xonotic_config.cfg 24 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515
  1. // Drummyfish's Xonotic config, released under CC0, put in ~/.xonotic/data/config.cfg
  2. // recommended: make the config non-writeable (chmod -x config.cfg), otherwise it gets reformatted and the aliases get deleted by the game
  3. // useful aliases:
  4. alias pro_mode "r_ambient 32; gl_picmip_world 10; gl_texturecompression 1; cl_simple_items 1; cl_reticle 0; cl_zoomspeed -1; cl_bobfall 0; cl_bobmodel 0; cl_bobup 0; cl_deathscoreboard 0; cl_gentle_gibs 1; cl_particles_alpha 0.2; cl_particles_sparks 0; cl_particles_blood 0; r_coronas 0; r_bloom 0; r_dynamic 0; cl_particles_blood 0; cl_particles_collisions 0; cl_particles_smoke 0; hud_shownames_status 0; hud_shownames_offset 70; gl_lightmaps 0; r_glsl_deluxemapping 0; cl_decals 0; gl_picmip_other 3; gl_texture_anisotropy 0; r_mipnormals 0; r_sky 0; r_warpwater 0; r_shadow_gloss 0; cl_viewmodel_alpha 0.2; vid_restart;"
  5. alias lq_mode "r_ambient 32; gl_picmip_world 10; gl_texturecompression 1; cl_simple_items 1; cl_reticle 0; cl_zooms bobfall 0; cl_bobmodel 0; cl_bobup 0; cl_deathscoreboard 0; cl_gentle_gibs 1; cl_particles_alpha 0; cl_particles_sparticles_blood 0; r_coronas 0; r_bloom 0; r_dynamic 0; cl_particles_blood 0; cl_particles_collisions 0; cl_particleud_shownames_status 0; hud_shownames_offset 70; gl_lightmaps 0; r_glsl_deluxemapping 0; cl_decals 0; gl_picmip_otheture_anisotropy 0; r_mipnormals 0; r_sky 0; r_warpwater 0; r_shadow_gloss 0; r_shadow_bouncegrid_dynamic_dlightparter 0;r_deformvertexes 0; r_lerplightstyles 0; r_lerpsprites 0; cl_stainmaps 1; showfps 1; r_fullbright 1; cl_loddil_loddistance2 0; cl_modeldetailreduction 10; cl_playerdetailreduction 10; vid_restart;"
  6. alias oldschool_mode "r_ambient 32; r_shadow_gloss 0; r_shadow_glossexponent 0; r_shadow_gloss2exponent 0; r_shadow_glossintensity 0; r_shadow_gloss2intensity 0; r_shadow_bumpscale_bumpmap 0; r_shadow_usenormalmap 0; r_mipnormals 0; cl_followmodel 0; f_font_antialias 0; r_font_kerning 0; scr_conalpha 3; r_fullbright 1; r_fullbright_directed 1; r_fullbright_directed_ambient 0.6; r_fullbright_diffuse 0.8; r_font_postprocess_outline 0; r_font_postprocess_blur 0; r_transparent_alphatocoverage 0; r_picmipsprites 1; r_drawfog 0; r_font_hinting 0; r_shadow_glossexact 0; r_shadow_realtime_dlight 0; r_subdivisions_tolerance 50; r_subdivisions_maxvertices 128; r_subdivisions_maxtess 2; r_nearest_2d 1; r_nearest_conchars 1; g_jump_grunt 1; r_lerpimages 0; r_lerplightstyles 0; r_lerpmodels 0; r_lerpsprites 0; r_viewscale 0.5; cl_loddistance1 0; cl_loddistance2 0; cl_playerdetailreduction 20; cl_modeldetailreduction 20; sv_simple_items 0; r_water 0; r_water_lowquality 2; r_mipnormals 0; r_mipskins 0; gl_texturemode GL_NEAREST; gl_picmip 2; gl_picmip_world 2; gl_picmip_sprites 2; gl_texturecompression 1; cl_reticle 0; cl_zoomspeed -1; cl_bobfall 0; cl_bobmodel 0; cl_bobup 0; cl_deathscoreboard 0; cl_gentle_gibs 1; cl_particles_alpha 0.2; cl_particles_sparks 0; cl_particles_blood 0; r_coronas 0; r_bloom 0; r_dynamic 0; cl_particles_blood 0; cl_particles_collisions 0; cl_particles_smoke 0; hud_shownames_status 0; hud_shownames_offset 70; gl_lightmaps 0; r_glsl_deluxemapping 0; cl_decals 0; gl_picmip_other 2; gl_texture_anisotropy 0; r_mipnormals 0; r_sky 0; r_warpwater 0; r_shadow_gloss 0; cl_viewmodel_alpha 1; hud_shownames_alpha 3; hud_progressbar_alpha 3; vid_restart;"
  7. alias rpi_mode "oldschool_mode; vid_gl20 0; vid_gl13 0; r_fullbright 0; r_fullbrights 0; r_viewscale 1; vid_desktopfullscreen 0; vid_width 800; vid_height 600; vid_restart;"
  8. alias half_pro_mode "cl_reticle 0; cl_zoomspeed -1; cl_bobfall 0; cl_bobmodel 0; cl_bobup 0; cl_deathscoreboard 0; cl_gentle_gibs 1; cl_particles_alpha 0.2; cl_particles_sparks 0; cl_particles_blood 0; r_coronas 0; r_bloom 0; cl_particles_blood 0; cl_particles_collisions 0; cl_particles_smoke 0; hud_shownames_status 0; hud_shownames_offset 70; cl_decals 0; r_shadow_gloss 0; vid_restart;"
  9. alias join_team "qc_cmd_svcmd moveplayer ${_cl_name} ${1}; moveplayer ${_cl_name} ${1}"
  10. alias coolname "name ^6.̸̡͋̽̍̎͗̊͛̋̂̃̌͗͘^5.̸̨̧̯̙̞̟͙̖̞͈̬͙̞̖͎͉̽̿̇̔̂̎͗͌͆́̕͝͠͝͝ͅ^1.̷͕́͛̈́"
  11. set randcolor 3
  12. set randcolor2 1
  13. set mysep "-'^'-.,_,."
