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- #ifndef FREESHOP_FREESHOP_HPP
- #define FREESHOP_FREESHOP_HPP
- #include <TweenEngine/TweenManager.h>
- #include <cpp3ds/Graphics.hpp>
- #include <cpp3ds/Network.hpp>
- #include "States/StateStack.hpp"
- #include "GUI/NinePatch.hpp"
- #include "AssetManager.hpp"
- namespace FreeShop {
- extern cpp3ds::Uint64 g_requestJump;
- extern bool g_requestShutdown;
- class FreeShop: public cpp3ds::Game {
- public:
- FreeShop();
- ~FreeShop();
- void update(float delta);
- void processEvent(cpp3ds::Event& event);
- void renderTopScreen(cpp3ds::Window& window);
- void renderBottomScreen(cpp3ds::Window& window);
- static void prepareToCloseApp();
- private:
- StateStack *m_stateStack;
- cpp3ds::Text textFPS;
- // Shared State context variables
- std::vector<char*> m_data;
- cpp3ds::String m_text;
- // Backgrounds
- bool m_topBG;
- bool m_botBG;
- gui3ds::NinePatch m_rectTopBG;
- gui3ds::NinePatch m_rectBotBG;
- };
- }
- #endif // FREESHOP_FREESHOP_HPP
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