readme.txt 1.6 KB

1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859
  1. 1. Installation
  2. 1.1 Linux
  3. 1.2 Mac
  4. 1.3 Windows
  5. 2. Server
  6. 3. Manual
  7. *************************
  8. 1. Installation
  9. 1.1 Linux
  10. The examples are given for Debian based distributions.
  11. - unzip the file in the folder of your choice, for example your home directory:
  12. unzip soundrts.zip
  13. - install Python 2.7 (probably already done):
  14. sudo apt-get install python2.7
  15. - install Pygame for Python 2.7:
  16. sudo apt-get install python-pygame
  17. - to run the client:
  18. cd soundrts
  19. python2.7 soundrts.py
  20. 1.2 Mac
  21. - unzip the file in the folder of your choice.
  22. - install Python 2.7
  23. - install Pygame for Python 2.7: http://www.pygame.org/download.shtml
  24. - to run the client, launch soundrts.py
  25. 1.3 Windows
  26. - unzip the file in the folder of your choice.
  27. - install Python 2.7: http://www.python.org/ftp/python/2.7.6/python-2.7.6.msi
  28. - install Pygame for Python 2.7: http://pygame.org/ftp/pygame-1.9.1.win32-py2.7.msi
  29. - install pywin32 (to use SAPI 5, the default): http://sourceforge.net/projects/pywin32/files/pywin32/Build%20218/pywin32-218.win32-py2.7.exe/download
  30. - to run the client, double-click on soundrts.py
  31. If you want to use your screen reader:
  32. - copy ScreenReaderAPI.dll and nvdaControllerClient.dll from http://forum.audiogames.net/viewtopic.php?id=6222 to the folder of soundrts.py
  33. - edit SoundRTS.ini: srapi = 1
  34. 2. Server
  35. To start a standalone server from the command line (no sound support needed), launch server.pyc . Kill the process when you are done.
  36. A log file called SoundRTS-server.log will be written in a temporary folder or in the game folder.
  37. 3. Manual
  38. The manual is in the file called help-index.htm