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- /* GuiRadioButton.cpp
- *
- * Copyright (C) 1993-2011,2012,2013,2015,2016,2017 Paul Boersma
- *
- * This code is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or (at
- * your option) any later version.
- *
- * This code is distributed in the hope that it will be useful, but
- * WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
- * See the GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this work. If not, see <http://www.gnu.org/licenses/>.
- */
- /*
- * pb 2007/12/26 extracted from Motif
- * sdk 2007/12/27 gtk
- * pb 2010/05/15 prevented procreation of valueChanged events in GuiRadioButton_setValue
- * pb 2010/06/14 HandleControlClick
- * pb 2010/11/28 removed Motif
- * pb 2011/04/06 C++
- */
- #include "GuiP.h"
- Thing_implement (GuiRadioButton, GuiControl, 0);
- #if motif
- #define iam_radiobutton \
- Melder_assert (widget -> widgetClass == xmToggleButtonWidgetClass); \
- GuiRadioButton me = (GuiRadioButton) widget -> userData
- #else
- #define iam_radiobutton \
- GuiRadioButton me = (GuiRadioButton) _GuiObject_getUserData (widget)
- #endif
- static int _GuiRadioButton_getPosition (GuiRadioButton me) {
- int position = 1;
- while (my d_previous) {
- position ++;
- me = my d_previous;
- }
- return position;
- }
- #if gtk
- static void _GuiGtkRadioButton_destroyCallback (GuiObject widget, gpointer void_me) {
- (void) widget;
- iam (GuiRadioButton);
- forget (me);
- }
- static void _GuiGtkRadioButton_handleToggle (GuiObject widget, gpointer void_me) {
- iam (GuiRadioButton);
- trace (U"enter");
- if (gtk_toggle_button_get_active (GTK_TOGGLE_BUTTON (widget))) {
- trace (U"on");
- if (my d_valueChangedCallback && ! my d_blockValueChangedCallbacks) {
- struct structGuiRadioButtonEvent event { me };
- event. position = _GuiRadioButton_getPosition (me);
- my d_valueChangedCallback (my d_valueChangedBoss, & event);
- }
- }
- }
- #elif motif
- void _GuiWinRadioButton_destroy (GuiObject widget) {
- iam_radiobutton;
- _GuiNativeControl_destroy (widget);
- forget (me); // NOTE: my widget is not destroyed here
- }
- void _GuiWinRadioButton_handleClick (GuiObject widget) {
- iam_radiobutton;
- Button_SetCheck (widget -> window, BST_CHECKED);
- /*
- * Deselect the sister buttons.
- */
- for (GuiRadioButton sibling = my d_previous; sibling != nullptr; sibling = sibling -> d_previous) {
- Button_SetCheck (sibling -> d_widget -> window, BST_UNCHECKED);
- }
- for (GuiRadioButton sibling = my d_next; sibling != nullptr; sibling = sibling -> d_next) {
- Button_SetCheck (sibling -> d_widget -> window, BST_UNCHECKED);
- }
- if (my d_valueChangedCallback) {
- struct structGuiRadioButtonEvent event { me };
- event. position = _GuiRadioButton_getPosition (me);
- my d_valueChangedCallback (my d_valueChangedBoss, & event);
- }
- }
- #elif cocoa
- @implementation GuiCocoaRadioButton {
- GuiRadioButton d_userData;
- }
- - (void) dealloc { // override
- GuiRadioButton me = d_userData;
- forget (me);
- trace (U"deleting a radio button");
- [super dealloc];
- }
- - (GuiThing) getUserData {
- return d_userData;
- }
- - (void) setUserData: (GuiThing) userData {
- Melder_assert (userData == nullptr || Thing_isa (userData, classGuiRadioButton));
- d_userData = static_cast <GuiRadioButton> (userData);
- }
- - (void) _guiCocoaRadioButton_activateCallback: (id) widget {
- trace (U"enter");
- Melder_assert (self == widget); // sender (widget) and receiver (self) happen to be the same object
- GuiRadioButton me = d_userData;
- /*
- * Deselect the sister buttons.
