  404. some of these are updates for previous musics, but lots are new!
  405. thanks!
  406. 15/11/2001
  407. patches from espi(some updates, some new):
  408. wall30_[234], wall48_[1234], wall50_[12], wall58_[123], wall59_[1234]
  409. sprites: gorl(hanging dude)
  410. 13/11/2001
  411. updates from espi:
  412. mwall1_[12], mwall2_1, mwall3_1, mwall4_[12]
  413. mwall5_1, rw36_[13], rw39_2, rw7_[23],
  414. new textures:
  415. wall30_[234], wall42_[56], wall47_45]
  416. 6/11/2001
  417. wolf9 from isle
  418. patches from isle: door2_3, ps15a0, w13_8
  419. 5/11/2001
  420. updated vines from espi(w10[67]_1)
  421. updates for rw30_[123] from espi
  422. 4/11/2001
  423. boss face texture from deathmaster213!!!
  424. 2/11/2001
  425. map06 from mystic!
  426. fixed zombieman death frame from saint of killers
  427. 1/11/2001
  428. zombieman from saint of killers!!!
  429. patches from espi: body_[12], rw24_[1234]
  430. w10[67]_1
  431. rsky1 from espi
  432. map16 from hyena!
  433. 31/10/2001
  434. d_dead2 from hyena
  435. rsky3 from fredrik
  436. (rsky3 from lazer as well, I like fredriks better though. sorry :()
  437. armor sprites from fredrik
  438. wall22_1, wall23_[12] from fredrik
  439. 30/10/2001
  440. textures from linguica!!
  441. w10[123]_[12], w9[89]_[12], wall25_1
  442. 29/10/2001
  443. player sprites from saint of killers with shadows removed
  444. 26/10/2001
  445. Updated player sprites from saint of killers (with shadows)
  446. non-ear hurting sounds (dsgetpow and dsposact) from hyena
  447. 23/10/2001
  448. d_romero, d_read_m from hyena
  449. 19/10/2001
  450. map20 from lazer
  451. 13/10/2001
  452. w92_[12] from csabo
  453. 11/10/2001
  454. julians d_stalks moved to d_shawn2 (map19)
  455. d_stalks (map02) from csabo
  456. 8/10/2001
  457. musics for map09, map11-15 from metabolist
  458. 7/10/2001
  459. fist replacement from damienc
  460. 4/10/2001
  461. Apologies for the delays to recent submissions.
  462. Fixed Sprites from Saint of Killers
  463. A work in progress map12 replacement from MDenham
  464. A mid from scragadelic
  465. 28/9/2001
  466. d_stalks from julian
  467. dsgetpow, dsposact from edd
  468. 23/9/2001
  469. textures from espi:
  470. rw42_[134], rw43_1, rw46_[23], rw8_[1234]
  471. rrock16
  472. 22/9/2001
  473. hell5_[12], hell6_[23], hell8_[124] from espi
  474. interpic from espi
  475. updated map05 from amarande
  476. dsmanatk, dsmandth, dsmansit, dsmnpain from cacodemon_leader
  477. genmidi lump from cph
  478. 21/9/2001
  479. shotgun #3 from fredrik
  480. 20/9/2001
  481. updated crates, w64b_[12], wall64_2 from fredrik
  482. 19/9/2001
  483. it was discovered that flat5_3 was marked as done when it was actually
  484. not, so we were actually at 99.3% flats instead of 100%. I have temporarily
  485. linked it to a similar looking flat, but it would be good if someone could
  486. do a replacement flat5_3!
  487. TROO (imp) and HEAD (cacodemon) replacements from nightfang!
  488. flat5_3 from espi (thanks :)
  489. updated plasma rifle from Julian
  490. 18/9/2001
  491. spine3_[12], spine4_1 from espi
  492. wall49_[1234], wall58_[123], wall59_[1234], wall42_1, wall47_3, wall48_[1234]
  493. from espi
  494. map05 from amarande!
  495. 17/9/2001
  496. updated(fixed) player sprites from saint of killers
  497. converted mids from hyena
  498. fixed sound effects from julian
  499. a mid from captmellow
  500. pldeth (player death) sound from spike
  501. 16/9/2001
  502. player sprites from saint of killers!!!
