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- local S = ethereal.intllib
- -- Bamboo Sprout
- minetest.register_node("ethereal:bamboo_sprout", {
- description = S("Bamboo Sprout"),
- drawtype = "plantlike",
- tiles = {"ethereal_bamboo_sprout.png"},
- inventory_image = "ethereal_bamboo_sprout.png",
- wield_image = "ethereal_bamboo_sprout.png",
- paramtype = "light",
- sunlight_propagates = true,
- walkable = false,
- groups = {
- food_bamboo_sprout = 1, snappy = 3, attached_node = 1, flammable = 2,
- dig_immediate = 3, ethereal_sapling = 1, sapling = 1,
- },
- sounds = default.node_sound_defaults(),
- selection_box = {
- type = "fixed",
- fixed = {-4 / 16, -0.5, -4 / 16, 4 / 16, 0, 4 / 16}
- },
- on_use = minetest.item_eat(2),
- grown_height = 11
- })
- -- Register Saplings
- local register_sapling = function(name, desc, texture, height)
- minetest.register_node(name .. "_sapling", {
- description = S(desc .. " Tree Sapling"),
- drawtype = "plantlike",
- tiles = {texture .. ".png"},
- inventory_image = texture .. ".png",
- wield_image = texture .. ".png",
- paramtype = "light",
- sunlight_propagates = true,
- is_ground_content = false,
- walkable = false,
- selection_box = {
- type = "fixed",
- fixed = {-4 / 16, -0.5, -4 / 16, 4 / 16, 7 / 16, 4 / 16}
- },
- groups = {
- snappy = 2, dig_immediate = 3, flammable = 2,
- ethereal_sapling = 1, attached_node = 1, sapling = 1
- },
- sounds = default.node_sound_leaves_defaults(),
- grown_height = height
- })
- end
- register_sapling("ethereal:willow", "Willow", "ethereal_willow_sapling", 14)
- register_sapling("ethereal:yellow_tree", "Healing", "ethereal_yellow_tree_sapling", 19)
- register_sapling("ethereal:big_tree", "Big", "ethereal_big_tree_sapling", 7)
- register_sapling("ethereal:banana_tree", "Banana", "ethereal_banana_tree_sapling", 8)
- register_sapling("ethereal:frost_tree", "Frost", "ethereal_frost_tree_sapling", 19)
- register_sapling("ethereal:mushroom", "Mushroom", "ethereal_mushroom_sapling", 11)
- register_sapling("ethereal:palm", "Palm", "moretrees_palm_sapling", 9)
- register_sapling("ethereal:giant_redwood", "Giant Redwood",
- "ethereal_giant_redwood_sapling", 33)
- register_sapling("ethereal:redwood", "Redwood", "ethereal_redwood_sapling", 21)
- register_sapling("ethereal:orange_tree", "Orange", "ethereal_orange_tree_sapling", 6)
- register_sapling("ethereal:birch", "Birch", "moretrees_birch_sapling", 7)
- register_sapling("ethereal:sakura", "Sakura", "ethereal_sakura_sapling", 10)
- register_sapling("ethereal:lemon_tree", "Lemon", "ethereal_lemon_tree_sapling", 7)
- register_sapling("ethereal:olive_tree", "Olive", "ethereal_olive_tree_sapling", 10)
- local add_tree = function (pos, ofx, ofy, ofz, schem, replace)
- -- check for schematic
- if not schem then
- print (S("Schematic not found"))
- return
- end
- -- remove sapling and place schematic
- minetest.swap_node(pos, {name = "air"})
- minetest.place_schematic(
- {x = pos.x - ofx, y = pos.y - ofy, z = pos.z - ofz},
- schem, 0, replace, false)
- end
- local path = minetest.get_modpath("ethereal") .. "/schematics/"
- -- grow tree functions
- function ethereal.grow_yellow_tree(pos)
- add_tree(pos, 4, 0, 4, ethereal.yellowtree)
- end
- function ethereal.grow_big_tree(pos)
- add_tree(pos, 4, 0, 4, ethereal.bigtree)
- end
- function ethereal.grow_banana_tree(pos)
- if math.random(3) == 1
- and minetest.find_node_near(pos, 1, {"farming:soil_wet"}) then
- add_tree(pos, 3, 0, 3, ethereal.bananatree,
- {{"ethereal:banana", "ethereal:banana_bunch"}})
- else
- add_tree(pos, 3, 0, 3, ethereal.bananatree)
- end
- end
- function ethereal.grow_frost_tree(pos)
- add_tree(pos, 4, 0, 4, ethereal.frosttrees)
- end
- function ethereal.grow_mushroom_tree(pos)
- add_tree(pos, 4, 0, 4, ethereal.mushroomone)
- end
- function ethereal.grow_palm_tree(pos)
- add_tree(pos, 4, 0, 4, ethereal.palmtree)
- end
- function ethereal.grow_willow_tree(pos)
- add_tree(pos, 5, 0, 5, ethereal.willow)
- end
- function ethereal.grow_redwood_tree(pos)
- add_tree(pos, 4, 0, 4, ethereal.redwood_small_tree)
- end
