OptimalCeilingTier.h 1.3 KB

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  1. #ifndef _OptimalCeilingTier_h_
  2. #define _OptimalCeilingTier_h_
  3. /* OptimalCeilingTier.h
  4. *
  5. * Copyright (C) 2015 David Weenink
  6. *
  7. * This code is free software; you can redistribute it and/or modify
  8. * it under the terms of the GNU General Public License as published by
  9. * the Free Software Foundation; either version 2 of the License, or (at
  10. * your option) any later version.
  11. *
  12. * This code is distributed in the hope that it will be useful, but
  13. * WITHOUT ANY WARRANTY; without even the implied warranty of
  14. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
  15. * See the GNU General Public License for more details.
  16. *
  17. * You should have received a copy of the GNU General Public License
  18. * along with this work. If not, see <http://www.gnu.org/licenses/>.
  19. */
  20. #include "IntensityTier.h"
  21. #include "TableOfReal.h"
  22. #include "Sound.h"
  23. /********** class OptimalCeilingTier **********/
  24. Thing_define (OptimalCeilingTier, RealTier) {
  25. int v_domainQuantity ()
  26. override { return MelderQuantity_TIME_SECONDS; }
  27. };
  28. autoOptimalCeilingTier OptimalCeilingTier_create (double tmin, double tmax);
  29. void OptimalCeilingTier_draw (OptimalCeilingTier me, Graphics g, double tmin, double tmax,
  30. double ymin, double ymax, conststring32 method, bool garnish);
  31. autoTableOfReal OptimalCeilingTier_downto_TableOfReal (OptimalCeilingTier me);
  32. /* End of file OptimalCeilingTier.h */
  33. #endif