  14. alias comeHere "voice seenflag; say_team ~~~ ^2I see ^1important^2 things at ^1%y^7. ~~~; g_waypointsprite_team_here_p"
  15. alias fuckHelp "voice needhelp; say_team ~~~ ^2I seriously need ^1help^2 at ^1%l^7. ~~~; g_waypointsprite_team_helpme"
  16. alias sayInfo "say ^1%h^7/^4%a^7 @^5%l^7 ^2%squ/s^7 ^5FOV^7:${fov} ^5sens.^7:22.5cm/360 ^5cross^7:${crosshair} ^5binds^7:WSAD^1Q^2E^3R^4T^5F^6G^8Z^x222X^7mouseM(^1vort,^2dev,^3mort,^4shotg,^5mg,^6elect,^8hagar,^x222cryl,^7blast),^5web^7:www.tastyfish.cz,^5conf.^7:GL/drummyfish/my_text_data/configs"
  17. alias fancysay "rpn /randcolor 10 rand =; rpn /randcolor2 10 rand =; say ^${randcolor2}I say this^7: ^${randcolor}${mysep}${mysep} ^7${1} ^${randcolor}${mysep}${mysep}"
  18. alias nigger "say ^1nice one ^7my nigga ^0😃"
  19. alias xoylent_tuba "tell #0 sev; defer 3 \"tell #0 Xoylent\""
  20. alias movealltoblue "movetoblue [BOT]Hellfire;movetoblue [BOT]Toxic; movetoblue [BOT]Discovery;movetoblue [BOT]Pegasus;movetoblue [BOT]Eureka;movetoblue [BOT]Airhead;movetoblue [BOT]Gator;movetoblue [BOT]Delirium;movetoblue [BOT]Death;movetoblue [BOT]Scorcher;movetoblue [BOT]Necrotic;movetoblue [BOT]Dominator;movetoblue [BOT]Thunderstorm;movetoblue [BOT]Mystery;movetoblue [BOT]Lion;movetoblue [BOT]Sensible;movetoblue [BOT]Shadow;movetoblue [BOT]Resurrection;[BOT]Hellfire(1);movetoblue [BOT]Toxic(1);movetoblue [BOT]Discovery(1);movetoblue [BOT]Pegasus(1);movetoblue [BOT]Eureka(1);movetoblue [BOT]Airhead(1);movetoblue [BOT]Gator(1);movetoblue [BOT]Delirium(1);movetoblue [BOT]Death(1);movetoblue [BOT]Scorcher(1);movetoblue [BOT]Necrotic(1);movetoblue [BOT]Dominator(1);movetoblue [BOT]Thunderstorm(1);movetoblue [BOT]Mystery(1);movetoblue [BOT]Lion(1);movetoblue [BOT]Sensible(1);movetoblue [BOT]Shadow(1);movetoblue [BOT]Resurrection(1)"
  21. // tuba songs:
  22. alias new_song "set note_time 0"
  23. alias note_played "rpn /note_time ${note_time} ${1} + ="
  24. alias note_clear "-forward; -back; -moveleft; -moveright; -crouch; -jump; -fire; -fire2"
  25. alias note_stop "defer ${note_time} note_clear; note_played ${1}"
  26. alias note_c0 "defer ${note_time} \"note_clear; +crouch; +fire;\"; note_played ${1}"
  27. alias note_d0 "defer ${note_time} \"note_clear; +crouch; +fire; +moveright;\"; note_played ${1}"
  28. alias note_e0 "defer ${note_time} \"note_clear; +crouch; +fire; +forward;\"; note_played ${1}"
  29. alias note_f0 "defer ${note_time} \"note_clear; +crouch; +fire; +moveleft;\"; note_played ${1}"
  30. alias note_g0 "defer ${note_time} \"note_clear; +crouch; +fire2;\"; note_played ${1}"
  31. alias note_a0 "defer ${note_time} \"note_clear; +crouch; +fire2; +moveright;\"; note_played ${1}"
  32. alias note_b0 "defer ${note_time} \"note_clear; +crouch; +fire2; +forward;\"; note_played ${1}"
  33. alias note_c1 "defer ${note_time} \"note_clear; +fire;\"; note_played ${1}"
  34. alias note_d1 "defer ${note_time} \"note_clear; +fire; +moveright;\"; note_played ${1}"
  35. alias note_e1 "defer ${note_time} \"note_clear; +fire; +forward;\"; note_played ${1}"
  36. alias note_f1 "defer ${note_time} \"note_clear; +fire; +moveleft;\"; note_played ${1}"
  37. alias note_g1 "defer ${note_time} \"note_clear; +fire2;\"; note_played ${1}"
  38. alias note_a1 "defer ${note_time} \"note_clear; +fire2; +moveright;\"; note_played ${1}"
  39. alias note_b1 "defer ${note_time} \"note_clear; +fire2; +forward;\"; note_played ${1}"
