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- /* GuiCheckButton.cpp
- *
- * Copyright (C) 1993-2012,2013,2014,2015,2016,2017 Paul Boersma,
- * 2007-2008 Stefan de Konink, 2010 Franz Brausse, 2013 Tom Naughton
- *
- * This code is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or (at
- * your option) any later version.
- *
- * This code is distributed in the hope that it will be useful, but
- * WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
- * See the GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this work. If not, see <http://www.gnu.org/licenses/>.
- */
- #include "GuiP.h"
- Thing_implement (GuiCheckButton, GuiControl, 0);
- #if motif
- #define iam_checkbutton \
- Melder_assert (widget -> widgetClass == xmToggleButtonWidgetClass); \
- GuiCheckButton me = (GuiCheckButton) widget -> userData
- #else
- #define iam_checkbutton \
- GuiCheckButton me = (GuiCheckButton) _GuiObject_getUserData (widget)
- #endif
- #if gtk
- static void _GuiGtkCheckButton_destroyCallback (GuiObject widget, gpointer void_me) {
- (void) widget;
- iam (GuiCheckButton);
- forget (me);
- }
- static void _GuiGtkCheckButton_valueChangedCallback (GuiObject widget, gpointer void_me) {
- iam (GuiCheckButton);
- if (my d_valueChangedCallback && ! my d_blockValueChangedCallbacks) {
- struct structGuiCheckButtonEvent event { me };
- my d_valueChangedCallback (my d_valueChangedBoss, & event);
- }
- }
- #elif motif
- void _GuiWinCheckButton_destroy (GuiObject widget) {
- iam_checkbutton;
- _GuiNativeControl_destroy (widget);
- forget (me); // NOTE: my widget is not destroyed here
- }
- void _GuiWinCheckButton_handleClick (GuiObject widget) {
- iam_checkbutton;
- if (my d_valueChangedCallback) {
- struct structGuiCheckButtonEvent event { me };
- my d_valueChangedCallback (my d_valueChangedBoss, & event);
- }
- }
- #elif cocoa
- @implementation GuiCocoaCheckButton {
- GuiCheckButton d_userData;
- }
- - (void) dealloc { // override
- GuiCheckButton me = d_userData;
- forget (me);
- trace (U"deleting a check button");
- [super dealloc];
- }
- - (GuiThing) getUserData {
- return d_userData;
- }
- - (void) setUserData: (GuiThing) userData {
- Melder_assert (userData == nullptr || Thing_isa (userData, classGuiCheckButton));
- d_userData = static_cast <GuiCheckButton> (userData);
- }
- - (void) _guiCocoaButton_activateCallback: (id) widget {
- Melder_assert (self == widget); // sender (widget) and receiver (self) happen to be the same object
- GuiCheckButton me = d_userData;
- if (my d_valueChangedCallback) {
- Melder_assert (! my d_blockValueChangedCallbacks);
- struct structGuiCheckButtonEvent event { me };
- my d_valueChangedCallback (my d_valueChangedBoss, & event);
- }
- }
- @end
- #endif
- GuiCheckButton GuiCheckButton_create (GuiForm parent, int left, int right, int top, int bottom,
- conststring32 buttonText, GuiCheckButton_ValueChangedCallback valueChangedCallback, Thing valueChangedBoss, uint32 flags)
- {
- autoGuiCheckButton me = Thing_new (GuiCheckButton);
- my d_shell = parent -> d_shell;
- my d_parent = parent;
- my d_valueChangedCallback = valueChangedCallback;
- my d_valueChangedBoss = valueChangedBoss;
- #if gtk
- my d_widget = gtk_check_button_new_with_label (Melder_peek32to8 (buttonText));
- _GuiObject_setUserData (my d_widget, me.get());
- my v_positionInForm (my d_widget, left, right, top, bottom, parent);
