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- # graphicsText.praat
- # Paul Boersma 2017-09-19
- Erase all
- Select outer viewport: 0, 6, 0, 9
- Axes: 0, 100, 50, 100
- Times
- 12
- Text: 0, "left", 99, "half", "Getting graphical text right is not a trivial task:"
- Text: 0, "left", 98, "half", "many types of glitches are possible."
- Text: 0, "left", 95, "half", "Code might be misaligned as in: $$< > <> <= = >=$, you see?"
- Courier
- text$ = "Code might be misaligned as in: $$< > <> <= = >=$, you see?"
- Text: 0, "left", 94, "half", text$
- width = Text width (world coordinates): text$
- Text: width, "left", 94, "half", "... and here it continues"
- Text: 0, "left", 93, "half", "a / b, a/b, a / b, a/b, a / b, a/b, a / b, a /b, a/ b"
- Times
- Text: 0, "left", 92, "half", "a / b, a/b, a / b"
- Courier
- Text: 0, "left", 90, "half", "The space might be too small in: Now %%you% try."
- Times
- Text: 0, "left", 89, "half", "The space might be too small in: Now %%you% try."
- Text: 0, "left", 88, "half", "A lot of normal text might cause ##misalignment# misalignment misalignment of the f in: (%%false%)"
- Text: 0, "left", 87, "half", "(%%false%) now at the beginning of the line"
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