wood_plate.tscn 420 B

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  1. [gd_scene load_steps=2 format=3]
  2. [ext_resource type="Texture2D" uid="uid://di3j47w2w5qk3" path="res://assets/sprites/ui/plate/plate.png" id="1_hs7v6"]
  3. [node name="WoodPlate" type="NinePatchRect"]
  4. offset_right = 64.0
  5. offset_bottom = 64.0
  6. texture = ExtResource("1_hs7v6")
  7. patch_margin_left = 32
  8. patch_margin_top = 32
  9. patch_margin_right = 32
  10. patch_margin_bottom = 32
  11. axis_stretch_horizontal = 1
  12. axis_stretch_vertical = 1