- gtk_toggle_button_set_active (GTK_TOGGLE_BUTTON (my d_widget), (flags & GuiCheckButton_SET) != 0);
- if (flags & GuiCheckButton_INSENSITIVE) {
- GuiThing_setSensitive (me.get(), false);
- }
- g_signal_connect (G_OBJECT (my d_widget), "destroy", G_CALLBACK (_GuiGtkCheckButton_destroyCallback), me.get());
- g_signal_connect (GTK_TOGGLE_BUTTON (my d_widget), "toggled", G_CALLBACK (_GuiGtkCheckButton_valueChangedCallback), me.get());
- #elif motif
- my d_widget = _Gui_initializeWidget (xmToggleButtonWidgetClass, parent -> d_widget, buttonText);
- _GuiObject_setUserData (my d_widget, me.get());
- my d_widget -> isRadioButton = false;
- my d_widget -> window = CreateWindow (L"button", Melder_peek32toW (_GuiWin_expandAmpersands (buttonText)),
- WS_CHILD | BS_AUTOCHECKBOX | WS_CLIPSIBLINGS,
- my d_widget -> x, my d_widget -> y, my d_widget -> width, my d_widget -> height,
- my d_widget -> parent -> window, (HMENU) 1, theGui.instance, nullptr);
- SetWindowLongPtr (my d_widget -> window, GWLP_USERDATA, (LONG_PTR) my d_widget);
- SetWindowFont (my d_widget -> window, GetStockFont (ANSI_VAR_FONT), false);
- my v_positionInForm (my d_widget, left, right, top, bottom, parent);
- if (flags & GuiCheckButton_SET) {
- Button_SetCheck (my d_widget -> window, BST_CHECKED);
- }
- if (flags & GuiCheckButton_INSENSITIVE) {
- GuiThing_setSensitive (me.get(), false);
- }
- #elif cocoa
- GuiCocoaCheckButton *checkButton = [[GuiCocoaCheckButton alloc] init];
- my d_widget = (GuiObject) checkButton;
- my v_positionInForm (my d_widget, left, right, top, bottom, parent);
- [checkButton setUserData: me.get()];
- [checkButton setButtonType: NSSwitchButton];
- [checkButton setTitle: (NSString *) Melder_peek32toCfstring (buttonText)];
- [checkButton setTarget: checkButton];
- [checkButton setAction: @selector (_guiCocoaButton_activateCallback:)];
- if (flags & GuiCheckButton_SET) {
- [checkButton setState: NSOnState];
- }
- #endif
- return me.releaseToAmbiguousOwner();
- }
- GuiCheckButton GuiCheckButton_createShown (GuiForm parent, int left, int right, int top, int bottom,
- conststring32 buttonText, GuiCheckButton_ValueChangedCallback valueChangedCallback, Thing valueChangedBoss, uint32 flags)
- {
- GuiCheckButton me = GuiCheckButton_create (parent, left, right, top, bottom, buttonText, valueChangedCallback, valueChangedBoss, flags);
- GuiThing_show (me);
- return me;
- }
- bool GuiCheckButton_getValue (GuiCheckButton me) {
- bool value = false;
- #if gtk
- value = gtk_toggle_button_get_active (GTK_TOGGLE_BUTTON (my d_widget)); // gtk_check_button inherits from gtk_toggle_button
- #elif motif
- value = (Button_GetState (my d_widget -> window) & 0x0003) == BST_CHECKED;
- #elif cocoa
- GuiCocoaCheckButton *checkButton = (GuiCocoaCheckButton *) my d_widget;
- value = [checkButton state] == NSOnState;
- #endif
- return value;
- }
- void GuiCheckButton_setValue (GuiCheckButton me, bool value) {
- GuiControlBlockValueChangedCallbacks block (me);
- #if gtk
- gtk_toggle_button_set_active (GTK_TOGGLE_BUTTON (my d_widget), value);
- #elif motif
- Button_SetCheck (my d_widget -> window, value ? BST_CHECKED : BST_UNCHECKED);
- #elif cocoa
- GuiCocoaCheckButton *checkButton = (GuiCocoaCheckButton *) my d_widget;
- [checkButton setState: value ? NSOnState: NSOffState];
- #endif
- }
- /* End of file GuiCheckButton.cpp */
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