- function ethereal.grow_giant_redwood_tree(pos)
- add_tree(pos, 7, 0, 7, ethereal.redwood_tree)
- end
- function ethereal.grow_orange_tree(pos)
- add_tree(pos, 2, 0, 2, ethereal.orangetree)
- end
- function ethereal.grow_bamboo_tree(pos)
- add_tree(pos, 1, 0, 1, ethereal.bambootree)
- end
- function ethereal.grow_birch_tree(pos)
- add_tree(pos, 2, 0, 2, ethereal.birchtree)
- end
- function ethereal.grow_sakura_tree(pos)
- if math.random(10) == 1 then
- add_tree(pos, 4, 0, 3, ethereal.sakura_tree,
- {{"ethereal:sakura_leaves", "ethereal:sakura_leaves2"}})
- else
- add_tree(pos, 4, 0, 3, ethereal.sakura_tree)
- end
- end
- function ethereal.grow_lemon_tree(pos)
- add_tree(pos, 2, 0, 2, ethereal.lemontree)
- end
- function ethereal.grow_olive_tree(pos)
- add_tree(pos, 3, 0, 3, ethereal.olivetree)
- end
- -- check if sapling has enough height room to grow
- local enough_height = function(pos, height)
- local nod = minetest.line_of_sight(
- {x = pos.x, y = pos.y + 1, z = pos.z},
- {x = pos.x, y = pos.y + height, z = pos.z})
- if not nod then
- return false -- obstructed
- else
- return true -- can grow
- end
- end
- local grow_sapling = function(pos, node)
- local under = minetest.get_node({
- x = pos.x,
- y = pos.y - 1,
- z = pos.z
- }).name
- if not minetest.registered_nodes[node.name] then
- return
- end
- local height = minetest.registered_nodes[node.name].grown_height
- -- do we have enough height to grow sapling into tree?
- if not height or not enough_height(pos, height) then
- return
- end
- -- Check if Ethereal Sapling is growing on correct substrate
- if node.name == "ethereal:yellow_tree_sapling"
- and minetest.get_item_group(under, "soil") > 0 then
- ethereal.grow_yellow_tree(pos)
- elseif node.name == "ethereal:big_tree_sapling"
- and under == "default:dirt_with_grass" then
- ethereal.grow_big_tree(pos)
- elseif node.name == "ethereal:banana_tree_sapling"
- and under == "ethereal:grove_dirt" then
- ethereal.grow_banana_tree(pos)
- elseif node.name == "ethereal:frost_tree_sapling"
- and under == "ethereal:crystal_dirt" then
- ethereal.grow_frost_tree(pos)
- elseif node.name == "ethereal:mushroom_sapling"
- and under == "ethereal:mushroom_dirt" then
- ethereal.grow_mushroom_tree(pos)
- elseif node.name == "ethereal:palm_sapling"
- and under == "default:sand" then
- ethereal.grow_palm_tree(pos)
- elseif node.name == "ethereal:willow_sapling"
- and under == "ethereal:gray_dirt" then
- ethereal.grow_willow_tree(pos)
- elseif node.name == "ethereal:redwood_sapling"
- and under == "default:dirt_with_dry_grass" then
- ethereal.grow_redwood_tree(pos)
- elseif node.name == "ethereal:giant_redwood_sapling"
- and under == "default:dirt_with_dry_grass" then
- ethereal.grow_giant_redwood_tree(pos)
- elseif node.name == "ethereal:orange_tree_sapling"
- and under == "ethereal:prairie_dirt" then
- ethereal.grow_orange_tree(pos)
- elseif node.name == "ethereal:bamboo_sprout"
- and under == "ethereal:bamboo_dirt" then
- ethereal.grow_bamboo_tree(pos)
- elseif node.name == "ethereal:birch_sapling"
- and under == "default:dirt_with_grass" then
- ethereal.grow_birch_tree(pos)
- elseif node.name == "ethereal:sakura_sapling"
- and under == "ethereal:bamboo_dirt" then
- ethereal.grow_sakura_tree(pos)
- elseif node.name == "ethereal:olive_tree_sapling"
- and under == "ethereal:grove_dirt" then
- ethereal.grow_olive_tree(pos)
- elseif node.name == "ethereal:lemon_tree_sapling"
- and under == "ethereal:grove_dirt" then
- ethereal.grow_lemon_tree(pos)
- end
- end
- -- Grow saplings
- minetest.register_abm({
- label = "Ethereal grow sapling",
- nodenames = {"group:ethereal_sapling"},
- interval = 10,
- chance = 50,
- catch_up = false,
- action = function(pos, node)
- local light_level = minetest.get_node_light(pos) or 0
- if light_level < 13 then
- return
- end
- grow_sapling(pos, node)
- end
- })
- -- 2x redwood saplings make 1x giant redwood sapling
- minetest.register_craft({
- output = "ethereal:giant_redwood_sapling",
- recipe = {{"ethereal:redwood_sapling", "ethereal:redwood_sapling"}}
- })
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