  40. alias note_c2 "defer ${note_time} \"note_clear; +jump; +fire;\"; note_played ${1}"
  41. alias note_d2 "defer ${note_time} \"note_clear; +jump; +fire; +moveright;\"; note_played ${1}"
  42. alias note_e2 "defer ${note_time} \"note_clear; +jump; +fire; +forward;\"; note_played ${1}"
  43. alias note_f2 "defer ${note_time} \"note_clear; +jump; +fire; +moveleft;\"; note_played ${1}"
  44. alias note_g2 "defer ${note_time} \"note_clear; +jump; +fire2;\"; note_played ${1}"
  45. alias note_a2 "defer ${note_time} \"note_clear; +jump; +fire2; +moveright;\"; note_played ${1}"
  46. alias note_b2 "defer ${note_time} \"note_clear; +jump; +fire2; +forward;\"; note_played ${1}"
  47. alias play_starwars "new_song; note_g0 0.1; note_stop 0.1; note_g0 0.1; note_stop 0.1; note_g0 0.1; note_stop 0.1; note_c1 1; note_g1 1.4; note_f1 0.2; note_e1 0.2; note_d1 0.2; note_c2 1; note_g1 1.2; note_f1 0.2; note_e1 0.2; note_d1 0.2; note_c2 1; note_g1 1; note_f1 0.2; note_e1 0.2; note_f1 0.2; note_d1 1; note_stop 1"
  48. alias ss_n1 "note_b1 0.05; note_stop 0.1"
  49. alias ss_n2 "note_b1 0.2; note_stop 0.1"
  50. alias ss_n3 "note_e2 0.2; note_stop 0.1"
  51. alias ss_n4 "note_e2 0.05; note_stop 0.1"
  52. alias ss_n5 "note_d2 0.05; note_stop 0.1"
  53. alias ss_n6 "note_d2 0.2; note_stop 0.1"
  54. alias ss_n7 "note_a1 0.2; note_stop 0.1"
  55. alias play_sandstorm "new_song; ss_n1; ss_n1; ss_n1; ss_n1; ss_n2; ss_n1; ss_n1; ss_n1; ss_n1; ss_n1; ss_n1; ss_n2; ss_n3; ss_n4; ss_n4; ss_n4; ss_n4; ss_n3; ss_n5; ss_n5; ss_n5; ss_n5; ss_n5; ss_n5; ss_n6; ss_n7; ss_n1; ss_n1; ss_n1; ss_n1; ss_n2; ss_n1; ss_n1; ss_n1; ss_n1; ss_n1; ss_n1; ss_n2; ss_n3; ss_n1; ss_n1; ss_n1; ss_n1; ss_n2; ss_n1; ss_n1; ss_n1; ss_n1; ss_n1; ss_n1; ss_n2; note_stop 1"
  56. //-------------------
  57. bind KP_INS "messagemode"
  58. bind KP_END "+userbind 1"
  59. bind KP_DOWNARROW "+userbind 2"
  60. bind KP_PGDN "+userbind 3"
  61. bind KP_LEFTARROW "+userbind 7"
  62. bind KP_5 "+userbind 14"
  63. bind KP_RIGHTARROW "+userbind 7"
  64. bind KP_HOME "+use"
  65. bind KP_UPARROW "+userbind 8"
  66. bind KP_PGUP "+userbind 6"
  67. bind KP_DEL "// not bound"
  68. bind KP_SLASH "cmd voice taunt"
  69. bind KP_MULTIPLY "cmd voice needhelp"
  70. bind KP_MINUS "cmd voice coverme"
  71. bind KP_PLUS "cmd voice attackinfive"
  72. bind KP_ENTER "cmd voice incoming"
  73. // teamplay_mode 1 // team games: no friendly fire, no self-damage
  74. alias changecolor "rpn /_cl_color ${_cl_color} 100 + 65536 % 11000 + ="
  75. alias blinklikecrazy "changecolor; defer 0.05 blinklikecrazy"
  76. alias changename "rpn /randcolor 10 rand =; rpn /randcolor2 10 rand =; rpn /randcolor3 10 rand =; rpn /randsmiley /:) /:| 2 rand when /:] /=) 2 rand when 2 rand when =; set _cl_name \"^${randcolor}drummy^${randcolor2}fish ^${randcolor3}${randsmiley}\""
  77. alias if_else "rpn /if_command /${2} /${3} ${1} 0 > when =; if_body"
  78. alias if "if_else ${1} ${2} nothing"
  79. alias if_body "${if_command}"
  80. set shit 0
  81. alias start_shit "shitmove 0.01"
  82. bind m "toggle shit; if_else ${shit} start_shit stop_shitmove"
  83. alias sm_a "-crouch; +moveright; +left; -moveleft; -right; -forward; +back; "
  84. alias sm_b "+crouch; -moveright; -left; +moveleft; +right; -forward; +back; "
  85. alias sm_c "-crouch; +moveright; +left; -moveleft; -right; +forward; -back; "