- */
- for (GuiRadioButton sibling = my d_previous; sibling != nullptr; sibling = sibling -> d_previous) {
- [sibling -> d_cocoaRadioButton setState: NSOffState];
- }
- for (GuiRadioButton sibling = my d_next; sibling != nullptr; sibling = sibling -> d_next) {
- [sibling -> d_cocoaRadioButton setState: NSOffState];
- }
- if (my d_valueChangedCallback) {
- Melder_assert (! my d_blockValueChangedCallbacks);
- struct structGuiRadioButtonEvent event { me };
- event. position = _GuiRadioButton_getPosition (me);
- my d_valueChangedCallback (my d_valueChangedBoss, & event);
- }
- }
- @end
- #endif
- static GuiRadioButton latestRadioButton = nullptr;
- void GuiRadioGroup_begin () {
- latestRadioButton = nullptr;
- }
- void GuiRadioGroup_end () {
- latestRadioButton = nullptr;
- }
- GuiRadioButton GuiRadioButton_create (GuiForm parent, int left, int right, int top, int bottom,
- conststring32 buttonText, GuiRadioButtonCallback valueChangedCallback, Thing valueChangedBoss, uint32 flags)
- {
- trace (U"begin: text %", buttonText);
- autoGuiRadioButton me = Thing_new (GuiRadioButton);
- my d_shell = parent -> d_shell;
- my d_parent = parent;
- my d_valueChangedCallback = valueChangedCallback;
- my d_valueChangedBoss = valueChangedBoss;
- my d_previous = latestRadioButton;
- my d_next = nullptr;
- #if gtk
- my d_widget = gtk_radio_button_new_with_label_from_widget (latestRadioButton ? GTK_RADIO_BUTTON (latestRadioButton -> d_widget) : nullptr, Melder_peek32to8 (buttonText));
- _GuiObject_setUserData (my d_widget, me.get());
- my v_positionInForm (my d_widget, left, right, top, bottom, parent);
- if (flags & GuiRadioButton_SET) {
- gtk_toggle_button_set_active (GTK_TOGGLE_BUTTON (my d_widget), true);
- } else {
- gtk_toggle_button_set_active (GTK_TOGGLE_BUTTON (my d_widget), false);
- }
- g_signal_connect (G_OBJECT (my d_widget), "destroy", G_CALLBACK (_GuiGtkRadioButton_destroyCallback), me.get());
- g_signal_connect (GTK_TOGGLE_BUTTON (my d_widget), "toggled", G_CALLBACK (_GuiGtkRadioButton_handleToggle), me.get());
- #elif motif
- my d_widget = _Gui_initializeWidget (xmToggleButtonWidgetClass, parent -> d_widget, buttonText);
- _GuiObject_setUserData (my d_widget, me.get());
- my d_widget -> isRadioButton = true;
- my d_widget -> window = CreateWindow (L"button", Melder_peek32toW (_GuiWin_expandAmpersands (buttonText)),
- WS_CHILD
- | ( my d_widget -> parent -> radioBehavior ? BS_AUTORADIOBUTTON : BS_RADIOBUTTON )
- | WS_CLIPSIBLINGS,
- my d_widget -> x, my d_widget -> y, my d_widget -> width, my d_widget -> height,
- my d_widget -> parent -> window, (HMENU) 1, theGui.instance, nullptr);
- SetWindowLongPtr (my d_widget -> window, GWLP_USERDATA, (LONG_PTR) my d_widget);
- SetWindowFont (my d_widget -> window, GetStockFont (ANSI_VAR_FONT), false);
- my v_positionInForm (my d_widget, left, right, top, bottom, parent);
- if (flags & GuiRadioButton_SET) {
- Button_SetCheck (my d_widget -> window, BST_CHECKED);
- }
- #elif cocoa
- my d_cocoaRadioButton = [[GuiCocoaRadioButton alloc] init];
- my d_widget = my d_cocoaRadioButton;
- my v_positionInForm (my d_widget, left, right, top, bottom, parent);
- [my d_cocoaRadioButton setUserData: me.get()];
- [my d_cocoaRadioButton setButtonType: NSRadioButton];
- if (true) {
- /*
- HACK:
- The button's state will be under our control,
- instead of automatically changing under the user's clicks on the neighbours.
- Make the button therefore behave as a switch button but look as a radio button.
- */
- NSImage *image = [my d_cocoaRadioButton image], *alternateImage = [my d_cocoaRadioButton alternateImage];
- [my d_cocoaRadioButton setButtonType: NSSwitchButton];
- [my d_cocoaRadioButton setImage: image];
- [my d_cocoaRadioButton setAlternateImage: alternateImage];
- }
- [my d_cocoaRadioButton setTitle: (NSString *) Melder_peek32toCfstring (buttonText)];
- if (flags & GuiCheckButton_SET) {
- [my d_cocoaRadioButton setState: NSOnState];
- }
- [my d_cocoaRadioButton setTarget: my d_cocoaRadioButton];
- [my d_cocoaRadioButton setAction: @selector (_guiCocoaRadioButton_activateCallback:)];
- #elif cocoa
- /*
- An alternate way to implement the single-button hack.
