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- #ifndef _MelderThread_h_
- #define _MelderThread_h_
- /* MelderThread.h
- *
- * Copyright (C) 2014-2017 Paul Boersma
- *
- * This code is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or (at
- * your option) any later version.
- *
- * This code is distributed in the hope that it will be useful, but
- * WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
- * See the GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this work. If not, see <http://www.gnu.org/licenses/>.
- */
- #include <vector>
- #include "Thing.h"
- #if defined (_WIN32)
- #define USE_WINTHREADS 1
- #define USE_PTHREADS 0
- #define USE_CPPTHREADS 0
- #elif defined (macintosh)
- #define USE_WINTHREADS 0
- #define USE_PTHREADS 1
- #define USE_CPPTHREADS 0
- #else
- #define USE_WINTHREADS 0
- #define USE_PTHREADS 1
- #define USE_CPPTHREADS 0
- #endif
- #if USE_WINTHREADS
- #include <windows.h>
- #include <process.h>
- #define MelderThread_MUTEX(_mutex) static CRITICAL_SECTION _mutex
- #define MelderThread_MUTEX_INIT(_mutex) InitializeCriticalSection (& _mutex)
- #define MelderThread_LOCK(_mutex) EnterCriticalSection (& _mutex)
- #define MelderThread_UNLOCK(_mutex) LeaveCriticalSection (& _mutex)
- #define MelderThread_RETURN_TYPE DWORD WINAPI
- #define MelderThread_RETURN return 0;
- #elif USE_PTHREADS
- #include <pthread.h>
- #define MelderThread_MUTEX(_mutex) static pthread_mutex_t _mutex = (pthread_mutex_t) PTHREAD_MUTEX_INITIALIZER
- #define MelderThread_MUTEX_INIT(_mutex) (void) 0
- #define MelderThread_LOCK(_mutex) pthread_mutex_lock (& _mutex)
- #define MelderThread_UNLOCK(_mutex) pthread_mutex_unlock (& _mutex)
- #define MelderThread_RETURN_TYPE void *
- #define MelderThread_RETURN return nullptr;
- #elif USE_CPPTHREADS
- #include <mutex>
- #include <thread>
- #define MelderThread_MUTEX(_mutex) static std::mutex _mutex
- #define MelderThread_MUTEX_INIT(_mutex) (void) 0
- #define MelderThread_LOCK(_mutex) std::lock_guard <std::mutex> lock (_mutex)
- #define MelderThread_UNLOCK(_mutex) (void) 0
- #define MelderThread_RETURN_TYPE void
- #define MelderThread_RETURN return;
- #else
- /* No threads. Make single-threaded. */
- #define MelderThread_MUTEX(_mutex) static int _mutex
- #define MelderThread_MUTEX_INIT(_mutex) (void) 0
- #define MelderThread_LOCK(_mutex) (void) 0
- #define MelderThread_UNLOCK(_mutex) (void) 0
- #define MelderThread_RETURN_TYPE void
- #define MelderThread_RETURN return;
- #endif
- #if 0
- /* For debugging of lock code only. */
- #define MelderThread_MUTEX(_mutex) static volatile int _mutex
- #define MelderThread_MUTEX_INIT(_mutex) _mutex = 0
- #define MelderThread_LOCK(_mutex) do { while (_mutex) ; _mutex = 1; } while (0)
- #define MelderThread_UNLOCK(_mutex) _mutex = 0
- #endif
- inline static int MelderThread_getNumberOfProcessors () {
- #if USE_WINTHREADS
- return 8;
- #elif USE_PTHREADS
- return 8;
- #elif USE_CPPTHREADS
- return std::thread::hardware_concurrency ();
- #else
- return 1;
- #endif
- }
- #if USE_WINTHREADS
- template <class T> void MelderThread_run (DWORD (WINAPI *func) (T *), autoSomeThing <T> *args, int numberOfThreads) {
- if (numberOfThreads == 1) {
- func (args [0].get());
- } else {
- std::vector <HANDLE> threads (numberOfThreads);
- try {
- for (int ithread = 1; ithread < numberOfThreads; ithread ++) {
- threads [ithread - 1] = CreateThread (nullptr, 0,
- (DWORD (WINAPI *)(void *)) func, (void *) args [ithread - 1].get(), 0, nullptr);
- }
- func (args [numberOfThreads - 1].get());
- } catch (MelderError) {
- for (int ithread = 1; ithread < numberOfThreads; ithread ++) {
- WaitForSingleObject (threads [ithread - 1], INFINITE);
- CloseHandle (threads [ithread - 1]);
- }
- throw;
- }
- for (int ithread = 1; ithread < numberOfThreads; ithread ++) {
- WaitForSingleObject (threads [ithread - 1], INFINITE);
- CloseHandle (threads [ithread - 1]);
- }
- }
- }
- #elif USE_PTHREADS
- template <class T> void MelderThread_run (void * (*func) (T *), autoSomeThing <T> *args, int numberOfThreads) {
- if (numberOfThreads == 1) {
- func (args [0].get());
- } else {
- std::vector <pthread_t> threads ((size_t) numberOfThreads);
- try {
- for (int ithread = 1; ithread < numberOfThreads; ithread ++) {
- (void) pthread_create (& threads [(size_t) ithread - 1],
- nullptr, (void*(*)(void *)) func, (void *) args [ithread - 1].get());
- }
- func (args [numberOfThreads - 1].get());
- } catch (MelderError) {
- for (int ithread = 1; ithread < numberOfThreads; ithread ++) {
- pthread_join (threads [(size_t) ithread - 1], nullptr);
- }
- throw;
- }
- for (int ithread = 1; ithread < numberOfThreads; ithread ++) {
- pthread_join (threads [(size_t) ithread - 1], nullptr);
- }
- }
- }
- #elif USE_CPPTHREADS
- template <class T> void MelderThread_run (void * (*func) (T *), autoSomeThing <T> *args, int numberOfThreads) {
- if (numberOfThreads == 1) {
- func (args [0].get());
- } else {
- std::vector <std::thread> thread (numberOfThreads);
- try {
- for (int ithread = 1; ithread < numberOfThreads; ithread ++) {
- thread [ithread - 1] = std::thread (func, args [ithread - 1].get());
- }
- func (args [numberOfThreads - 1].get());
- } catch (MelderError) {
- for (int ithread = 1; ithread < numberOfThreads; ithread ++) {
- if (thread [ithread - 1]. joinable ())
- thread [ithread - 1]. join ();
- }
- throw;
- }
- for (int ithread = 1; ithread < numberOfThreads; ithread ++) {
- thread [ithread - 1]. join ();
- }
- }
- }
- #else
- template <class T> void MelderThread_run (void (*func) (T *), autoSomeThing <T> *args, int numberOfThreads) {
- func (args [0].get());
- }
- #endif
- #endif
- /* End of file MelderThread.h */
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