  86. alias sm_d "+crouch; -moveright; -left; +moveleft; +right; +forward; -back;"
  87. alias shitmove "stop_shitmove; alias shitmove_a \"sm_a; defer ${1} shitmove_b\"; alias shitmove_b \"sm_b; defer ${1} shitmove_c\"; alias shitmove_c \"sm_c; defer ${1} shitmove_d\"; alias shitmove_d \"sm_d; defer ${1} shitmove_a\"; shitmove_a"
  88. alias stop_shitmove "defer clear; alias shitmove_a \"\"; defer 0.1 \"-moveleft; -moveright; -left; -right; -crouch; -forward; -back\""
  89. bind TAB "+showscores"
  90. bind ENTER "messagemode"
  91. bind ESCAPE "togglemenu"
  92. bind SPACE "+jump"
  93. bind 1 "weapon_group_1"
  94. bind 2 "// not bound"
  95. bind 3 "weapon_group_3"
  96. bind 4 "weapon_group_4"
  97. bind 5 "weapon_group_5"
  98. bind 6 "weapon_group_6"
  99. bind 7 "weapon_group_7"
  100. bind 8 "weapon_group_8"
  101. bind 9 "weapon_group_9"
  102. bind SEMICOLON "toggleconsole"
  103. bind BACKQUOTE "// not bound"
  104. bind a "+moveleft"
  105. # bind b "toggle vid_stick_mouse; rpn /m_pitch 1 ${vid_stick_mouse} - 0.022 * =;"
  106. # bind n "toggle vid_stick_mouse"
  107. bind c "+crouch"
  108. bind SHIFT "+crouch"
  109. bind d "+moveright"
  110. bind e "weapon_group_9"
  111. bind f "weapon_group_3"
  112. bind g "weapon_group_5"
  113. bind i "+show_info"
  114. bind p "+userbind 22"
  115. bind q "weapon_group_7"
  116. bind r "weapon_group_4"
  117. bind t "weapon_group_2"
  118. bind s "+back"
  119. bind u "+con_chat_maximize"
  120. bind v "+jetpack"
  121. bind w "+forward"
  122. bind x "weapon_group_6"
  123. bind y "weapon_group_8"
  124. bind z "// not bound"
  125. bind TILDE "// not bound"
  126. bind BACKSPACE "dropweapon"
  127. bind UPARROW "+forward"
  128. bind DOWNARROW "+back"
  129. bind LEFTARROW "+moveleft"
  130. bind RIGHTARROW "+moveright"
  131. bind ALT "+zoom"
  132. bind CTRL "+hook"
  133. bind F1 "toggle chase_active"
  134. bind F2 "vyes"
  135. bind F3 "vno"
  136. bind F4 "ready"
  137. bind F5 "menu_showteamselect"
  138. bind F6 "team_auto"
  139. bind F7 "menu_showteamselect"
  140. bind F8 "cl_cmd hud quickmenu"
  141. bind F9 "cl_cmd hud minigame"
  142. bind F10 "menu_showquitdialog"
  143. bind F11 "disconnect"
  144. bind F12 "screenshot"
  145. bind PAUSE "pause"
  146. bind MOUSE1 "+fire"
  147. bind MOUSE2 "+fire2"
  148. bind MOUSE3 "weapon_group_1"
  149. bind MWHEELUP "weapnext"
  150. bind MWHEELDOWN "weapprev"
  151. bind JOY1 "// not bound"
  152. bind JOY2 "+jump"
  153. bind JOY3 "weapprev"
  154. bind JOY4 "weapnext"
  155. bind JOY5 "+fire2"
  156. bind JOY6 "+fire"
  157. bind JOY7 "+zoom"
  158. bind JOY8 "dropweapon"
  159. bind JOY9 "menu_showteamselect"
  160. bind JOY10 "+show_info"
  161. bind JOY11 "+showscores"
  162. bind JOY12 "+con_chat_maximize"
  163. bind MOUSE5 comeHere
  164. bind MOUSE4 fuckHelp
  165. bind F5 "kill"
  166. bind KP_3 sayInfo
  167. in_bind 7 0 "impulse 10"
  168. in_bind 7 1 "impulse 1"
  169. in_bind 7 2 "impulse 2"
  170. in_bind 7 3 "impulse 3"
  171. in_bind 7 4 "impulse 4"
  172. in_bind 7 5 "impulse 5"
  173. in_bind 7 6 "impulse 6"
  174. in_bind 7 7 "impulse 7"
  175. in_bind 7 8 "impulse 8"
  176. in_bind 7 9 "impulse 9"
  177. "_cl_color" "71"
  178. seta "_cl_gender" "1"
  179. "_cl_name" "drummyfish"
  180. seta "_flagicon_1g_animparams" "22 7 0"
  181. seta "_flagicon_1h_animparams" "5 6 0"