- */
- NSRect matrixRect = NSMakeRect (20.0, 20.0, 125.0, 125.0);
- my d_cocoaRadioButton = [[GuiCocoaRadioButton alloc] initWithFrame:matrixRect];
- [my d_cocoaRadioButton setUserData: me.get()];
- [my d_cocoaRadioButton setButtonType: NSRadioButton];
- [my d_cocoaRadioButton setTitle: (NSString *) Melder_peek32toCfstring (buttonText)];
- NSMatrix *radioMatrix = [[NSMatrix alloc] initWithFrame: matrixRect mode: NSRadioModeMatrix
- prototype: (NSCell *) [my d_cocoaRadioButton cell] numberOfRows: 1 numberOfColumns: 1];
- my d_widget = (GuiObject) radioMatrix; //my d_cocoaRadioButton;
- my v_positionInForm (my d_widget, left, right, top, bottom, parent);
- [radioMatrix addSubview: my d_cocoaRadioButton];
- [my d_cocoaRadioButton setUserData: me.get()];
- [my d_cocoaRadioButton setButtonType: NSRadioButton];
- [my d_cocoaRadioButton setTitle: (NSString *) Melder_peek32toCfstring (buttonText)];
- if (flags & GuiCheckButton_SET) {
- [my d_cocoaRadioButton setState: NSOnState];
- }
- [my d_cocoaRadioButton setTarget: my d_cocoaRadioButton];
- [my d_cocoaRadioButton setAction: @selector (_guiCocoaRadioButton_activateCallback:)];
- #endif
- if (flags & GuiRadioButton_INSENSITIVE) {
- GuiThing_setSensitive (me.get(), false);
- }
- if (my d_previous) {
- Melder_assert (my d_previous);
- Melder_assert (my d_previous -> classInfo == classGuiRadioButton);
- my d_previous -> d_next = me.get();
- }
- latestRadioButton = me.get();
- trace (U"end");
- return me.releaseToAmbiguousOwner();
- }
- GuiRadioButton GuiRadioButton_createShown (GuiForm parent, int left, int right, int top, int bottom,
- conststring32 buttonText, GuiRadioButtonCallback valueChangedCallback, Thing valueChangedBoss, uint32 flags)
- {
- GuiRadioButton me = GuiRadioButton_create (parent, left, right, top, bottom, buttonText, valueChangedCallback, valueChangedBoss, flags);
- GuiThing_show (me);
- return me;
- }
- bool GuiRadioButton_getValue (GuiRadioButton me) {
- bool value = false;
- #if gtk
- value = gtk_toggle_button_get_active (GTK_TOGGLE_BUTTON (my d_widget)); // gtk_check_button inherits from gtk_toggle_button
- #elif motif
- value = (Button_GetState (my d_widget -> window) & 0x0003) == BST_CHECKED;
- #elif cocoa
- value = [my d_cocoaRadioButton state] == NSOnState;
- #endif
- return value;
- }
- void GuiRadioButton_set (GuiRadioButton me) {
- trace (U"enter");
- GuiControlBlockValueChangedCallbacks block (me); // the value should be set without calling the valueChanged callback (crucial on GTK)
- #if gtk
- gtk_toggle_button_set_active (GTK_TOGGLE_BUTTON (my d_widget), true);
- #elif motif
- Button_SetCheck (my d_widget -> window, BST_CHECKED);
- /*
- * Deselect the sister buttons.
- */
- for (GuiRadioButton sibling = my d_previous; sibling != nullptr; sibling = sibling -> d_previous) {
- Button_SetCheck (sibling -> d_widget -> window, BST_UNCHECKED);
- }
- for (GuiRadioButton sibling = my d_next; sibling != nullptr; sibling = sibling -> d_next) {
- Button_SetCheck (sibling -> d_widget -> window, BST_UNCHECKED);
- }
- #elif cocoa
- [my d_cocoaRadioButton setState: NSOnState];
- /*
- * Deselect the sister buttons.
- */
- for (GuiRadioButton sibling = my d_previous; sibling != nullptr; sibling = sibling -> d_previous) {
- [sibling -> d_cocoaRadioButton setState: NSOffState];
- }
- for (GuiRadioButton sibling = my d_next; sibling != nullptr; sibling = sibling -> d_next) {
- [sibling -> d_cocoaRadioButton setState: NSOffState];
- }
- #endif
- trace (U"exit");
- }
- /* End of file GuiRadioButton.cpp */
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