Open-source eShop alternative for the Nintendo 3DS.

Valentijn 87f7cd01b9 Removed halloween leftovers 6 anos atrás
external adb0648043 Sleep mode install, now without bugs ! 7 anos atrás
news 87f7cd01b9 Removed halloween leftovers 6 anos atrás
res 87f7cd01b9 Removed halloween leftovers 6 anos atrás
src 47b2a73bec Changed autoupdater 6 anos atrás
test c4b525ea24 Add unit testing 8 anos atrás
.build.sh 0ed8c3136f freeShop 3.1.2 BETA 1 - MP3 Support 7 anos atrás
.gitignore 47b2a73bec Changed autoupdater 6 anos atrás
.gitmodules dbc81522be Add quirc submodule 8 anos atrás
.travis.yml b7555eb64a Try out codecov 8 anos atrás
CMakeLists.txt 87f7cd01b9 Removed halloween leftovers 6 anos atrás
CREDITS.md 3284f1afe3 Mettre à jour 'CREDITS.md' 7 anos atrás
LICENSE 8bc85a6c17 Added Beta Stuff 6 anos atrás
README.md 69eeb3dbfe freeShop 3.1.3 - Introducing AppStats + few minor changes 7 anos atrás
Vagrantfile 55319b6696 Vagrantfile included 6 anos atrás
vagrant_provision.sh 55319b6696 Vagrantfile included 6 anos atrás

README.md

freeShop

Open source eShop alternative for the Nintendo 3DS. Allows you to browse and install titles you own (i.e. titles for which you have the titlekey).

Usage Instructions

  1. Install the CIA file on your CFW of choice (preferably one removing region restrictions)

  2. Put an encTitleKeys.bin file in the directory sdmc:/3ds/data/freeShop/keys/ (or go to update settings in freeShop and add a URL to download)

  3. Launch freeShop and enjoy

Building Instructions

freeShop depends on the cpp3ds library, whose location must be defined in the environment variable CPP3DS. Therefore, freeShop also needs cpp3ds's dependencies as well. (for the moment, freeShop must be compiled with devkitARM r46/libctru 1.2.1/citro3D 1.2.0)

To build from source on a Linux/UNIX-based system, run the following commands:

mkdir -p build
cd build
cmake -DCMAKE_BUILD_TYPE=Release -DBUILD_EMULATOR=OFF -DBUILD_TESTS=OFF ..
make -j4

To build the emulator or unit tests, simply change the relevant flags from "OFF" to "ON".

Credit & Thanks

All the people that helped make this possible listed here.