  182. seta "_flagicon_1p_animparams" "58 9 0"
  183. seta "_flagicon_1q_animparams" "16 9 0"
  184. seta "_flagicon_1t_animparams" "48 9 0"
  185. seta "_flagicon_1u_animparams" "34 7 0"
  186. seta "_flagicon_29_animparams" "6"
  187. seta "_flagicon_29_animstyle" "1"
  188. seta "_flagicon_46_animparams" "12 9 0"
  189. seta "_flagicon_63_animparams" "8 6 0"
  190. seta "_flagicon_65_animparams" "98 11.905 0"
  191. seta "_flagicon_66_animparams" "17 8 0"
  192. seta "_flagicon_76_animparams" "9 1 0"
  193. seta "_flagicon_77_animparams" "9 9 0"
  194. seta "_flagicon_78_animparams" "51 9 0"
  195. seta "_flagicon_80_animparams" "15 7 0"
  196. seta "_flagicon_84_animparams" "19 8.333 0"
  197. seta "_flagicon_85_animparams" "8 10 0"
  198. seta "_flagicon_86_animparams" "12 7.142 0"
  199. seta "_flagicon_87_animparams" "32 12.5 0"
  200. seta "_flagicon_88_animparams" "25 12.5 0"
  201. seta "_flagicon_89_animparams" "38 14.285 0"
  202. seta "_hud_panelorder" "17 15 12 9 5 10 6 14 0 7 4 11 2 1 3 8 13 16 18 19 20 21 22 23 24 "
  203. seta "_radio" "1"
  204. "bgmvolume" "0"
  205. seta "cl_allow_uid2name" "1"
  206. seta "cl_announcer_force" "0"
  207. seta "cl_autoswitch" "0"
  208. "cl_backspeed" "360"
  209. seta "cl_customhook" "0"
  210. seta "cl_customhook_perplayer" "1"
  211. seta "cl_custommodel" "none"
  212. seta "cl_damageindicator" "1.500000"
  213. seta "cl_damagetext_2d" "1"
  214. seta "cl_damagetext_2d_alpha_lifetime" "1.29999995"
  215. seta "cl_damagetext_2d_alpha_start" "1"
  216. seta "cl_damagetext_2d_close_range" "125"
  217. seta "cl_damagetext_2d_out_of_view" "1"
  218. seta "cl_damagetext_2d_overlap_offset" "0 -15 0"
  219. seta "cl_damagetext_2d_pos" "0.469999999 0.529999971 0"
  220. seta "cl_damagetext_2d_size_lifetime" "3"
  221. seta "cl_damagetext_2d_velocity" "-25 0 0"
  222. seta "cl_damagetext_offset_screen" "0 -45 0"
  223. seta "cl_damagetext_offset_world" "0 0 0"
  224. seta "cl_damagetext_velocity_screen" "0 0 0"
  225. seta "cl_damagetext_velocity_world" "0 0 20"
  226. seta "cl_forceplayercolors" "1"
  227. seta "cl_forceplayermodels" "1"
  228. "cl_forwardspeed" "360"
  229. seta "cl_freeze" "0"
  230. seta "cl_magical_hax" ""
  231. seta "cl_matchcount" "207"
  232. seta "cl_nocarry" "0"
  233. seta "cl_nohats" "0"
  234. seta "cl_noride" "0"
  235. seta "cl_particles_newvortexbeam" "0"
  236. "cl_particles_quality" "1"
  237. seta "cl_particles_rain_distance" "300"
  238. seta "cl_particles_snow_distance" "300"
  239. seta "cl_radio" "1"
  240. seta "cl_shownames_cos" "0.990000"
  241. "cl_sidespeed" "360"
  242. seta "cl_simple_items" "1"
  243. seta "cl_startcount" "41"
  244. "cl_upspeed" "360"
  245. seta "cl_vaporizerbeam" "0"
  246. seta "cl_vaporizerbeam_minping" "160"
  247. seta "cl_warpzone_sound_transition" "1"
  248. seta "cl_weaponmodel_force" "0"
  249. "con_chat" "10"
  250. "con_chatrect" "1"
  251. "con_chatrect_x" "0.012812"
  252. "con_chatrect_y" "0.705000"
  253. "con_chatwidth" "0.454377"
  254. "crosshair" "47"
  255. crosshair_color "0 1 0"
  256. crosshair_dot_color "1 1 1"
  257. crosshair_alpha 0.7
  258. crosshair_dot_alpha 0.8
  259. seta "crosshair_axe" ""
  260. seta "crosshair_axe_color_alpha" "0.75"
  261. seta "crosshair_axe_color_blue" "0.2"
  262. seta "crosshair_axe_color_green" "0.35"
  263. seta "crosshair_axe_color_red" "1"
  264. seta "crosshair_axe_size" "0.4"
