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- #ifndef _ScriptEditor_h_
- #define _ScriptEditor_h_
- /* ScriptEditor.h
- *
- * Copyright (C) 1997-2011,2012,2015,2016 Paul Boersma
- *
- * This code is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or (at
- * your option) any later version.
- *
- * This code is distributed in the hope that it will be useful, but
- * WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
- * See the GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this work. If not, see <http://www.gnu.org/licenses/>.
- */
- #include "Script.h"
- #include "TextEditor.h"
- #include "Interpreter.h"
- Thing_define (ScriptEditor, TextEditor) {
- autostring32 environmentName;
- ClassInfo editorClass;
- autoInterpreter interpreter;
- autoUiForm argsDialog;
- void v_destroy () noexcept
- override;
- void v_nameChanged ()
- override;
- void v_goAway ()
- override;
- bool v_scriptable ()
- override { return false; }
- void v_createMenus ()
- override;
- void v_createHelpMenuItems (EditorMenu menu)
- override;
- };
- void ScriptEditor_init (ScriptEditor me,
- Editor editor,
- conststring32 initialText
- );
- autoScriptEditor ScriptEditor_createFromText (
- Editor editor, // the scripting environment; if null, the scripting environment consists of the global windows
- conststring32 initialText // may be null
- );
- autoScriptEditor ScriptEditor_createFromScript_canBeNull (
- Editor editor,
- Script script
- );
- bool ScriptEditors_dirty (); // are there any modified and unsaved scripts? Ask before quitting the program.
- void ScriptEditor_debug_printAllOpenScriptEditors ();
- /* End of file ScriptEditor.h */
- #endif
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