Sound_to_Pitch2.h 1.3 KB

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  1. #ifndef _Sound_to_Pitch2_h_
  2. #define _Sound_to_Pitch2_h_
  3. /* Sound_to_Pitch2.h
  4. *
  5. * Copyright (C) 1993-2017 David Weenink
  6. *
  7. * This code is free software; you can redistribute it and/or modify
  8. * it under the terms of the GNU General Public License as published by
  9. * the Free Software Foundation; either version 2 of the License, or (at
  10. * your option) any later version.
  11. *
  12. * This code is distributed in the hope that it will be useful, but
  13. * WITHOUT ANY WARRANTY; without even the implied warranty of
  14. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  15. * General Public License for more details.
  16. *
  17. * You should have received a copy of the GNU General Public License
  18. * along with this work. If not, see <http://www.gnu.org/licenses/>.
  19. */
  20. /*
  21. djmw 19970410
  22. djmw 20020813 GPL header
  23. djmw 20110307 Latest modification
  24. */
  25. #include "Sound_extensions.h"
  26. #include "Pitch.h"
  27. autoPitch Sound_to_Pitch_shs (Sound me, double timeStep, double minimumPitch,
  28. double maximumFrequency, double ceiling, integer maxnSubharmonics, integer maxnCandidates,
  29. double compressionFactor, integer nDivisionsPerOctave);
  30. autoPitch Sound_to_Pitch_SPINET (Sound me, double timeStep, double windowDuration,
  31. double minimumFrequencyHz, double maximumFrequencyHz, integer nFilters,
  32. double ceiling, int maxnCandidates);
  33. #endif /* _Sound_to_Pitch2_h_ */