  265. seta "crosshair_campingrifle" "rifle"
  266. seta "crosshair_campingrifle_color_alpha" "1"
  267. seta "crosshair_campingrifle_color_blue" "0.25"
  268. seta "crosshair_campingrifle_color_green" "0.5"
  269. seta "crosshair_campingrifle_color_red" "0.85"
  270. seta "crosshair_campingrifle_size" "0.65"
  271. seta "crosshair_color_special" "0"
  272. seta "crosshair_crylink" ""
  273. seta "crosshair_crylink_color_alpha" "0.85"
  274. seta "crosshair_crylink_color_blue" "1"
  275. seta "crosshair_crylink_color_green" "0.25"
  276. seta "crosshair_crylink_color_red" "0.85"
  277. seta "crosshair_crylink_size" "0.4"
  278. seta "crosshair_dot" "1"
  279. seta "crosshair_dot_size" "0.8"
  280. seta "crosshair_electro" ""
  281. seta "crosshair_electro_color_alpha" "1"
  282. seta "crosshair_electro_color_blue" "1"
  283. seta "crosshair_electro_color_green" "0.5"
  284. seta "crosshair_electro_color_red" "0.35"
  285. seta "crosshair_electro_size" "0.5"
  286. seta "crosshair_enabled" "2"
  287. seta "crosshair_fireball" ""
  288. seta "crosshair_fireball_color_alpha" "1"
  289. seta "crosshair_fireball_color_blue" "0.2"
  290. seta "crosshair_fireball_color_green" "1.0"
  291. seta "crosshair_fireball_color_red" "0.2"
  292. seta "crosshair_fireball_size" "1"
  293. seta "crosshair_grenadelauncher" ""
  294. seta "crosshair_grenadelauncher_color_alpha" "1.15"
  295. seta "crosshair_grenadelauncher_color_blue" "0"
  296. seta "crosshair_grenadelauncher_color_green" "0.15"
  297. seta "crosshair_grenadelauncher_color_red" "1"
  298. seta "crosshair_grenadelauncher_size" "0.7"
  299. seta "crosshair_hagar" ""
  300. seta "crosshair_hagar_color_alpha" "1"
  301. seta "crosshair_hagar_color_blue" "0.35"
  302. seta "crosshair_hagar_color_green" "0.5"
  303. seta "crosshair_hagar_color_red" "0.85"
  304. seta "crosshair_hagar_size" "0.8"
  305. seta "crosshair_hlac" ""
  306. seta "crosshair_hlac_color_alpha" "1"
  307. seta "crosshair_hlac_color_blue" "0.2"
  308. seta "crosshair_hlac_color_green" "0.65"
  309. seta "crosshair_hlac_color_red" "1"
  310. seta "crosshair_hlac_size" "0.6"
  311. seta "crosshair_hook" ""
  312. seta "crosshair_hook_color_alpha" "0.85"
  313. seta "crosshair_hook_color_blue" "0.85"
  314. seta "crosshair_hook_color_green" "1"
  315. seta "crosshair_hook_color_red" "0.65"
  316. seta "crosshair_hook_size" "0.5"
  317. seta "crosshair_laser" ""
  318. seta "crosshair_laser_color_alpha" "0.75"
  319. seta "crosshair_laser_color_blue" "0.2"
  320. seta "crosshair_laser_color_green" "0.35"
  321. seta "crosshair_laser_color_red" "1"
  322. seta "crosshair_laser_size" "0.4"
  323. seta "crosshair_minstanex" ""
  324. seta "crosshair_minstanex_color_alpha" "1"
  325. seta "crosshair_minstanex_color_blue" "1"
  326. seta "crosshair_minstanex_color_green" "0.65"
  327. seta "crosshair_minstanex_color_red" "0.65"
  328. seta "crosshair_minstanex_size" "0.4"
  329. seta "crosshair_nex" ""
  330. seta "crosshair_nex_color_alpha" "0.85"
  331. seta "crosshair_nex_color_blue" "1"
  332. seta "crosshair_nex_color_green" "0.9"
  333. seta "crosshair_nex_color_red" "0"
  334. seta "crosshair_nex_size" "0.65"
  335. seta "crosshair_per_weapon" "0"
  336. seta "crosshair_porto" ""
  337. seta "crosshair_porto_color_alpha" "0.85"
  338. seta "crosshair_porto_color_blue" "0.5"
  339. seta "crosshair_porto_color_green" "1"
