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- /* Sound_PointProcess.h
- *
- * Copyright (C) 2010-2011,2015 Paul Boersma
- *
- * This code is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or (at
- * your option) any later version.
- *
- * This code is distributed in the hope that it will be useful, but
- * WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
- * See the GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this work. If not, see <http://www.gnu.org/licenses/>.
- */
- #include "Sound.h"
- #include "PointProcess.h"
- autoSound Sound_PointProcess_to_SoundEnsemble_correlate (Sound me, PointProcess thee, double tmin, double tmax);
- /* End of file Sound_PointProcess.h */
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