  503. comp01_[156], comp1b_4, comp1c_6 from cph
  504. ceil3_[12], flat22, flat3, flat5_2, flat9, floor0_[567], mflr8_2
  505. updates from espi
  506. 15/9/2001
  507. map30 from cacodemon_leader
  508. fixed impsounds from geekmarine
  509. dsplasma, dspstop from julian
  510. puff, blud sprites from geekmarine
  511. wall21_[135] from cph
  512. bal1 sprite from geekmarine
  513. fixed map30 from cacodemon_leader
  514. bal1, puff, blud, dsbgsit* temporarily unlinked (incorrect palette
  515. on background colour, one of the sounds is in the wrong format)
  516. fixed sprites (bal1, puff, blud)
  517. Added a script to make a png representation of a map on the status
  518. page based on some works by Tom Robinson. - Jon
  519. my mistake - the dsbgsit sounds were ok, it was julians sounds that
  520. are in the wrong format
  521. 13/9/2001
  522. Updated map29 from Amarande
  523. 12/9/2001
  524. patches from espi: rw19_[1234], rw20_[1234], rw26_[234],
  525. rw27_2, rw28_3, rw31_[12], rw32_3, rw36_[13], rw39_2,
  526. rw41_2, rw5_[1234]
  527. rw45_1 from airraid
  528. midi from AndrewB: "balancing act"
  529. completed level from amarande: map29!
  530. sw2_[34] from kks (please contact me, you left no contact address)
  531. updated chaingun sprites from kks
  532. 11/9/2001
  533. ceye sprite (the eye) from isle
  534. 10/9/2001
  535. hdb[1-6] (hanging corpses) from espi
  536. rw24_[34], rw1_4 from airraid
  537. updates for hanging corpses from espi
  538. mwall4_1 update from espi
  539. 9/9/2001
  540. wolf1[347] from pickle_hammer
  541. pol4 from airraid
  542. rw37_4 from airraid
  543. wall57_1 from airraid
  544. patches from jonr:
  545. r28_2 (?), rw28_2, rw36_2, rw43_[34]
  546. patches from isle:
  547. wolf13, wolf14, wolf17
  548. shotgun sprite from captmellow
  549. patches added in that are identical to existing flats:
  550. flat23->w13_1, lava[1-4] -> rwdm11[a-d]
  551. a better plasma rifle from fredrik
  552. fixed w13_1 from isle
  553. d_read_m update from hyena
  554. 8/9/2001
  555. flamp, w13_a, w15_[456] from cph
  556. updated mancubus sprites from saint of killers
  557. 7/9/2001
  558. mancubus sprites from saint of killers!!
  559. 6/9/2001
  560. w74a_[12], w74b_1 from cph
  561. rw28_4, wolf11, wolf18 from cph
  562. fixed rw33_[23] (airraid) which were not being built in
  563. 5/9/2001
  564. d_evil (map31) from hyena
  565. 4/9/2001
  566. genmidi lump from cph
  567. ttall1_2 from cph
  568. Updated blood flats from espi
  569. Updates for w65b_1 and w65b_2 from airraid
  570. patches from cph:
  571. doortrak, w73a_[12], w73b_1, wolf10, wolf12
  572. BFG Replacement from fredrik
  573. 3/9/2001
  574. comp03_7 and rw37_1 added (were not being built in)
  575. 2/9/2001
  576. pistol psprite from espi
  577. updated patches: rw37_1, wall24_1
  578. rsky2 from hyena
  579. shotgun psprite removed by popular demand :)
  580. 1/9/2001
  581. updated mwall5_1 from espi (another demon face)
  582. 31/8/2001
  583. Patches from espi:
  584. mwall5_1, rw44_[24], sw2_[34], w94_1, wall24_1, wall42_1,
  585. wall47_3
  586. sound: dsbgact
  587. d_dead2 from ralphis
  588. 30/8/2001
  589. patches from kman: door3_[456], sw2_[56], t14_5
  590. plasma sprites from hyena: plss, plse, apbx, apls
  591. fixed sound effects from sgtcrispy
  592. PUFF bullet puffs from picklehammer
  593. 29/8/2001
  594. TLP2 Replacement from Sir Fragsalot
  595. mwall5_1 replacement from espi - Marble demon face
  596. Fixed smita0 (was an interlaced gif and was appearing weird in game)
  597. 28/8/2001
  598. TechLamp (TLMP) sprite from Sir Fragsalot
  599. Relinked in Vicious's submitted midi "Surrounded Panic" as the music
  600. for map17. This is a randomly chosen level - it is not intended to
  601. be its final placement. Quite a few of the midis in general will need
  602. to be reshuffled to fit the levels.
  603. 27/8/2001
  604. Updated patches from nrkn (less similar to the originals)
  605. Updates from espi for rw12_[23]
  606. Musics from picklehammer:
  607. countd ddtblu dead dm2int dm2ttl doom intro introa openin shawn the_da
  608. Note: some of these have already been submitted but were submitted as
  609. .mids. I meant to convert these to mus but havent got round to it yet.
  610. When I convert them I will put them in instead, as technically they
  611. were submitted first and should have priority.
  612. Map21 from Amarande
  613. Converted all held-back midis
  614. The sound effects submitted by SgtCrispy yesterday are screwed up in
  615. some way and are not being converted - I have unlinked them until I
  616. can fix the problem.