  340. seta "crosshair_porto_color_red" "0.5"
  341. seta "crosshair_porto_size" "0.6"
  342. seta "crosshair_rocketlauncher" ""
  343. seta "crosshair_rocketlauncher_color_alpha" "1"
  344. seta "crosshair_rocketlauncher_color_blue" "0.2"
  345. seta "crosshair_rocketlauncher_color_green" "0.75"
  346. seta "crosshair_rocketlauncher_color_red" "1"
  347. seta "crosshair_rocketlauncher_size" "0.5875"
  348. seta "crosshair_shotgun" ""
  349. seta "crosshair_shotgun_color_alpha" "1.1"
  350. seta "crosshair_shotgun_color_blue" "0.7"
  351. seta "crosshair_shotgun_color_green" "0.7"
  352. seta "crosshair_shotgun_color_red" "0.7"
  353. seta "crosshair_shotgun_size" "0.65"
  354. "crosshair_size" "0.41"
  355. seta "crosshair_supershotgun" "shotgun"
  356. seta "crosshair_supershotgun_color_alpha" "1"
  357. seta "crosshair_supershotgun_color_blue" "0"
  358. seta "crosshair_supershotgun_color_green" "0.5"
  359. seta "crosshair_supershotgun_color_red" "1"
  360. seta "crosshair_supershotgun_size" "1"
  361. seta "crosshair_tuba" ""
  362. seta "crosshair_tuba_color_alpha" "1"
  363. seta "crosshair_tuba_color_blue" "0.25"
  364. seta "crosshair_tuba_color_green" "0.5"
  365. seta "crosshair_tuba_color_red" "0.85"
  366. seta "crosshair_tuba_size" "1"
  367. seta "crosshair_uzi" ""
  368. seta "crosshair_uzi_color_alpha" "0.9"
  369. seta "crosshair_uzi_color_blue" "0.35"
  370. seta "crosshair_uzi_color_green" "0.9"
  371. seta "crosshair_uzi_color_red" "0.4"
  372. seta "crosshair_uzi_size" "0.6"
  373. seta "crosshair_zapper" ""
  374. seta "crosshair_zapper_color_alpha" "1"
  375. seta "crosshair_zapper_color_blue" "1"
  376. seta "crosshair_zapper_color_green" "0.7"
  377. seta "crosshair_zapper_color_red" "0"
  378. seta "crosshair_zapper_size" "1"
  379. "fov" "120"
  380. seta "fraglimit_override" "100"
  381. seta "g_configversion" "7"
  382. seta "g_maplist" "stormkeep solarium darkzone leave_em_behind finalrage oilrig castle-beta2 geoplanetary runningman drain implosion glowplant erbium catharsis capturecity_vehicles blueamuse81_wsw fuse space-elevator xoylent vorix atelier afterslime boil runningmanctf warfare techassault"
  383. seta "g_maplist_index" "6"
  384. "gl_texturecompression" "1"
  385. "hostname" "drummyfish's Xonotic Server"
  386. seta "hud_panel_quickmenu_file" "quickmenu.txt"
  387. "mastervolume" "0.100000"
  388. seta "menu_maxplayers" "10"
  389. seta "menu_sandbox_edit_color_glow" "0.71084 1 0.514646"
  390. seta "menu_sandbox_edit_force" "3"
  391. seta "menu_sandbox_edit_scale" "0.9"
  392. seta "menu_sandbox_spawn_model" "w"
  393. seta "menu_skin" "luminos"
  394. seta "menu_slist_showempty" "0"
  395. seta "menu_updatecheck" "0"
  396. seta "menu_weaponarena" "shockwave fireball hlac vaporizer devastator vortex electro mortar shotgun arc seeker rifle hook porto hagar crylink minelayer machinegun blaster"
  397. "r_ambient" "6.25"
  398. "r_framedatasize" "8"
  399. "sbar_alpha_bg" "1"
  400. seta "sbar_columns" "default"
  401. "sbar_hudselector" "1"
  402. seta "sbar_weapons_fadespeed" "1"
  403. seta "sbar_weapons_fadetime" "2"
  404. "skill" "10"
  405. seta "snd_channel8volume" "0"
  406. "sv_curl_serverpackages" "csprogs-xonotic-v0.8.2~.txt"
  407. seta "timelimit_override" "60"
  408. seta "userbind22_description" "use"
  409. seta "userbind22_press" "+use"
