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- /* IntensityTierEditor.cpp
- *
- * Copyright (C) 1992-2011,2012,2014,2015,2016 Paul Boersma
- *
- * This code is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or (at
- * your option) any later version.
- *
- * This code is distributed in the hope that it will be useful, but
- * WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
- * See the GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this work. If not, see <http://www.gnu.org/licenses/>.
- */
- #include "IntensityTierEditor.h"
- #include "EditorM.h"
- Thing_implement (IntensityTierEditor, RealTierEditor, 0);
- static void menu_cb_IntensityTierHelp (IntensityTierEditor, EDITOR_ARGS_DIRECT) { Melder_help (U"IntensityTier"); }
- void structIntensityTierEditor :: v_createHelpMenuItems (EditorMenu menu) {
- IntensityTierEditor_Parent :: v_createHelpMenuItems (menu);
- EditorMenu_addCommand (menu, U"IntensityTier help", 0, menu_cb_IntensityTierHelp);
- }
- void structIntensityTierEditor :: v_play (double a_tmin, double a_tmax) {
- if (our d_sound.data) {
- Sound_playPart (our d_sound.data, a_tmin, a_tmax, theFunctionEditor_playCallback, this);
- } else {
- //IntensityTier_playPart (our data, a_tmin, a_tmax, false);
- }
- }
- autoIntensityTierEditor IntensityTierEditor_create (conststring32 title, IntensityTier intensity, Sound sound, bool ownSound) {
- try {
- autoIntensityTierEditor me = Thing_new (IntensityTierEditor);
- RealTierEditor_init (me.get(), title, (RealTier) intensity, sound, ownSound);
- return me;
- } catch (MelderError) {
- Melder_throw (U"IntensityTier window not created.");
- }
- }
- /* End of file IntensityTierEditor.cpp */
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