  617. 26/8/2001
  618. Replacement sounds from SgtCrispy:
  619. dsbgdth[12], dsbgsit[12], dsbgact, dssklatk
  620. Updates for the "face" wall textures (demon faces etc):
  621. mwall4_[12], mwall5_1
  622. Patches from nb_nmare:
  623. comp02_4, comp03_[67], rw23_[34], rw38_4
  624. Patch from nrkn: tscrn4
  625. 25/8/2001
  626. m_skull replacements from Isle
  627. 24/8/2001
  628. New patches from espi:
  629. door15[124], rw11_2, rw12_1, rw15_[1234], rw16_[1234], rw21_[12345]
  630. Updates:
  631. ladder16, rw12_[23], wall03_4
  632. Patches from nrkn:
  633. door2_[15], t14_3, wall03_1
  634. wall05_2 replacement from nb_nmare
  635. fixed tlite6_* flats from nb_nmare (correct shape)
  636. 23/8/2001
  637. New patches from espi:
  638. nukedge, wla128_1, rw14_1, wall03_4, wall04_[23457]
  639. 22/8/2001
  640. wall78_1 replacement from meat_head
  641. berserk pack replacement from dsells
  642. 21/8/2001
  643. New/updated patches from nb_nmare:
  644. hell8_[24], rw22_*, rw35_*, wall01_*, wall47_2
  645. 20/8/2001
  646. New patches from espi:
  647. door1[12]_1, ladder16, m1_1, ripw15, step[01..10]
  648. updated stuff:
  649. fcan[abc]0, floor0_[123], floor5_[23]
  650. d_betwee replacement from csabo, and also an ENDOOM replacement
  651. wall49_4 temporarily unlinked as it is too narrow and causing
  652. "column without a patch" errors.
  653. Added dynamic titlepic: shows the build date and time. ppmcaption
  654. is a very useful little program ;)
  655. replacements for the menu "thermometers" from isle
  656. First finished level! map07 replacement from tarin
  657. Fixed wall49_4 from airraid
  658. rw32_2 from lazer
  659. 19/8/2001
  660. Added a "FREEDOOM" lump at the suggestion of Quasar - this is so that
  661. ports can tell that the FreeDOOM iwad is being used.
  662. Added replacement patches from airraid - fix for alignment problems.
  663. Added d_runnin music from csabo
  664. There are several other musics which have been contributed and are not
  665. currently being built because they are in .mid format and deutex
  666. needs .mus :(. I will convert these as soon as possible.
  667. Added some sound effects from Eddddd: dstelept and dsslop replacements.
  668. I am currently only building in dstelept as i'm not sure the slop
  669. sound sounds right.
  670. 16/8/2001
  671. Added a replacement for rw46_4 based on the slime16 flat. Credited to
  672. Tarin since he made the image :)
  673. Added Rocket sprites from the Hyena TC
  674. sw2_7 and sw2_8 patches from isle
  675. w108_2, 3, 4 from isle
  676. dsitmbk and dstink replacements from edd
  677. 15/8/2001
  678. Lots of wall patches from fredrik: 5 doors (although they are still work
  679. in progress apparently), rp1_*, rp2_*, an updated support2 (based on
  680. maonths earlier texture), tp2_*, tp3_*, tp5_*, tp7_*, wall02_*
  681. More patches from fredrik: comp02_*, several comp03_* and comp04_*,
  682. and tscrn*
  683. 13/8/2001
  684. Added the ruby gun from Doom:Millenium (submitted by Lu:t). The frames
  685. are designed for use with a dehacked patch. I have set them up using
  686. some of the frames for the plasma rifle, but they are not supposed to
  687. be permanent. It needs to be decided which frame goes where...
  688. Added cons1_9: east facing console, this is "missing" from the original
  689. doom flats list
  690. Added powerup sounds by Hyena
  691. Added Draconio_SoundFX.zip : currently the dspos* sounds are the only ones
  692. linked in
  693. 12/8/2001
  694. Rewrote builder script in perl.
  695. Added rw18_3 and rw18_4 replacements - my own work, colourised versions
  696. of rw18_1 and rw18_2
  697. 11/8/2001
  698. Started Maintaining a ChangeLog.
  699. Received missingflats.zip from espi filling in some of the last holes in
  700. the flats. All flats are now done or assigned. Also snak7_1 and snak8_1 to
  701. patches.
  702. Added mewses status bar replacement.
  703. Added fredriks circular saw graphics - replacement for the chainsaw
  704. Added vilefire.zip - updated archvile fire sprites from espi
  705. jond_last_three_flats!.zip from Jon^D - the last remaining flats. We now
  706. have all the flats done.