  410. "v_brightness" "0.06"
  411. "vid_conwidth" "1067"
  412. "vid_height" "1080"
  413. "vid_width" "1920"
  414. playermodel "models/player/megaerebus.iqm"
  415. g_fullbrightplayers 1
  416. _cl_color 204
  417. cl_race_cptimes_onlyself 1/0
  418. seta "hud_configure_grid" "0"
  419. seta "hud_panel_ammo_bg_alpha" "0.100000"
  420. seta "hud_panel_ammo_bg_border" "4"
  421. seta "hud_panel_ammo_bg_padding" "3"
  422. seta "hud_panel_ammo_noncurrent_scale" "0.6"
  423. seta "hud_panel_ammo_pos" "0.300000 0.950000"
  424. seta "hud_panel_ammo_size" "0.390000 0.050000"
  425. seta "hud_panel_centerprint_pos" "0.175000 0.205000"
  426. seta "hud_panel_chat_pos" "0.005000 0.715000"
  427. seta "hud_panel_chat_size" "0.425000 0.205000"
  428. seta "hud_panel_healtharmor_baralign" "0"
  429. seta "hud_panel_healtharmor_bg_alpha" "0.300000"
  430. seta "hud_panel_healtharmor_bg_border" "0"
  431. seta "hud_panel_healtharmor_bg_padding" "-2"
  432. seta "hud_panel_healtharmor_iconalign" "0"
  433. seta "hud_panel_healtharmor_pos" "0.385000 0.910000"
  434. seta "hud_panel_healtharmor_size" "0.235000 0.040000"
  435. seta "hud_panel_infomessages_pos" "0.715000 0.125000"
  436. seta "hud_panel_itemstime_pos" "0.005000 0.230000"
  437. seta "hud_panel_itemstime_size" "0.070000 0.215000"
  438. seta "hud_panel_modicons_bg_alpha" "0.300000"
  439. seta "hud_panel_modicons_bg_border" "0"
  440. seta "hud_panel_modicons_bg_padding" "1"
  441. seta "hud_panel_modicons_pos" "0.375000 0.020000"
  442. seta "hud_panel_modicons_size" "0.250000 0.065000"
  443. seta "hud_panel_notify_bg_border" "0"
  444. seta "hud_panel_notify_bg_padding" "-5"
  445. seta "hud_panel_notify_pos" "0.755209 0.773148"
  446. seta "hud_panel_notify_size" "0.170000 0.220000"
  447. seta "hud_panel_physics" "2"
  448. seta "hud_panel_physics_bg_alpha" "0.100000"
  449. seta "hud_panel_physics_bg_border" "0"
  450. seta "hud_panel_physics_pos" "0.440000 0.850000"
  451. seta "hud_panel_physics_size" "0.120000 0.060000"
  452. seta "hud_panel_powerups_pos" "0.328750 0.789815"
  453. seta "hud_panel_powerups_size" "0.335000 0.055000"
  454. seta "hud_panel_pressedkeys" "2"
  455. seta "hud_panel_pressedkeys_pos" "0.005000 0.935000"
  456. seta "hud_panel_pressedkeys_size" "0.050000 0.055000"
  457. seta "hud_panel_quickmenu_file" "quickmenu.txt"
  458. seta "hud_panel_quickmenu_pos" "0.745000 0.230000"
  459. seta "hud_panel_racetimer_pos" "0.365000 0.089074"
  460. seta "hud_panel_racetimer_size" "0.275000 0.075000"
  461. seta "hud_panel_radar_size" "0.200000 0.210000"
  462. seta "hud_panel_score_pos" "0.905000 0"
  463. seta "hud_panel_score_size" "0.095000 0.120000"
  464. seta "hud_panel_vote_bg_alpha" "0.300000"
  465. seta "hud_panel_vote_pos" "0.764479 0.680000"
  466. seta "hud_panel_vote_size" "0.205000 0.080000"
  467. seta "hud_panel_weapons_bg_alpha" "0.100000"
  468. seta "hud_panel_weapons_bg_border" "0"
  469. seta "hud_panel_weapons_pos" "0.975000 0.135000"
  470. seta "hud_panel_weapons_size" "0.025000 0.825000"
  471. seta "hud_shownames_offset" "70"
  472. seta "hud_shownames_status" "0"
  473. cl_gunalign 3
  474. g_shootfromclient
  475. cl_autodemo 1
  476. r_water 1
  477. cl_bobmodel 0
  478. cl_leanmodel 0
  479. cl_maxfps 60
  480. showfps 1
  481. sensitivity 2.2 # set this so that 22.5 cm of mouse movement makes a 360 turn
  482. m_accelerate 0