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- [gd_scene load_steps=5 format=3 uid="uid://xb235nfjefwl"]
- [sub_resource type="RectangleShape2D" id="RectangleShape2D_rphx8"]
- size = Vector2(32, 32)
- [sub_resource type="Gradient" id="Gradient_7g1lr"]
- colors = PackedColorArray(1, 1, 0, 0.266667, 1, 1, 0, 1)
- [sub_resource type="FastNoiseLite" id="FastNoiseLite_mana2"]
- noise_type = 4
- frequency = 0.3347
- metadata/_preview_in_3d_space_ = true
- [sub_resource type="NoiseTexture2D" id="NoiseTexture2D_8bg2l"]
- color_ramp = SubResource("Gradient_7g1lr")
- noise = SubResource("FastNoiseLite_mana2")
- [node name="EMP" type="Area2D"]
- collision_layer = 16
- collision_mask = 0
- [node name="CollisionShape2D" type="CollisionShape2D" parent="."]
- shape = SubResource("RectangleShape2D_rphx8")
- [node name="Polygon2D" type="Polygon2D" parent="."]
- texture_repeat = 2
- texture = SubResource("NoiseTexture2D_8bg2l")
- texture_offset = Vector2(128, 128)
- polygon = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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